Player Matchup

Ne Zha
Ne Zha
CelestialCleric
Ne Zha
Level 137
God Stats
0W - 3L
1,308 SR
Queue Stats
21W - 38L
1,149 Elo+
Solo
Zhong Kui
Zhong Kui
DQBando
Zhong Kui
Level 127
God Stats
3W - 4L
1,618 SR
Queue Stats
375W - 364L
1,477 Elo+
Solo
Anhur
Anhur
F1uffz
Anhur
Level 87
God Stats
3W - 3L
1,631 SR
Queue Stats
355W - 350L
1,404 Elo+
Solo
Sylvanus
Sylvanus
Junior_Mints13
Sylvanus
Level 106
God Stats
13W - 14L
1,765 SR
Queue Stats
224W - 239L
1,489 Elo+
Solo
Discordia
Discordia
trinicapri
Discordia
Level 104
God Stats
13W - 19L
1,536 SR
Queue Stats
147W - 177L
1,397 Elo+
Solo
Team Averages
Level 112
1,572 SR
1,383 Elo+

VS

Team Averages
Level 102
1,544 SR
1,423 Elo+
Chiron
Chiron
AngyScoob
Chiron
Level 66
God Stats
34W - 35L
1,504 SR
Queue Stats
408W - 390L
1,417 Elo+
Party 2
Scylla
Scylla
DUSK_AnbuShooter
Scylla
Level 98
God Stats
1W - 0L
1,152 SR
Queue Stats
50W - 66L
1,374 Elo+
Party 1
King Arthur
King Arthur
Joshfarsaie
King Arthur
Level 129
God Stats
23W - 29L
1,411 SR
Queue Stats
71W - 86L
1,377 Elo+
Party 1
Thanatos
Thanatos
Nmyuu
Thanatos
Level 102
God Stats
51W - 43L
1,591 SR
Queue Stats
171W - 152L
1,488 Elo+
Party 2
Ares
Ares
erectnelson
Ares
Level 113
God Stats
9W - 9L
2,062 SR
Queue Stats
367W - 341L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,711
422
9,966
20,837
9,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
DQBando
Zhong Kui
16
0 / 6 / 1
10,073
438
20,705
27,293
26,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
F1uffz
Anhur
14
2 / 3 / 2
9,467
412
11,069
16,286
7,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
15
2 / 7 / 3
9,298
404
13,973
28,422
31,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
trinicapri
Discordia
16
2 / 5 / 3
10,144
441
12,529
11,210
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AngyScoob
Chiron
19
5 / 1 / 6
12,087
526
13,030
21,305
9,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 8
10,337
449
10,122
12,756
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Joshfarsaie
King Arthur
20
10 / 0 / 3
13,799
600
29,292
31,738
31,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Nmyuu
Thanatos
20
7 / 5 / 8
12,635
549
17,896
22,360
11,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 1 / 9
11,425
497
10,084
25,142
29,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
27
27
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chiron
AngyScoob
Chiron
5
1
6
8
L
3
6
3
0.75
L
Zhong Kui
DQBando
Zhong Kui
0
6
1
0.08
W
2
2
8
3
L
Anhur
F1uffz
Anhur
2
3
2
1
W
King Arthur
Joshfarsaie
King Arthur
10
0
3
11.5
L
Sylvanus
2
7
3
0.5
W
Thanatos
Nmyuu
Thanatos
7
5
8
2.2
W
3
1
9
7.5
L
Discordia
trinicapri
Discordia
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,242
Damage
80,424
104,048
Taken
113,301
78,773
Mitigated
85,894
30,582
Healing
61,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AngyScoob
Chiron
13,030
7,542
1,204
11,497
21,305
9,016
4,278
6,403
14,902
0
111,510
L
9,966
1,646
0
4,721
20,837
9,259
0
2,464
18,279
0
67,095
L
Zhong Kui
DQBando
Zhong Kui
20,705
1,912
0
10,856
27,293
26,738
0
1,868
25,383
96,636
0
W
10,122
792
0
2,158
12,756
4,827
1,453
6,862
5,894
64,309
0
L
Anhur
F1uffz
Anhur
11,069
7,302
0
4,516
16,286
7,102
740
3,619
12,619
0
70,146
W
King Arthur
Joshfarsaie
King Arthur
29,292
2,653
291
17,527
31,738
31,373
1,367
18,215
13,523
172
130,820
L
Sylvanus
13,973
3,910
1,581
7,319
28,422
31,432
639
9,677
18,439
49,559
12,242
W
Thanatos
Nmyuu
Thanatos
17,896
3,175
0
21,435
22,360
11,441
61
7,394
14,966
0
115,310
W
10,084
712
3,702
3,246
25,142
29,237
315
7,777
17,365
43,832
0
L
Discordia
trinicapri
Discordia
12,529
593
0
1,589
11,210
4,242
0
2,062
8,950
77,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,693
Gold Earned
60,283
580
Minions Killed
633
0
Camps Cleared
0
1,857,398
Distance Traveled
2,153,761
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,087
526
143
6
0
429,506
1
L
Ne Zha
9,711
422
93
4
0
422,691
2
L
Zhong Kui
10,073
438
160
7
0
358,913
3
W
Scylla
10,337
449
108
5
0
362,839
5
L
Anhur
9,467
412
109
5
0
311,026
8
W
King Arthur
13,799
600
194
8
0
443,149
4
L
Sylvanus
9,298
404
91
4
0
346,939
6
W
Thanatos
12,635
549
135
6
0
497,466
4
W
Ares
11,425
497
53
2
0
420,801
1
L
Discordia
10,144
441
127
6
0
417,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role