Player Matchup

Ganesha
Ganesha
Howdi
Ganesha
Level 136
God Stats
5W - 5L
1,477 SR
Queue Stats
34W - 22L
1,562 Elo+
Party 1
Izanami
Izanami
MajesticOranges
Izanami
Level 44
God Stats
76W - 69L
1,534 SR
Queue Stats
173W - 152L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Nalic
Nu Wa
Level 106
God Stats
37W - 34L
1,699 SR
Queue Stats
119W - 123L
1,539 Elo+
Solo
He Bo
He Bo
Olimar
He Bo
Level 142
God Stats
1W - 0L
1,310 SR
Queue Stats
25W - 17L
1,570 Elo+
Party 1
Nike
Nike
caracoo64
Nike
Level 61
God Stats
23W - 17L
1,686 SR
Queue Stats
38W - 38L
1,504 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,539 Elo+

VS

Team Averages
Level 63
1,473 SR
1,486 Elo+
Cupid
Cupid
MangoLover220
Cupid
Level 86
God Stats
2W - 4L
1,448 SR
Queue Stats
43W - 41L
1,506 Elo+
Solo
Xing Tian
Xing Tian
Th33nd1sN1gh
Xing Tian
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
killjoy00
Cabrakan
Level 64
God Stats
278W - 322L
1,475 SR
Queue Stats
522W - 563L
1,503 Elo+
Solo
Thanatos
Thanatos
peeonyee
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,451 Elo+
Party 2
Merlin
Merlin
smokeWeebeverday
Merlin
Level 82
God Stats
48W - 71L
1,445 SR
Queue Stats
578W - 630L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Howdi
Ganesha
17
0 / 1 / 20
11,646
1,165
8,417
11,812
11,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
0 / 0 / 12
9,423
942
8,123
5,160
2,691
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Nalic
Nu Wa
16
2 / 0 / 13
9,848
985
8,815
5,657
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Olimar
He Bo
17
13 / 0 / 7
12,358
1,236
20,682
6,812
3,467
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
16
5 / 0 / 8
10,466
1,047
6,484
7,574
7,758
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

305

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
9,104
910
8,870
11,311
5,033
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Th33nd1sN1gh
Xing Tian
14
0 / 5 / 1
8,804
880
6,873
16,586
12,190
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
killjoy00
Cabrakan
14
0 / 0 / 0
8,655
866
0
1,523
850
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
peeonyee
Thanatos
14
1 / 10 / 0
9,153
915
3,736
14,740
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 3 / 1
9,714
971
13,562
11,471
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
4
20
Kills
1
1
Deaths
20
60
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Howdi
Ganesha
0
1
20
10
W
0
0
12
6
L
0
2
1
0.25
W
Nu Wa
Nalic
Nu Wa
2
0
13
8.5
W
He Bo
Olimar
He Bo
13
0
7
16.5
L
Xing Tian
Th33nd1sN1gh
Xing Tian
0
5
1
0.1
W
Nike
5
0
8
9
L
Cabrakan
killjoy00
Cabrakan
0
0
0
0
L
Thanatos
peeonyee
Thanatos
1
10
0
0.1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,521
Damage
33,041
37,015
Taken
55,631
28,705
Mitigated
30,326
6,641
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Howdi
Ganesha
8,417
703
614
1,813
11,812
11,938
0
6,040
5,772
17,883
0
W
8,123
5,198
0
67
5,160
2,691
0
3,257
1,903
0
27,611
L
8,870
4,567
601
986
11,311
5,033
0
6,683
4,628
0
24,960
W
Nu Wa
Nalic
Nu Wa
8,815
2,728
244
1,033
5,657
2,851
0
4,074
1,514
26,700
0
W
He Bo
Olimar
He Bo
20,682
668
0
2,858
6,812
3,467
0
2,725
4,087
38,147
0
L
Xing Tian
Th33nd1sN1gh
Xing Tian
6,873
340
0
30
16,586
12,190
0
10,046
6,540
15,345
0
W
Nike
6,484
1,529
0
12
7,574
7,758
0
4,270
3,304
0
18,515
L
Cabrakan
killjoy00
Cabrakan
0
0
0
0
1,523
850
0
1,044
479
2,615
0
L
Thanatos
peeonyee
Thanatos
3,736
1,240
0
2,629
14,740
6,918
0
11,594
3,146
0
15,764
L
13,562
644
0
0
11,471
5,335
0
8,547
2,924
62,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,741
Gold Earned
45,430
176
Minions Killed
195
5
Camps Cleared
9
1,012,549
Distance Traveled
844,508
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,646
1,165
0
0
0
206,622
1
W
Izanami
9,423
942
50
5
0
190,337
1
L
Cupid
9,104
910
47
5
3
172,853
0
W
Nu Wa
9,848
985
43
4
1
203,150
0
W
He Bo
12,358
1,236
58
6
2
190,116
1
L
Xing Tian
8,804
880
13
1
0
154,910
1
W
Nike
10,466
1,047
25
3
2
222,324
0
L
Cabrakan
8,655
866
10
1
1
173,416
0
L
Thanatos
9,153
915
22
2
3
155,644
0
L
Merlin
9,714
971
103
10
2
187,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role