Player Matchup

Skadi
Skadi
BlackSanta9000
Skadi
Level 88
God Stats
0W - 1L
1,680 SR
Queue Stats
6W - 10L
1,403 Elo+
Party 1
Scylla
Scylla
F0nZzZzZ
Scylla
Level 88
God Stats
2W - 4L
1,323 SR
Queue Stats
71W - 57L
1,602 Elo+
Party 1
Apollo
Apollo
NoGo08
Apollo
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 63L
1,648 Elo+
Party 1
Horus
Horus
Promyc760
Horus
Level 105
God Stats
1W - 1L
1,736 SR
Queue Stats
96W - 91L
1,564 Elo+
Solo
Agni
Agni
iSpikEngrish
Agni
Level 115
God Stats
0W - 1L
1,315 SR
Queue Stats
4W - 5L
1,549 Elo+
Solo
Team Averages
Level 105
1,511 SR
1,553 Elo+

VS

Team Averages
Level 138
1,440 SR
1,590 Elo+
Horus
Horus
Cross25549
Horus
Level 105
God Stats
2W - 1L
1,578 SR
Queue Stats
168W - 155L
1,646 Elo+
Solo
Nox
Nox
Donkeygoat
Nox
Level 154
God Stats
4W - 8L
1,500 SR
Queue Stats
325W - 309L
1,659 Elo+
Solo
Jormungandr
Jormungandr
Olgerkhan
Jormungandr
Level 126
God Stats
1W - 1L
1,318 SR
Queue Stats
49W - 49L
1,544 Elo+
Solo
Agni
Agni
copyboyo
Agni
Level 147
God Stats
7W - 7L
1,147 SR
Queue Stats
434W - 455L
1,546 Elo+
Solo
Ymir
Ymir
tonebonetony
Ymir
Level 159
God Stats
5W - 0L
1,656 SR
Queue Stats
211W - 191L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
6,953
632
9,327
10,414
4,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
F0nZzZzZ
Scylla
15
1 / 1 / 3
7,447
677
9,673
5,377
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
NoGo08
Apollo
15
4 / 2 / 2
8,097
736
12,731
9,364
4,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Promyc760
Horus
12
0 / 5 / 6
7,576
689
4,125
15,918
19,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 4 / 1
6,883
626
8,049
7,987
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
3 / 2 / 13
8,247
750
9,392
15,334
15,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 13
8,988
817
9,089
5,387
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Olgerkhan
Jormungandr
15
5 / 2 / 11
9,258
842
10,553
15,661
9,759
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
17
5 / 0 / 12
9,699
882
10,444
6,374
3,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 13
8,455
769
5,291
22,138
24,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
6
Kills
17
17
Deaths
7
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Horus
3
2
13
4.75
W
3
1
13
9.5
L
Scylla
F0nZzZzZ
Scylla
1
1
3
2.5
L
Apollo
NoGo08
Apollo
4
2
2
2.5
W
Jormungandr
Olgerkhan
Jormungandr
5
2
11
5.25
L
Horus
Promyc760
Horus
0
5
6
0.6
W
Agni
5
0
12
11
L
1
4
1
0.38
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,905
Damage
44,769
49,060
Taken
64,894
33,837
Mitigated
55,927
17,506
Healing
38,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,327
3,882
202
1,204
10,414
4,552
26
7,788
2,555
0
15,708
W
Horus
9,392
4,138
8,271
6,068
15,334
15,072
208
4,144
11,190
0
9,570
W
9,089
476
1,264
305
5,387
3,059
1,507
928
4,459
22,168
0
L
Scylla
F0nZzZzZ
Scylla
9,673
752
494
1,278
5,377
2,275
0
3,216
2,024
26,332
0
L
Apollo
NoGo08
Apollo
12,731
7,747
985
3,303
9,364
4,354
0
6,685
2,573
0
25,093
W
Jormungandr
Olgerkhan
Jormungandr
10,553
1,697
2,893
2,591
15,661
9,759
804
5,499
10,162
29,177
0
L
Horus
Promyc760
Horus
4,125
2,162
3,381
4,964
15,918
19,365
0
11,745
3,899
0
6,994
W
Agni
10,444
306
804
671
6,374
3,410
1,619
1,819
4,555
25,600
0
L
8,049
349
344
1,351
7,987
3,291
0
5,943
1,950
13,922
0
W
5,291
483
7,952
7,473
22,138
24,627
197
5,332
16,806
9,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,956
Gold Earned
44,647
101
Minions Killed
120
0
Camps Cleared
0
1,043,622
Distance Traveled
1,095,845
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,953
632
15
1
0
210,078
3
W
Horus
8,247
750
3
0
0
218,303
0
W
Nox
8,988
817
40
4
0
212,379
5
L
Scylla
7,447
677
33
3
0
232,966
0
L
Apollo
8,097
736
32
3
0
199,946
4
W
Jormungandr
9,258
842
48
4
0
229,299
0
L
Horus
7,576
689
6
1
0
193,326
4
W
Agni
9,699
882
26
2
0
240,216
0
L
Agni
6,883
626
15
1
0
207,306
0
W
Ymir
8,455
769
3
0
0
195,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role