Player Matchup

Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ADVN Nyjah
Hachiman
Level 144
God Stats
1W - 2L
1,232 SR
Queue Stats
286W - 287L
1,472 Elo+
Solo
Freya
Freya
DeeJoe19
Freya
Level 125
God Stats
6W - 4L
1,590 SR
Queue Stats
929W - 964L
1,401 Elo+
Solo
Fafnir
Fafnir
RiseFromTheAshes
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 65L
1,424 Elo+
Solo
Anubis
Anubis
temakizusi
Anubis
Level 28
God Stats
2W - 1L
1,267 SR
Queue Stats
58W - 67L
1,456 Elo+
Solo
Team Averages
Level 89
1,418 SR
1,451 Elo+

VS

Team Averages
Level 84
1,521 SR
1,454 Elo+
Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dillbilly420704
Nu Wa
Level 69
God Stats
6W - 4L
1,480 SR
Queue Stats
313W - 313L
1,516 Elo+
Solo
Chaac
Chaac
Xano50
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Solo
Hun Batz
Hun Batz
redskull831
Hun Batz
Level 83
God Stats
0W - 1L
1,628 SR
Queue Stats
95W - 66L
1,589 Elo+
Solo
Cernunnos
Cernunnos
sponserthebaxter
Cernunnos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
3 / 2 / 18
11,589
828
10,878
21,482
31,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
ADVN Nyjah
Hachiman
18
6 / 3 / 10
11,375
813
19,004
16,754
9,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
DeeJoe19
Freya
17
5 / 5 / 13
10,889
778
17,181
20,473
12,208
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 2 / 17
11,251
804
11,439
23,720
33,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
temakizusi
Anubis
19
8 / 5 / 8
11,465
819
18,852
16,740
11,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
4 / 4 / 6
10,666
762
22,422
13,536
6,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 7
8,652
618
12,486
11,196
4,803
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Xano50
Chaac
15
1 / 6 / 8
8,945
639
13,901
24,597
24,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
redskull831
Hun Batz
17
6 / 5 / 6
10,938
781
16,947
16,675
7,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
18
4 / 4 / 6
10,025
716
15,925
16,417
8,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
48
23
Kills
15
17
Deaths
23
66
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
18
6
L
Skadi
 
Skadi
4
4
6
1.75
W
Hachiman
ADVN Nyjah
Hachiman
6
3
10
3.67
W
Freya
DeeJoe19
Freya
5
5
13
2.3
L
0
4
7
0.88
W
1
2
17
4.75
L
Chaac
Xano50
Chaac
1
6
8
0.83
L
Hun Batz
redskull831
Hun Batz
6
5
6
1.8
L
Cernunnos
4
4
6
1.75
W
Anubis
temakizusi
Anubis
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,354
Damage
81,681
99,169
Taken
82,421
98,099
Mitigated
51,000
33,865
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,878
3,901
1,581
3,054
21,482
31,504
695
2,458
19,024
27,741
0
L
Skadi
 
Skadi
22,422
10,833
2,032
2,234
13,536
6,263
1,194
9,171
4,365
0
36,662
W
Hachiman
ADVN Nyjah
Hachiman
19,004
8,509
1,602
3,080
16,754
9,615
2,668
2,049
14,705
0
51,844
W
Freya
DeeJoe19
Freya
17,181
6,010
4,232
5,990
20,473
12,208
1,554
2,402
18,071
28,408
0
L
12,486
2,425
2,106
1,219
11,196
4,803
146
8,909
2,287
24,761
0
W
11,439
2,940
995
8,055
23,720
33,386
641
2,841
20,879
16,061
0
L
Chaac
Xano50
Chaac
13,901
2,076
0
3,539
24,597
24,022
0
19,085
5,512
0
22,107
L
Hun Batz
redskull831
Hun Batz
16,947
4,004
554
3,054
16,675
7,718
0
11,343
5,332
0
27,541
L
Cernunnos
15,925
6,381
1,012
3,160
16,417
8,194
941
9,842
6,575
0
29,287
W
Anubis
temakizusi
Anubis
18,852
299
2,597
2,679
16,740
11,386
2,129
2,736
14,004
45,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,569
Gold Earned
49,226
180
Minions Killed
128
0
Camps Cleared
0
1,300,818
Distance Traveled
1,272,822
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,589
828
26
2
0
282,721
0
L
Skadi
10,666
762
31
2
0
245,981
0
W
Hachiman
11,375
813
69
5
0
237,993
0
W
Freya
10,889
778
26
2
0
256,343
1
L
Nu Wa
8,652
618
20
1
0
258,912
2
W
Fafnir
11,251
804
5
0
0
282,307
3
L
Chaac
8,945
639
20
1
0
243,708
0
L
Hun Batz
10,938
781
30
2
0
255,470
4
L
Cernunnos
10,025
716
27
2
0
268,751
0
W
Anubis
11,465
819
54
4
0
241,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role