Player Matchup

Xbalanque
Xbalanque
FullHouseDanny
Xbalanque
Level 16
God Stats
8W - 11L
1,638 SR
Queue Stats
44W - 86L
1,226 Elo+
Party 1
Fenrir
Fenrir
TOBOT2000
Fenrir
Level 99
God Stats
2W - 9L
1,448 SR
Queue Stats
336W - 504L
1,374 Elo+
Party 1
Aphrodite
Aphrodite
Thunderstrck
Aphrodite
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
129W - 123L
1,524 Elo+
Solo
Team Averages
Level 67
1,529 SR
1,375 Elo+

VS

Team Averages
Level 129
1,453 SR
1,492 Elo+
Atlas
Atlas
Doyourlaundry222
Atlas
Level 140
God Stats
2W - 0L
1,595 SR
Queue Stats
52W - 28L
1,774 Elo+
Party 2
Susano
Susano
LightSkinSosa-
Susano
Level 148
God Stats
1W - 2L
1,263 SR
Queue Stats
311W - 268L
1,540 Elo+
Party 2
Merlin
Merlin
Sick_shaun88
Merlin
Level 98
God Stats
4W - 10L
1,500 SR
Queue Stats
32W - 42L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FullHouseDanny
Xbalanque
14
1 / 12 / 8
11,525
576
16,606
26,139
11,521
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
TOBOT2000
Fenrir
19
11 / 4 / 8
15,792
790
20,011
29,899
35,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Thunderstrck
Aphrodite
20
7 / 3 / 12
14,803
740
25,412
27,607
15,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 12
15,674
784
24,030
31,614
38,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 8 / 8
15,351
768
25,478
28,802
21,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
16
2 / 8 / 12
12,636
632
16,781
18,176
7,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
50
19
Kills
18
19
Deaths
20
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
L
Xbalanque
FullHouseDanny
Xbalanque
1
12
8
0.42
W
9
8
8
1.63
W
Merlin
2
8
12
1
L
Fenrir
TOBOT2000
Fenrir
11
4
8
3.75
L
Aphrodite
Thunderstrck
Aphrodite
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,029
Damage
66,289
83,645
Taken
78,592
62,730
Mitigated
67,617
36,053
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,030
8,920
654
8,551
31,614
38,086
817
9,269
22,345
51,330
0
L
Xbalanque
FullHouseDanny
Xbalanque
16,606
7,251
0
2,165
26,139
11,521
206
12,847
13,292
0
37,873
W
25,478
5,471
298
4,801
28,802
21,681
677
10,012
18,790
0
61,290
W
Merlin
16,781
1,037
0
1,094
18,176
7,850
681
7,624
10,552
50,966
0
L
Fenrir
TOBOT2000
Fenrir
20,011
4,475
0
6,848
29,899
35,912
550
16,523
13,376
0
46,048
L
Aphrodite
Thunderstrck
Aphrodite
25,412
5,557
8,419
18,621
27,607
15,297
722
11,714
15,893
78,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,120
Gold Earned
43,661
178
Minions Killed
170
6
Camps Cleared
9
1,028,253
Distance Traveled
981,897
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,674
784
49
2
2
334,458
5
L
Xbalanque
11,525
576
35
2
1
285,773
0
W
Susano
15,351
768
52
3
5
338,107
0
W
Merlin
12,636
632
69
3
2
309,332
10
L
Fenrir
15,792
790
33
2
3
408,031
1
L
Aphrodite
14,803
740
110
6
2
334,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role