Player Matchup

Sun Wukong
Sun Wukong
Ligmaswole
Sun Wukong
Level 144
God Stats
24W - 29L
1,462 SR
Queue Stats
442W - 465L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
OuTinThEOpeN
Danzaburou
Level 158
God Stats
8W - 3L
1,681 SR
Queue Stats
203W - 215L
1,474 Elo+
Solo
Discordia
Discordia
ligmapole
Discordia
Level 111
God Stats
80W - 65L
1,576 SR
Queue Stats
512W - 541L
1,483 Elo+
Party 2
Team Averages
Level 138
1,573 SR
1,466 Elo+

VS

Team Averages
Level 90
1,604 SR
1,479 Elo+
Lancelot
Lancelot
Dragonfish
Lancelot
Level 107
God Stats
4W - 3L
1,714 SR
Queue Stats
104W - 78L
1,665 Elo+
Party 1
Poseidon
Poseidon
RoaringAnchors
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,335 Elo+
Solo
Shiva
Shiva
Soccerbros9761
Shiva
Level 95
God Stats
24W - 18L
1,597 SR
Queue Stats
111W - 104L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ligmaswole
Sun Wukong
17
9 / 2 / 7
14,958
748
18,326
21,921
25,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
OuTinThEOpeN
Danzaburou
20
8 / 2 / 6
15,300
765
29,197
17,656
10,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ligmapole
Discordia
16
3 / 8 / 13
12,763
638
19,285
14,867
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dragonfish
Lancelot
20
9 / 6 / 2
14,892
745
25,551
36,655
40,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
13
1 / 9 / 2
10,576
529
1,585
13,901
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 5 / 6
12,705
635
16,473
27,538
25,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
20
Kills
12
12
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dragonfish
Lancelot
9
6
2
1.67
W
Sun Wukong
Ligmaswole
Sun Wukong
9
2
7
6.25
W
Danzaburou
OuTinThEOpeN
Danzaburou
8
2
6
5.5
L
Poseidon
1
9
2
0.22
L
2
5
6
1
W
Discordia
ligmapole
Discordia
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,808
Damage
43,609
54,444
Taken
78,094
42,525
Mitigated
70,655
16,162
Healing
22,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dragonfish
Lancelot
25,551
2,959
0
11,497
36,655
40,025
0
7,170
29,127
0
70,691
W
Sun Wukong
Ligmaswole
Sun Wukong
18,326
3,489
255
8,464
21,921
25,540
993
1,153
20,768
0
30,876
W
Danzaburou
OuTinThEOpeN
Danzaburou
29,197
11,651
0
4,783
17,656
10,360
1,898
272
17,384
0
96,000
L
Poseidon
1,585
73
0
500
13,901
4,751
0
4,314
9,587
16,410
0
L
16,473
4,095
1,145
9,358
27,538
25,879
0
7,982
19,556
0
47,759
W
Discordia
ligmapole
Discordia
19,285
304
192
2,468
14,867
6,625
348
716
14,151
51,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
38,173
217
Minions Killed
160
12
Camps Cleared
4
1,075,515
Distance Traveled
930,435
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,892
745
78
4
3
417,554
3
W
Sun Wukong
14,958
748
16
1
2
396,579
1
W
Danzaburou
15,300
765
143
7
4
340,731
4
L
Poseidon
10,576
529
30
2
1
173,806
3
L
Shiva
12,705
635
52
3
0
339,075
0
W
Discordia
12,763
638
58
3
6
338,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role