Player Matchup

Cernunnos
Cernunnos
AdrianRB17
Cernunnos
Level 108
God Stats
1W - 1L
1,271 SR
Queue Stats
24W - 41L
1,386 Elo+
Party 1
Anubis
Anubis
DaffyDuckamaru
Anubis
Level 117
God Stats
3W - 1L
1,663 SR
Queue Stats
197W - 223L
1,477 Elo+
Solo
Atlas
Atlas
IrishWolfxx
Atlas
Level 156
God Stats
15W - 17L
1,486 SR
Queue Stats
493W - 522L
1,432 Elo+
Solo
Tyr
Tyr
Jorgefdez_____
Tyr
Level 107
God Stats
3W - 2L
1,527 SR
Queue Stats
51W - 63L
1,459 Elo+
Party 1
Arachne
Arachne
KingBandyy
Arachne
Level 122
God Stats
3W - 2L
1,644 SR
Queue Stats
65W - 69L
1,486 Elo+
Solo
Team Averages
Level 122
1,518 SR
1,448 Elo+

VS

Team Averages
Level 112
1,445 SR
1,466 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
NagatoOtomo
Horus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 241L
1,434 Elo+
Solo
Chronos
Chronos
Parallel_Coolr
Chronos
Level 116
God Stats
1W - 4L
1,508 SR
Queue Stats
132W - 141L
1,470 Elo+
Solo
Ymir
Ymir
Tawhirimatea507
Ymir
Level 78
God Stats
1W - 4L
1,149 SR
Queue Stats
453W - 457L
1,458 Elo+
Solo
Artemis
Artemis
joschua1501
Artemis
Level 103
God Stats
140W - 131L
1,568 SR
Queue Stats
162W - 166L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdrianRB17
Cernunnos
8
1 / 0 / 0
4,434
554
1,616
2,267
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 0
4,848
606
3,530
2,022
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 1 / 2
5,254
657
4,912
5,236
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 1
3,845
481
1,467
3,746
2,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
KingBandyy
Arachne
9
3 / 1 / 1
5,010
626
1,828
6,709
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
6
0 / 0 / 0
3,850
481
2,233
1,785
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 1 / 0
3,702
463
1,373
3,749
2,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 0
4,210
526
367
4,590
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 4 / 1
4,418
552
3,552
7,932
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
joschua1501
Artemis
6
1 / 1 / 0
4,004
501
674
2,609
929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
W
Cernunnos
AdrianRB17
Cernunnos
1
0
0
1
W
1
0
0
1
W
2
1
2
3
W
0
0
1
0.5
W
Arachne
KingBandyy
Arachne
3
1
1
3.5
L
0
1
0
0
L
0
1
0
0
L
0
4
1
0.13
L
Artemis
joschua1501
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
8,199
19,980
Taken
20,665
8,327
Mitigated
8,276
7,727
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,233
231
0
500
1,785
518
0
0
1,785
20,714
0
W
Cernunnos
AdrianRB17
Cernunnos
1,616
626
0
1,414
2,267
797
0
670
1,597
0
28,469
W
3,530
206
0
1,491
2,022
847
96
291
1,731
34,097
0
W
4,912
2,055
0
1,500
5,236
2,347
0
3,512
1,724
25,707
0
W
1,467
203
0
1,845
3,746
2,058
0
1,289
2,457
0
12,745
W
Arachne
KingBandyy
Arachne
1,828
1,601
0
1,477
6,709
2,278
0
390
6,319
0
35,625
L
1,373
838
157
851
3,749
2,260
0
0
3,749
0
13,513
L
367
244
0
1,050
4,590
1,282
0
3,530
1,060
25,275
0
L
3,552
1,919
0
945
7,932
3,287
0
4,542
3,066
21,851
0
L
Artemis
joschua1501
Artemis
674
96
18
853
2,609
929
0
46
2,563
0
13,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,391
Gold Earned
20,184
273
Minions Killed
185
0
Camps Cleared
0
698,102
Distance Traveled
663,498
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,850
481
49
6
0
142,229
3
W
Cernunnos
4,434
554
59
7
0
131,586
1
W
Anubis
4,848
606
62
8
0
120,812
1
W
Atlas
5,254
657
68
9
0
125,422
0
W
Tyr
3,845
481
19
2
0
160,711
0
W
Arachne
5,010
626
65
8
0
159,571
3
L
Horus
3,702
463
24
3
0
167,539
1
L
Chronos
4,210
526
47
6
0
137,977
3
L
Ymir
4,418
552
43
5
0
129,169
2
L
Artemis
4,004
501
22
3
0
86,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role