Player Matchup

Da Ji
Da Ji
ArkChaos34
Da Ji
Level 64
God Stats
2W - 4L
1,519 SR
Queue Stats
92W - 89L
1,450 Elo+
Solo
Atlas
Atlas
D34D x SH4DOWS
Atlas
Level 27
God Stats
2W - 5L
1,512 SR
Queue Stats
25W - 15L
1,638 Elo+
Party 2
Ao Kuang
Ao Kuang
JAD4MS
Ao Kuang
Level 147
God Stats
4W - 5L
1,342 SR
Queue Stats
215W - 189L
1,589 Elo+
Party 2
Rama
Rama
R3AP3R-Regen
Rama
Level 142
God Stats
9W - 4L
1,714 SR
Queue Stats
420W - 374L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
SupportBonito
Baron Samedi
Level 27
God Stats
4W - 0L
1,998 SR
Queue Stats
27W - 15L
1,631 Elo+
Party 3
Team Averages
Level 81
1,617 SR
1,565 Elo+

VS

Team Averages
Level 31
1,353 SR
1,303 Elo+
Hades
Hades
Love Barrage
Hades
Level 30
God Stats
7W - 10L
1,202 SR
Queue Stats
77W - 90L
1,251 Elo+
Party 1
Shiva
Shiva
Love Cypher
Shiva
Level 29
God Stats
0W - 2L
1,422 SR
Queue Stats
19W - 35L
1,232 Elo+
Party 1
Izanami
Izanami
Love Hypers
Izanami
Level 36
God Stats
9W - 15L
1,391 SR
Queue Stats
15W - 29L
1,222 Elo+
Party 1
Yemoja
Yemoja
Love Pluto6486
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,309 Elo+
Party 1
Hun Batz
Hun Batz
ttt_goat
Hun Batz
Level 38
God Stats
1W - 2L
1,249 SR
Queue Stats
24W - 37L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 0 / 3
8,773
548
7,069
13,090
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 5
8,088
506
6,018
11,804
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
JAD4MS
Ao Kuang
16
6 / 0 / 0
10,079
630
11,812
15,765
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 0 / 5
8,680
543
11,152
12,232
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SupportBonito
Baron Samedi
16
7 / 0 / 0
9,623
601
10,403
8,748
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,776
424
5,805
15,303
7,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 0
6,999
437
6,277
12,373
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Love Hypers
Izanami
10
0 / 3 / 0
5,772
361
5,700
10,792
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 0
6,515
407
1,973
9,937
7,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
ttt_goat
Hun Batz
11
0 / 4 / 0
6,531
408
4,386
12,373
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
20
Kills
0
0
Deaths
20
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
0
3
6.5
W
1
0
5
3.5
W
Ao Kuang
JAD4MS
Ao Kuang
6
0
0
6
L
0
7
0
0
L
0
3
0
0
L
Izanami
Love Hypers
Izanami
0
3
0
0
L
0
3
0
0
W
1
0
5
3.5
W
Baron Samedi
SupportBonito
Baron Samedi
7
0
0
7
L
Hun Batz
ttt_goat
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,454
Damage
24,141
61,639
Taken
60,778
30,179
Mitigated
30,359
36,270
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,069
1,970
0
7,226
13,090
5,760
615
557
12,533
0
61,063
W
6,018
2,179
0
4,824
11,804
8,816
330
2,329
9,475
26,198
0
W
Ao Kuang
JAD4MS
Ao Kuang
11,812
2,364
0
13,398
15,765
6,611
1,158
432
15,333
79,810
0
L
5,805
758
112
3,862
15,303
7,894
358
8,815
6,488
45,394
0
L
6,277
2,063
0
1,922
12,373
6,456
0
9,133
3,240
0
46,722
L
Izanami
Love Hypers
Izanami
5,700
2,738
0
1,060
10,792
3,033
0
1,380
9,412
0
49,553
L
1,973
1,300
2,557
1,430
9,937
7,974
0
3,951
5,986
14,190
0
W
11,152
10,081
0
7,563
12,232
4,335
516
1,260
10,972
0
89,162
W
Baron Samedi
SupportBonito
Baron Samedi
10,403
634
466
2,793
8,748
4,657
1
3,200
5,548
86,080
0
L
Hun Batz
ttt_goat
Hun Batz
4,386
2,026
53
450
12,373
5,002
0
4,954
7,419
0
46,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
32,593
551
Minions Killed
330
0
Camps Cleared
0
1,411,409
Distance Traveled
1,444,701
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,773
548
102
6
0
314,621
2
W
Atlas
8,088
506
38
2
0
299,488
0
W
Ao Kuang
10,079
630
130
8
0
282,793
2
L
Hades
6,776
424
79
5
0
256,084
3
L
Shiva
6,999
437
71
4
0
326,992
0
L
Izanami
5,772
361
75
5
0
294,181
0
L
Yemoja
6,515
407
27
2
0
257,591
0
W
Rama
8,680
543
158
10
0
262,793
0
W
Baron Samedi
9,623
601
123
8
0
251,714
5
L
Hun Batz
6,531
408
78
5
0
309,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role