Player Matchup

Izanami
Izanami
IlleatURbox
Izanami
Level 22
God Stats
6W - 12L
1,387 SR
Queue Stats
17W - 32L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
SisuSamurai
Kukulkan
Level 89
God Stats
5W - 4L
1,348 SR
Queue Stats
73W - 80L
1,392 Elo+
Party 1
Achilles
Achilles
TaCoBaldy
Achilles
Level 119
God Stats
0W - 2L
1,335 SR
Queue Stats
71W - 69L
1,508 Elo+
Party 1
Nox
Nox
TheHumanByer
Nox
Level 118
God Stats
1W - 3L
1,258 SR
Queue Stats
65W - 69L
1,380 Elo+
Party 1
Ne Zha
Ne Zha
its Zorcho
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,388 Elo+
Solo
Team Averages
Level 90
1,366 SR
1,392 Elo+

VS

Team Averages
Level 84
1,424 SR
1,371 Elo+
Susano
Susano
McSplatter97
Susano
Level 56
God Stats
23W - 32L
1,458 SR
Queue Stats
142W - 157L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
StarDust90964
Sun Wukong
Level 88
God Stats
4W - 4L
1,469 SR
Queue Stats
122W - 143L
1,353 Elo+
Solo
Yemoja
Yemoja
Zesty01
Yemoja
Level 104
God Stats
3W - 0L
1,655 SR
Queue Stats
45W - 53L
1,416 Elo+
Party 2
Thanatos
Thanatos
dripdropp
Thanatos
Level 18
God Stats
9W - 11L
1,368 SR
Queue Stats
10W - 17L
1,319 Elo+
Party 2
He Bo
He Bo
sumfin81
He Bo
Level 155
God Stats
2W - 2L
1,172 SR
Queue Stats
278W - 265L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IlleatURbox
Izanami
11
0 / 7 / 4
6,976
367
8,427
16,645
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SisuSamurai
Kukulkan
14
7 / 8 / 3
9,437
497
15,104
16,027
9,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
TaCoBaldy
Achilles
5
0 / 0 / 0
5,942
313
2,490
3,374
1,785
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 4
8,238
434
5,804
14,494
16,947
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
its Zorcho
Ne Zha
14
3 / 7 / 3
8,715
459
8,210
18,131
8,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
8 / 3 / 1
10,676
562
10,996
19,925
9,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
StarDust90964
Sun Wukong
15
3 / 1 / 7
10,125
533
8,367
17,914
14,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Zesty01
Yemoja
13
2 / 1 / 13
10,056
529
7,306
15,573
14,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
dripdropp
Thanatos
13
7 / 3 / 9
9,286
489
13,186
16,451
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
sumfin81
He Bo
15
4 / 5 / 7
10,049
529
13,107
11,674
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
12
Kills
24
24
Deaths
13
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
IlleatURbox
Izanami
0
7
4
0.29
W
Susano
8
3
1
2.83
L
Kukulkan
SisuSamurai
Kukulkan
7
8
3
1.06
W
Sun Wukong
StarDust90964
Sun Wukong
3
1
7
6.5
L
Achilles
TaCoBaldy
Achilles
0
0
0
0
L
2
2
4
2
W
Yemoja
Zesty01
Yemoja
2
1
13
8.5
W
Thanatos
dripdropp
Thanatos
7
3
9
3.83
L
Ne Zha
its Zorcho
Ne Zha
3
7
3
0.64
W
He Bo
sumfin81
He Bo
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
52,962
68,671
Taken
81,537
42,147
Mitigated
52,121
12,763
Healing
34,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
IlleatURbox
Izanami
8,427
6,152
0
2,352
16,645
6,245
0
6,267
10,188
0
33,279
W
Susano
10,996
3,688
0
5,366
19,925
9,807
4,052
5,588
14,337
0
79,754
L
Kukulkan
SisuSamurai
Kukulkan
15,104
661
0
665
16,027
9,155
0
5,874
9,863
57,000
0
W
Sun Wukong
StarDust90964
Sun Wukong
8,367
1,915
0
7,114
17,914
14,892
613
4,295
13,619
0
57,544
L
Achilles
TaCoBaldy
Achilles
2,490
245
0
674
3,374
1,785
0
0
3,374
0
15,097
L
5,804
1,565
0
2,733
14,494
16,947
0
4,699
9,641
24,096
0
W
Yemoja
Zesty01
Yemoja
7,306
2,992
6,490
3,681
15,573
14,618
517
3,668
11,905
30,475
0
W
Thanatos
dripdropp
Thanatos
13,186
2,401
2
9,742
16,451
8,198
0
4,745
11,706
0
36,350
L
Ne Zha
its Zorcho
Ne Zha
8,210
4,086
0
6,339
18,131
8,015
0
2,821
15,192
0
61,647
W
He Bo
sumfin81
He Bo
13,107
639
312
1,517
11,674
4,606
2,431
2,612
9,062
54,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
50,192
268
Minions Killed
395
0
Camps Cleared
0
1,392,854
Distance Traveled
1,724,771
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,976
367
38
2
0
300,747
1
W
Susano
10,676
562
114
6
0
363,170
0
L
Kukulkan
9,437
497
76
4
0
321,615
0
W
Sun Wukong
10,125
533
109
6
0
368,277
1
L
Achilles
5,942
313
27
1
0
95,975
0
L
Nox
8,238
434
21
1
0
354,355
0
W
Yemoja
10,056
529
25
1
0
316,561
3
W
Thanatos
9,286
489
56
3
0
370,831
3
L
Ne Zha
8,715
459
106
6
0
320,162
1
W
He Bo
10,049
529
91
5
0
305,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role