Player Matchup

Sylvanus
Sylvanus
PMS Lola Star
Sylvanus
Level 156
God Stats
2W - 5L
1,302 SR
Queue Stats
301W - 364L
1,453 Elo+
Party 1
Discordia
Discordia
Shoplunch
Discordia
Level 128
God Stats
7W - 1L
1,495 SR
Queue Stats
166W - 161L
1,509 Elo+
Solo
Cthulhu
Cthulhu
WatchfulBird85
Cthulhu
Level 89
God Stats
4W - 1L
1,302 SR
Queue Stats
202W - 274L
1,329 Elo+
Party 1
Freya
Freya
smokeysmokes850
Freya
Level 159
God Stats
1W - 1L
1,473 SR
Queue Stats
150W - 174L
1,455 Elo+
Party 1
Mercury
Mercury
xThugbear
Mercury
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,241 Elo+
Solo
Team Averages
Level 124
1,415 SR
1,397 Elo+

VS

Team Averages
Level 74
1,511 SR
1,419 Elo+
Fenrir
Fenrir
CynicalLinicome
Fenrir
Level 97
God Stats
1W - 4L
1,336 SR
Queue Stats
333W - 371L
1,458 Elo+
Solo
Artio
Artio
GraveNight
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,411 Elo+
Party 2
Chernobog
Chernobog
Ravenchime
Chernobog
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
ShanLoveCookie
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Yu Huang
Yu Huang
deadshot23554
Yu Huang
Level 139
God Stats
1W - 1L
1,717 SR
Queue Stats
166W - 190L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PMS Lola Star
Sylvanus
20
4 / 4 / 19
14,063
703
9,238
17,290
21,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Shoplunch
Discordia
20
10 / 4 / 18
15,389
769
36,694
21,001
11,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 5 / 19
12,006
600
18,231
25,708
30,951
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 4 / 12
15,230
762
25,574
27,155
16,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xThugbear
Mercury
20
7 / 7 / 17
13,355
668
20,241
18,732
10,052
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 13
13,103
655
11,763
28,809
27,457
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Artio
20
1 / 7 / 15
12,161
608
5,245
31,761
40,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Ravenchime
Chernobog
20
6 / 3 / 9
11,934
597
26,686
17,982
8,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 4 / 13
10,838
542
10,292
24,608
28,781
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
deadshot23554
Yu Huang
20
12 / 7 / 7
13,861
693
34,981
24,769
13,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
81
31
Kills
24
24
Deaths
31
85
Assists
57
Player
Kills
Deaths
Assists
KDA
L
5
10
13
1.15
L
Artio
1
7
15
1.21
W
Sylvanus
PMS Lola Star
Sylvanus
4
4
19
3.38
L
Chernobog
Ravenchime
Chernobog
6
3
9
3.5
L
0
4
13
1.63
W
Discordia
Shoplunch
Discordia
10
4
18
4.75
W
0
5
19
1.9
L
Yu Huang
deadshot23554
Yu Huang
12
7
7
2.21
W
10
4
12
4
W
Mercury
xThugbear
Mercury
7
7
17
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,978
Damage
88,967
109,886
Taken
127,929
91,138
Mitigated
118,469
50,294
Healing
39,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,763
3,413
2,816
4,709
28,809
27,457
229
16,620
12,189
2,675
19,109
L
Artio
5,245
1,361
2,824
3,121
31,761
40,218
224
21,583
10,178
14,213
0
W
Sylvanus
PMS Lola Star
Sylvanus
9,238
2,850
11,591
5,595
17,290
21,825
1,266
4,094
12,896
17,770
0
L
Chernobog
Ravenchime
Chernobog
26,686
14,431
2,158
3,921
17,982
8,958
169
14,289
3,693
0
50,594
L
10,292
296
6,926
7,130
24,608
28,781
384
19,341
5,267
0
19,803
W
Discordia
Shoplunch
Discordia
36,694
2,037
3,006
5,446
21,001
11,908
1,722
6,983
13,680
69,473
0
W
18,231
844
2,055
4,671
25,708
30,951
254
9,869
15,538
36,785
0
L
Yu Huang
deadshot23554
Yu Huang
34,981
2,336
1,906
3,718
24,769
13,055
231
17,904
6,865
57,585
0
W
25,574
8,928
1,577
12,259
27,155
16,402
3,742
11,135
15,568
58,969
0
W
Mercury
xThugbear
Mercury
20,241
10,215
1,548
2,546
18,732
10,052
621
7,348
10,964
0
27,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,043
Gold Earned
61,897
197
Minions Killed
192
0
Camps Cleared
0
1,659,162
Distance Traveled
1,607,454
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,103
655
17
1
0
301,942
0
L
Artio
12,161
608
23
1
0
312,421
0
W
Sylvanus
14,063
703
17
1
0
272,553
1
L
Chernobog
11,934
597
65
3
0
311,814
0
L
Guan Yu
10,838
542
22
1
0
424,322
0
W
Discordia
15,389
769
58
3
0
358,175
0
W
Cthulhu
12,006
600
31
2
0
311,212
0
L
Yu Huang
13,861
693
65
3
0
256,955
0
W
Freya
15,230
762
70
4
0
336,537
2
W
Mercury
13,355
668
21
1
0
380,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role