Player Matchup

Sun Wukong
Sun Wukong
BlankBLS
Sun Wukong
Level 89
God Stats
10W - 10L
1,726 SR
Queue Stats
149W - 145L
1,495 Elo+
Solo
Medusa
Medusa
D2RSVG
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,508 Elo+
Solo
Thanatos
Thanatos
Darkskinbrandon1
Thanatos
Level 88
God Stats
3W - 5L
1,291 SR
Queue Stats
47W - 43L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Sleepyexe74
Cthulhu
Level 116
God Stats
4W - 5L
1,615 SR
Queue Stats
334W - 354L
1,466 Elo+
Solo
Merlin
Merlin
SquishyBurrito
Merlin
Level 105
God Stats
27W - 28L
1,535 SR
Queue Stats
208W - 190L
1,451 Elo+
Solo
Team Averages
Level 105
1,533 SR
1,484 Elo+

VS

Team Averages
Level 110
1,508 SR
1,448 Elo+
Sol
Sol
ARBITER A123
Sol
Level 108
God Stats
9W - 9L
1,514 SR
Queue Stats
64W - 72L
1,442 Elo+
Party 1
Freya
Freya
CheekySlap9401
Freya
Level 125
God Stats
8W - 11L
1,445 SR
Queue Stats
242W - 237L
1,449 Elo+
Party 1
Bakasura
Bakasura
Colombiandog
Bakasura
Level 61
God Stats
1W - 3L
1,469 SR
Queue Stats
99W - 115L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
Threejays38
Guan Yu
Level 136
God Stats
2W - 4L
1,615 SR
Queue Stats
227W - 230L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
xxTUFF S0Bx
Gilgamesh
Level 122
God Stats
0W - 1L
1,498 SR
Queue Stats
58W - 49L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlankBLS
Sun Wukong
18
3 / 1 / 8
11,678
531
18,651
17,799
14,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
D2RSVG
Medusa
17
3 / 5 / 8
10,460
475
12,441
16,080
7,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
8 / 5 / 5
11,326
515
14,858
21,633
9,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Sleepyexe74
Cthulhu
16
9 / 5 / 10
11,139
506
19,153
22,687
20,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 0 / 8
11,612
528
16,435
14,321
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
10,389
472
11,169
19,115
7,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 6 / 0
11,935
543
17,921
21,427
10,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Colombiandog
Bakasura
15
1 / 6 / 3
9,618
437
9,952
21,026
8,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Threejays38
Guan Yu
12
0 / 6 / 6
8,591
391
8,090
23,143
26,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
xxTUFF S0Bx
Gilgamesh
16
3 / 5 / 2
10,521
478
15,434
22,375
17,104
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
30
Kills
14
16
Deaths
30
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Sun Wukong
BlankBLS
Sun Wukong
3
1
8
7
L
7
6
0
1.17
L
Bakasura
Colombiandog
Bakasura
1
6
3
0.42
W
Medusa
D2RSVG
Medusa
3
5
8
1.4
W
8
5
5
2.1
W
Cthulhu
Sleepyexe74
Cthulhu
9
5
10
2.8
W
7
0
8
11
L
Guan Yu
Threejays38
Guan Yu
0
6
6
0.5
L
Gilgamesh
xxTUFF S0Bx
Gilgamesh
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,538
Damage
62,566
92,520
Taken
107,086
60,252
Mitigated
70,494
33,301
Healing
25,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,169
3,221
221
5,786
19,115
7,348
1,374
6,834
11,923
67,192
0
W
Sun Wukong
BlankBLS
Sun Wukong
18,651
4,904
0
8,370
17,799
14,893
500
2,983
14,515
0
97,218
L
17,921
5,376
0
8,711
21,427
10,226
232
6,070
15,285
88,655
11,129
L
Bakasura
Colombiandog
Bakasura
9,952
6,917
0
1,543
21,026
8,983
0
6,275
14,563
0
66,756
W
Medusa
D2RSVG
Medusa
12,441
5,933
0
4,219
16,080
7,738
52
7,828
8,252
0
89,406
W
14,858
3,911
0
13,087
21,633
9,856
1,679
5,919
15,486
0
98,750
W
Cthulhu
Sleepyexe74
Cthulhu
19,153
2,805
2,189
2,764
22,687
20,901
0
5,695
16,586
60,516
0
W
16,435
499
0
2,672
14,321
6,864
0
4,375
9,876
92,978
0
L
Guan Yu
Threejays38
Guan Yu
8,090
1,552
1,753
4,655
23,143
26,833
0
9,950
13,093
0
36,857
L
Gilgamesh
xxTUFF S0Bx
Gilgamesh
15,434
5,165
0
2,887
22,375
17,104
1,156
5,578
16,634
0
73,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,215
Gold Earned
51,054
607
Minions Killed
527
0
Camps Cleared
0
2,048,955
Distance Traveled
1,943,865
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,389
472
110
5
0
370,657
0
W
Sun Wukong
11,678
531
147
7
0
427,044
7
L
Freya
11,935
543
148
7
0
373,415
1
L
Bakasura
9,618
437
105
5
0
436,513
0
W
Medusa
10,460
475
116
5
0
378,322
0
W
Thanatos
11,326
515
124
6
0
426,915
0
W
Cthulhu
11,139
506
68
3
0
417,974
1
W
Merlin
11,612
528
152
7
0
398,700
4
L
Guan Yu
8,591
391
49
2
0
395,841
1
L
Gilgamesh
10,521
478
115
5
0
367,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role