Player Matchup

Chaac
Chaac
Ferpy Merpy
Chaac
Level 32
God Stats
12W - 14L
1,476 SR
Queue Stats
22W - 32L
1,402 Elo+
Solo
Achilles
Achilles
LuismaB03
Achilles
Level 42
God Stats
1W - 2L
1,288 SR
Queue Stats
32W - 28L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
Tionnor4152
Danzaburou
Level 42
God Stats
39W - 38L
1,440 SR
Queue Stats
77W - 92L
1,411 Elo+
Solo
Lancelot
Lancelot
calitin03
Lancelot
Level 86
God Stats
33W - 24L
1,527 SR
Queue Stats
36W - 29L
1,481 Elo+
Party 2
Persephone
Persephone
pein-sannin
Persephone
Level 160
God Stats
1W - 1L
1,256 SR
Queue Stats
370W - 371L
1,489 Elo+
Party 2
Team Averages
Level 72
1,398 SR
1,453 Elo+

VS

Team Averages
Level 69
1,436 SR
1,489 Elo+
Osiris
Osiris
DntLie2KiciT
Osiris
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,786 Elo+
Solo
Fafnir
Fafnir
GiantMarlin7739
Fafnir
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 123L
1,484 Elo+
Solo
He Bo
He Bo
MackDaddySteve
He Bo
Level 107
God Stats
15W - 22L
1,413 SR
Queue Stats
681W - 720L
1,331 Elo+
Solo
Izanami
Izanami
SynOtaku
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,293 Elo+
Party 1
Merlin
Merlin
WeebyChibi
Merlin
Level 126
God Stats
0W - 2L
1,266 SR
Queue Stats
31W - 21L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,575
470
4,714
6,724
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
LuismaB03
Achilles
13
1 / 1 / 0
7,015
501
3,399
7,917
5,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Tionnor4152
Danzaburou
11
2 / 3 / 0
6,952
497
6,912
11,615
4,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Lancelot
calitin03
Lancelot
11
2 / 2 / 3
7,220
516
6,327
11,510
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
pein-sannin
Persephone
13
3 / 0 / 3
8,560
611
5,466
5,986
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 2 / 1
7,458
533
7,608
10,534
9,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 0
7,185
513
5,871
12,852
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 1
5,769
412
3,014
9,853
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SynOtaku
Izanami
1
0 / 0 / 0
2,610
186
0
0
0
Merlin
WeebyChibi
Merlin
14
2 / 2 / 1
7,853
561
7,428
8,706
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
7
7
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
1
0.75
W
1
1
2
2
L
4
0
0
4
W
Achilles
LuismaB03
Achilles
1
1
0
1
L
0
5
1
0.1
L
Izanami
SynOtaku
Izanami
0
0
0
0
W
Danzaburou
Tionnor4152
Danzaburou
2
3
0
0.67
L
Merlin
WeebyChibi
Merlin
2
2
1
1.25
W
Lancelot
calitin03
Lancelot
2
2
3
1.75
W
Persephone
pein-sannin
Persephone
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
23,921
43,752
Taken
41,945
22,257
Mitigated
30,077
13,903
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,608
1,502
0
4,412
10,534
9,478
0
1,196
9,268
0
48,102
W
4,714
1,188
0
3,183
6,724
3,979
545
2,043
4,678
0
36,120
L
5,871
1,436
0
2,787
12,852
14,167
52
0
12,499
35,872
0
W
Achilles
LuismaB03
Achilles
3,399
907
0
2,035
7,917
5,908
240
97
7,784
0
36,995
L
3,014
353
0
2,640
9,853
2,833
75
1,000
8,624
33,186
0
L
Izanami
SynOtaku
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Tionnor4152
Danzaburou
6,912
4,058
0
2,005
11,615
4,574
268
5,807
5,782
0
44,609
L
Merlin
WeebyChibi
Merlin
7,428
570
0
2,121
8,706
3,599
0
2,799
5,580
58,628
0
W
Lancelot
calitin03
Lancelot
6,327
2,176
0
5,489
11,510
5,303
0
4,937
6,393
0
48,485
W
Persephone
pein-sannin
Persephone
5,466
376
0
1,191
5,986
2,493
169
2,960
2,802
52,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
30,875
399
Minions Killed
309
0
Camps Cleared
0
1,425,111
Distance Traveled
1,083,332
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,458
533
83
6
0
279,921
2
W
Chaac
6,575
470
63
5
0
290,309
5
L
Fafnir
7,185
513
48
3
0
266,889
2
W
Achilles
7,015
501
66
5
0
269,351
3
L
He Bo
5,769
412
47
3
0
263,420
0
L
Izanami
2,610
186
0
0
0
0
0
W
Danzaburou
6,952
497
70
5
0
238,783
1
L
Merlin
7,853
561
131
9
0
273,102
2
W
Lancelot
7,220
516
92
7
0
344,264
1
W
Persephone
8,560
611
108
8
0
282,404
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role