Player Matchup

Kukulkan
Kukulkan
Aaj1n
Kukulkan
Level 125
God Stats
2W - 6L
1,488 SR
Queue Stats
120W - 104L
1,583 Elo+
Solo
Ganesha
Ganesha
AmYolJun
Ganesha
Level 129
God Stats
2W - 2L
1,713 SR
Queue Stats
20W - 25L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
BigDubbz
Kuzenbo
Level 62
God Stats
0W - 2L
1,530 SR
Queue Stats
92W - 119L
1,450 Elo+
Solo
Arachne
Arachne
Dbltrouble22
Arachne
Level 106
God Stats
12W - 16L
1,429 SR
Queue Stats
957W - 884L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vegueta-Sy
Ah Muzen Cab
Level 67
God Stats
42W - 59L
1,419 SR
Queue Stats
213W - 249L
1,468 Elo+
Solo
Team Averages
Level 98
1,516 SR
1,476 Elo+

VS

Team Averages
Level 119
1,546 SR
1,467 Elo+
Mercury
Mercury
 
Mercury
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Invincaman
Medusa
Level 149
God Stats
7W - 8L
1,714 SR
Queue Stats
333W - 337L
1,440 Elo+
Solo
Ah Puch
Ah Puch
PappyJrr
Ah Puch
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,520 Elo+
Solo
Chang'e
Chang'e
ShadowSimulation
Chang'e
Level 66
God Stats
139W - 147L
1,438 SR
Queue Stats
925W - 1,009L
1,372 Elo+
Solo
Cthulhu
Cthulhu
karioblaze
Cthulhu
Level 160
God Stats
44W - 52L
1,576 SR
Queue Stats
1,015W - 1,057L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aaj1n
Kukulkan
16
2 / 1 / 1
10,980
998
21,252
6,798
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
AmYolJun
Ganesha
16
0 / 4 / 4
11,001
1,000
7,238
18,178
24,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
BigDubbz
Kuzenbo
16
1 / 4 / 3
11,560
1,051
11,188
22,963
29,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
Dbltrouble22
Arachne
16
1 / 0 / 2
10,474
952
6,978
6,012
7,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
vegueta-Sy
Ah Muzen Cab
16
0 / 4 / 2
9,670
879
9,147
8,547
5,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

214

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 1 / 6
11,231
1,021
8,004
12,582
6,224
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Invincaman
Medusa
17
2 / 0 / 7
11,038
1,003
11,652
7,537
3,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
PappyJrr
Ah Puch
17
3 / 1 / 7
11,211
1,019
17,374
7,213
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 11
10,331
939
7,875
14,040
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
karioblaze
Cthulhu
17
3 / 1 / 7
11,028
1,003
14,612
18,414
23,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
4
Kills
13
13
Deaths
4
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
6
8
L
Kukulkan
Aaj1n
Kukulkan
2
1
1
2.5
L
Ganesha
AmYolJun
Ganesha
0
4
4
0.5
L
Kuzenbo
BigDubbz
Kuzenbo
1
4
3
0.63
L
Arachne
Dbltrouble22
Arachne
1
0
2
2
W
Medusa
Invincaman
Medusa
2
0
7
5.5
W
Ah Puch
PappyJrr
Ah Puch
3
1
7
6.5
W
0
1
11
5.5
W
Cthulhu
karioblaze
Cthulhu
3
1
7
6.5
L
Ah Muzen Cab
vegueta-Sy
Ah Muzen Cab
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,803
Damage
59,517
62,498
Taken
59,786
70,461
Mitigated
41,905
5,050
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,004
4,687
0
1,884
12,582
6,224
0
7,919
4,663
0
18,691
L
Kukulkan
Aaj1n
Kukulkan
21,252
1,027
0
19
6,798
3,864
0
3,474
3,215
63,575
0
L
Ganesha
AmYolJun
Ganesha
7,238
304
0
1,464
18,178
24,333
0
11,906
5,950
20,169
0
L
Kuzenbo
BigDubbz
Kuzenbo
11,188
3,698
308
1,433
22,963
29,551
0
16,711
5,853
20,741
0
L
Arachne
Dbltrouble22
Arachne
6,978
4,888
0
768
6,012
7,421
0
3,117
2,694
0
15,327
W
Medusa
Invincaman
Medusa
11,652
6,155
0
1,355
7,537
3,639
0
4,740
2,797
0
44,621
W
Ah Puch
PappyJrr
Ah Puch
17,374
588
0
309
7,213
2,966
0
5,419
1,794
52,020
0
W
7,875
238
3,973
3,671
14,040
5,855
0
10,172
3,868
25,336
0
W
Cthulhu
karioblaze
Cthulhu
14,612
156
485
2,220
18,414
23,221
0
11,428
6,986
25,620
0
L
Ah Muzen Cab
vegueta-Sy
Ah Muzen Cab
9,147
2,512
0
1,058
8,547
5,292
0
3,543
4,925
0
27,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,685
Gold Earned
54,839
240
Minions Killed
287
5
Camps Cleared
10
955,638
Distance Traveled
1,125,717
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,231
1,021
30
3
0
250,982
0
L
Kukulkan
10,980
998
110
10
2
202,474
0
L
Ganesha
11,001
1,000
2
0
0
178,523
0
L
Kuzenbo
11,560
1,051
45
4
0
222,683
0
L
Arachne
10,474
952
32
3
3
225,433
2
W
Medusa
11,038
1,003
70
6
7
206,384
3
W
Ah Puch
11,211
1,019
110
10
2
201,572
1
W
Chang'e
10,331
939
44
4
0
224,449
0
W
Cthulhu
11,028
1,003
33
3
1
242,330
0
L
Ah Muzen Cab
9,670
879
51
5
0
126,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role