Player Matchup

Lancelot
Lancelot
AMG Zer0
Lancelot
Level 71
God Stats
3W - 6L
1,109 SR
Queue Stats
391W - 563L
1,303 Elo+
Party 2
Medusa
Medusa
MermaidBetch
Medusa
Level 97
God Stats
16W - 17L
1,524 SR
Queue Stats
212W - 241L
1,356 Elo+
Solo
Chang'e
Chang'e
SIXXBOY8
Chang'e
Level 65
God Stats
0W - 1L
1,476 SR
Queue Stats
5W - 4L
1,219 Elo+
Party 1
Kuzenbo
Kuzenbo
Skyrimbr124
Kuzenbo
Level 94
God Stats
3W - 4L
1,516 SR
Queue Stats
19W - 14L
1,219 Elo+
Party 1
Arachne
Arachne
aSourSnatch
Arachne
Level 90
God Stats
47W - 34L
1,560 SR
Queue Stats
558W - 723L
1,337 Elo+
Party 2
Team Averages
Level 83
1,437 SR
1,287 Elo+

VS

Team Averages
Level 76
1,408 SR
1,356 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
CuraHydra
Awilix
Level 44
God Stats
2W - 1L
1,272 SR
Queue Stats
68W - 62L
1,211 Elo+
Solo
Bellona
Bellona
GlickityTaiint
Bellona
Level 128
God Stats
3W - 2L
1,583 SR
Queue Stats
88W - 73L
1,414 Elo+
Party 3
Ra
Ra
Phoncho
Ra
Level 46
God Stats
1W - 1L
1,240 SR
Queue Stats
74W - 58L
1,427 Elo+
Party 3
Sol
Sol
Yhello
Sol
Level 13
God Stats
17W - 11L
1,444 SR
Queue Stats
94W - 78L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AMG Zer0
Lancelot
14
3 / 2 / 3
8,207
547
8,679
13,699
8,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
1 / 10 / 2
6,067
404
6,038
13,322
4,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SIXXBOY8
Chang'e
12
4 / 2 / 1
7,382
492
4,984
8,480
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Skyrimbr124
Kuzenbo
10
0 / 2 / 5
6,831
455
4,447
12,526
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
aSourSnatch
Arachne
13
3 / 2 / 2
8,263
551
4,666
15,204
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 4 / 8
7,492
499
8,176
16,187
13,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Awilix
CuraHydra
Awilix
10
0 / 1 / 0
6,442
429
1,060
11,289
5,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 4 / 1
7,825
522
13,401
15,758
13,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 2
7,763
518
7,277
8,516
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Yhello
Sol
14
9 / 2 / 4
8,798
587
16,660
12,433
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
18
18
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
4
8
2
L
Lancelot
AMG Zer0
Lancelot
3
2
3
2.25
W
Awilix
CuraHydra
Awilix
0
1
0
0
W
3
4
1
0.88
L
Medusa
1
10
2
0.2
W
2
3
2
1
L
Chang'e
SIXXBOY8
Chang'e
4
2
1
2.25
L
Kuzenbo
Skyrimbr124
Kuzenbo
0
2
5
1.25
W
Sol
Yhello
Sol
9
2
4
5.5
L
Arachne
aSourSnatch
Arachne
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
46,574
63,231
Taken
64,183
33,388
Mitigated
40,985
15,541
Healing
21,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,176
2,384
297
4,954
16,187
13,781
30
2,100
14,087
0
30,537
L
Lancelot
AMG Zer0
Lancelot
8,679
806
0
5,050
13,699
8,464
357
924
12,775
0
58,676
W
Awilix
CuraHydra
Awilix
1,060
647
0
1,584
11,289
5,132
0
1,056
10,233
0
40,812
W
13,401
4,559
0
5,267
15,758
13,582
0
1,375
14,383
0
56,194
L
Medusa
6,038
3,487
0
1,194
13,322
4,404
0
8,146
4,945
0
27,069
W
7,277
824
177
1,621
8,516
3,879
155
3,045
5,265
54,390
0
L
Chang'e
SIXXBOY8
Chang'e
4,984
295
1,124
2,717
8,480
3,664
840
4,241
4,134
26,171
0
L
Kuzenbo
Skyrimbr124
Kuzenbo
4,447
1,887
0
2,044
12,526
10,712
0
6,946
5,379
15,562
0
W
Sol
Yhello
Sol
16,660
8,660
0
7,772
12,433
4,611
30
1,855
10,578
70,541
0
L
Arachne
aSourSnatch
Arachne
4,666
2,978
0
3,412
15,204
6,144
0
3,680
11,420
0
62,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,750
Gold Earned
38,320
300
Minions Killed
415
0
Camps Cleared
0
1,517,418
Distance Traveled
1,425,915
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,492
499
37
2
0
273,630
5
L
Lancelot
8,207
547
111
7
0
324,283
4
W
Awilix
6,442
429
71
5
0
290,625
0
W
Bellona
7,825
522
96
6
0
299,462
0
L
Medusa
6,067
404
36
2
0
262,474
4
W
Ra
7,763
518
98
7
0
286,863
5
L
Chang'e
7,382
492
36
2
0
275,926
1
L
Kuzenbo
6,831
455
17
1
0
312,184
6
W
Sol
8,798
587
113
8
0
275,335
1
L
Arachne
8,263
551
100
7
0
342,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role