Player Matchup

Fenrir
Fenrir
KarmasAgony
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,598 Elo+
Party 1
Vamana
Vamana
Zésty
Vamana
Level 157
God Stats
0W - 1L
1,688 SR
Queue Stats
55W - 23L
1,758 Elo+
Party 1
Persephone
Persephone
horrificc
Persephone
Level 156
God Stats
0W - 2L
1,568 SR
Queue Stats
152W - 61L
1,821 Elo+
Party 1
Team Averages
Level 139
1,585 SR
1,725 Elo+

VS

Team Averages
Level 90
1,649 SR
1,648 Elo+
Baron Samedi
Baron Samedi
Satansulcuir
Baron Samedi
Level 111
God Stats
20W - 20L
1,559 SR
Queue Stats
476W - 379L
1,643 Elo+
Solo
Chiron
Chiron
SelinaRyder
Chiron
Level 127
God Stats
33W - 21L
1,672 SR
Queue Stats
166W - 142L
1,718 Elo+
Solo
Bellona
Bellona
Soalk
Bellona
Level 33
God Stats
6W - 1L
1,715 SR
Queue Stats
103W - 104L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 2 / 3
6,206
621
2,821
4,643
2,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
Zésty
Vamana
11
2 / 4 / 2
6,697
670
6,090
10,112
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
horrificc
Persephone
13
1 / 1 / 3
7,632
763
10,366
5,775
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Satansulcuir
Baron Samedi
12
1 / 1 / 4
6,998
700
4,093
6,912
3,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
12
5 / 1 / 2
7,905
791
7,408
8,426
3,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Soalk
Bellona
11
1 / 2 / 5
6,984
698
4,779
7,798
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
7
7
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
3
1.25
W
Baron Samedi
Satansulcuir
Baron Samedi
1
1
4
3
W
Chiron
5
1
2
6
W
Bellona
Soalk
Bellona
1
2
5
1.75
L
Vamana
Zésty
Vamana
2
4
2
0.75
L
Persephone
horrificc
Persephone
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,277
Damage
16,280
20,530
Taken
23,136
10,430
Mitigated
13,452
4,445
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,821
408
0
230
4,643
2,105
0
532
3,993
0
3,584
W
Baron Samedi
Satansulcuir
Baron Samedi
4,093
580
1,323
2,514
6,912
3,950
136
2,867
3,961
24,974
0
W
Chiron
7,408
2,318
289
2,075
8,426
3,116
353
3,549
4,794
0
30,144
W
Bellona
Soalk
Bellona
4,779
1,490
408
1,319
7,798
6,386
0
4,277
3,469
0
10,833
L
Vamana
Zésty
Vamana
6,090
2,837
0
2,594
10,112
6,358
0
2,932
6,996
0
19,622
L
Persephone
horrificc
Persephone
10,366
500
0
1,621
5,775
1,967
0
799
4,854
36,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,535
Gold Earned
21,887
97
Minions Killed
120
4
Camps Cleared
6
515,999
Distance Traveled
586,847
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,206
621
2
0
0
120,882
0
W
Baron Samedi
6,998
700
49
5
4
182,271
3
W
Chiron
7,905
791
56
6
2
200,331
4
W
Bellona
6,984
698
15
2
0
204,245
2
L
Vamana
6,697
670
29
3
3
195,905
2
L
Persephone
7,632
763
66
7
1
199,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role