Player Matchup

Kukulkan
Kukulkan
Tsuke_Kurokami
Kukulkan
Level 126
God Stats
16W - 7L
1,528 SR
Queue Stats
206W - 134L
1,607 Elo+
Party 1
Erlang Shen
Erlang Shen
VorriJaard
Erlang Shen
Level 155
God Stats
1W - 0L
1,864 SR
Queue Stats
30W - 21L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
angryantfarmer
Cthulhu
Level 160
God Stats
42W - 33L
1,569 SR
Queue Stats
324W - 356L
1,502 Elo+
Solo
Team Averages
Level 147
1,653 SR
1,572 Elo+

VS

Team Averages
Level 118
1,520 SR
1,539 Elo+
Fenrir
Fenrir
A KFC SPORK
Fenrir
Level 145
God Stats
2W - 2L
1,479 SR
Queue Stats
175W - 202L
1,504 Elo+
Party 2
Anubis
Anubis
Evil Maxton
Anubis
Level 64
God Stats
24W - 36L
1,581 SR
Queue Stats
228W - 245L
1,591 Elo+
Party 2
King Arthur
King Arthur
ZIXYZPTLK
King Arthur
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 53L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
6 / 0 / 3
11,069
738
12,179
5,475
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
VorriJaard
Erlang Shen
15
4 / 4 / 6
9,905
660
11,490
16,186
6,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 9
10,300
687
9,958
11,905
11,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 6 / 3
8,843
590
10,173
17,776
8,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
15
2 / 0 / 4
9,597
640
9,333
6,545
3,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ZIXYZPTLK
King Arthur
13
1 / 4 / 4
8,676
578
9,418
17,524
18,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
6
6
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
3
0.75
L
Anubis
2
0
4
4
W
Kukulkan
6
0
3
7.5
W
Erlang Shen
VorriJaard
Erlang Shen
4
4
6
1.75
L
King Arthur
ZIXYZPTLK
King Arthur
1
4
4
0.75
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,627
Damage
28,924
33,566
Taken
41,845
21,303
Mitigated
30,130
10,386
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,173
3,897
0
3,488
17,776
8,265
0
9,245
8,531
0
23,606
L
Anubis
9,333
1,042
0
5,459
6,545
3,760
0
4,591
1,954
49,232
0
W
Kukulkan
12,179
114
0
1,003
5,475
2,537
410
627
4,777
58,884
0
W
Erlang Shen
VorriJaard
Erlang Shen
11,490
7,886
0
4,260
16,186
6,832
590
3,831
11,905
0
26,511
L
King Arthur
ZIXYZPTLK
King Arthur
9,418
1,386
0
3,382
17,524
18,105
0
8,826
8,698
0
25,682
W
9,958
390
1,114
4,009
11,905
11,934
0
5,369
6,179
25,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
27,116
173
Minions Killed
151
8
Camps Cleared
7
838,470
Distance Traveled
799,524
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,843
590
29
2
1
266,034
1
L
Anubis
9,597
640
92
6
5
248,103
3
W
Kukulkan
11,069
738
115
8
6
283,706
2
W
Erlang Shen
9,905
660
24
2
1
260,139
3
L
King Arthur
8,676
578
30
2
1
285,387
6
W
Cthulhu
10,300
687
34
2
1
294,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role