Player Matchup

Hachiman
Hachiman
D3athsridge
Hachiman
Level 28
God Stats
8W - 7L
1,500 SR
Queue Stats
189W - 124L
1,718 Elo+
Party 2
Bakasura
Bakasura
Evilmau555
Bakasura
Level 135
God Stats
14W - 17L
1,492 SR
Queue Stats
360W - 311L
1,576 Elo+
Party 2
Atlas
Atlas
MiraculousMoon
Atlas
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 218L
1,631 Elo+
Party 2
Achilles
Achilles
darksmilyface
Achilles
Level 49
God Stats
4W - 5L
1,309 SR
Queue Stats
254W - 228L
1,559 Elo+
Party 3
Thoth
Thoth
ma5ter mexican
Thoth
Level 136
God Stats
9W - 13L
1,491 SR
Queue Stats
373W - 338L
1,587 Elo+
Party 3
Team Averages
Level 95
1,458 SR
1,614 Elo+

VS

Team Averages
Level 79
1,629 SR
1,604 Elo+
Susano
Susano
QuietManZ
Susano
Level 125
God Stats
13W - 10L
1,617 SR
Queue Stats
183W - 157L
1,611 Elo+
Party 1
Thanatos
Thanatos
TeaKnow
Thanatos
Level 40
God Stats
4W - 0L
1,847 SR
Queue Stats
111W - 71L
1,563 Elo+
Solo
Hercules
Hercules
Xetradia
Hercules
Level 85
God Stats
3W - 2L
1,304 SR
Queue Stats
67W - 45L
1,641 Elo+
Party 1
Ra
Ra
evanisawesome3
Ra
Level 125
God Stats
6W - 7L
1,495 SR
Queue Stats
176W - 159L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
sctrotumtotem
Heimdallr
Level 20
God Stats
8W - 1L
1,881 SR
Queue Stats
66W - 26L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D3athsridge
Hachiman
20
3 / 6 / 5
13,489
450
16,162
22,262
9,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Evilmau555
Bakasura
20
5 / 6 / 2
14,816
494
16,102
29,084
14,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 9 / 4
11,253
375
13,636
41,010
47,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Achilles
darksmilyface
Achilles
19
1 / 6 / 4
11,865
396
11,147
27,009
28,196
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 8 / 3
14,087
470
16,107
26,477
9,407
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
QuietManZ
Susano
20
17 / 1 / 7
18,294
610
34,569
24,582
13,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
TeaKnow
Thanatos
20
8 / 3 / 6
16,303
543
21,223
29,342
14,077
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Xetradia
Hercules
20
2 / 6 / 15
15,228
508
18,685
47,372
46,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 1 / 8
19,017
634
22,588
19,819
11,507
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
sctrotumtotem
Heimdallr
20
3 / 6 / 8
15,804
527
18,818
20,295
9,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
17
Kills
35
35
Deaths
17
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
D3athsridge
Hachiman
3
6
5
0.92
L
Bakasura
Evilmau555
Bakasura
5
6
2
1
L
4
9
4
0.67
W
Susano
QuietManZ
Susano
17
1
7
20.5
W
Thanatos
TeaKnow
Thanatos
8
3
6
3.67
W
Hercules
Xetradia
Hercules
2
6
15
1.58
L
Achilles
darksmilyface
Achilles
1
6
4
0.5
W
5
1
8
9
L
4
8
3
0.69
W
Heimdallr
sctrotumtotem
Heimdallr
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,154
Damage
115,883
145,842
Taken
141,410
109,745
Mitigated
94,147
10,785
Healing
90,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
D3athsridge
Hachiman
16,162
6,936
0
498
22,262
9,381
944
1,601
20,557
0
102,507
L
Bakasura
Evilmau555
Bakasura
16,102
12,159
0
4,342
29,084
14,955
139
4,563
24,377
0
148,336
L
13,636
5,906
622
1,503
41,010
47,806
279
4,857
35,056
43,512
0
W
Susano
QuietManZ
Susano
34,569
8,963
0
5,146
24,582
13,005
1,679
8,953
15,077
0
188,776
W
Thanatos
TeaKnow
Thanatos
21,223
2,726
0
37,626
29,342
14,077
5,550
4,955
23,540
0
169,274
W
Hercules
Xetradia
Hercules
18,685
8,147
4,390
20,930
47,372
46,265
2,569
10,201
36,407
7,931
65,455
L
Achilles
darksmilyface
Achilles
11,147
2,439
0
2,107
27,009
28,196
0
8,569
17,867
0
79,993
W
22,588
1,910
3,326
14,972
19,819
11,507
3,202
2,217
17,012
206,155
0
L
16,107
929
0
1,713
26,477
9,407
0
3,645
22,774
99,666
0
W
Heimdallr
sctrotumtotem
Heimdallr
18,818
9,527
0
3,903
20,295
9,293
6,298
2,927
17,089
0
141,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,510
Gold Earned
84,646
726
Minions Killed
1,019
0
Camps Cleared
0
2,763,012
Distance Traveled
2,956,399
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,489
450
164
5
0
504,852
1
L
Bakasura
14,816
494
214
7
0
637,587
7
L
Atlas
11,253
375
44
1
0
549,632
2
W
Susano
18,294
610
230
8
0
634,796
13
W
Thanatos
16,303
543
175
6
0
650,830
2
W
Hercules
15,228
508
73
2
0
577,791
11
L
Achilles
11,865
396
115
4
0
536,665
4
W
Ra
19,017
634
335
11
0
600,707
4
L
Thoth
14,087
470
189
6
0
534,276
7
W
Heimdallr
15,804
527
206
7
0
492,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role