Player Matchup

Hera
Hera
IAmReag
Hera
Level 127
God Stats
3W - 0L
1,733 SR
Queue Stats
138W - 112L
1,566 Elo+
Party 2
Rama
Rama
SmoothDuder
Rama
Level 126
God Stats
6W - 2L
1,597 SR
Queue Stats
96W - 68L
1,593 Elo+
Party 2
Ymir
Ymir
Suttl3
Ymir
Level 86
God Stats
6W - 3L
1,577 SR
Queue Stats
53W - 28L
1,553 Elo+
Party 2
Sol
Sol
Xaephyr
Sol
Level 122
God Stats
1W - 4L
1,172 SR
Queue Stats
94W - 72L
1,558 Elo+
Party 2
Thanatos
Thanatos
acampos33
Thanatos
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 12L
1,630 Elo+
Party 2
Team Averages
Level 103
1,516 SR
1,580 Elo+

VS

Team Averages
Level 140
1,767 SR
1,503 Elo+
Tiamat
Tiamat
C_The_bEaSt69247
Tiamat
Level 125
God Stats
0W - 1L
1,343 SR
Queue Stats
36W - 34L
1,513 Elo+
Party 1
Geb
Geb
Doggibert
Geb
Level 144
God Stats
7W - 3L
1,905 SR
Queue Stats
101W - 115L
1,518 Elo+
Solo
Xbalanque
Xbalanque
Elit3_1ShotKILL
Xbalanque
Level 160
God Stats
0W - 1L
1,771 SR
Queue Stats
40W - 40L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
Gears9199
Danzaburou
Level 113
God Stats
0W - 2L
1,992 SR
Queue Stats
30W - 31L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
OnLy-_PuPp3tz119
The Morrigan
Level 157
God Stats
1W - 1L
1,824 SR
Queue Stats
18W - 29L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
IAmReag
Hera
15
1 / 4 / 12
8,819
735
11,523
10,464
4,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 3 / 10
11,201
933
23,990
14,797
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Suttl3
Ymir
15
3 / 4 / 11
9,900
825
7,473
16,155
14,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
18
3 / 2 / 15
10,106
842
12,839
13,768
7,229
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
acampos33
Thanatos
15
4 / 4 / 12
9,307
776
8,100
14,224
7,140
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 11
9,290
774
11,428
13,323
9,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 12
8,517
710
9,723
22,952
18,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Elit3_1ShotKILL
Xbalanque
17
8 / 3 / 4
9,634
803
23,740
14,283
7,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Gears9199
Danzaburou
14
1 / 5 / 10
8,329
694
6,730
11,970
5,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
OnLy-_PuPp3tz119
The Morrigan
15
5 / 6 / 3
9,432
786
7,586
8,317
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
57
20
Kills
17
17
Deaths
20
60
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
4
11
1.88
L
1
2
12
3.5
L
Xbalanque
Elit3_1ShotKILL
Xbalanque
8
3
4
3.33
L
Danzaburou
Gears9199
Danzaburou
1
5
10
1.2
W
Hera
IAmReag
Hera
1
4
12
1.75
L
The Morrigan
OnLy-_PuPp3tz119
The Morrigan
5
6
3
1.08
W
9
3
10
4.67
W
Ymir
Suttl3
Ymir
3
4
11
2.13
W
Sol
3
2
15
5.25
W
Thanatos
acampos33
Thanatos
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,925
Damage
59,207
69,408
Taken
70,845
41,047
Mitigated
46,120
33,602
Healing
27,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,428
680
2,043
4,330
13,323
9,417
255
6,097
7,226
30,677
0
L
9,723
227
651
8,271
22,952
18,824
388
10,065
12,887
14,093
0
L
Xbalanque
Elit3_1ShotKILL
Xbalanque
23,740
8,753
2,354
5,054
14,283
7,713
2,604
6,968
7,315
0
39,677
L
Danzaburou
Gears9199
Danzaburou
6,730
2,033
967
1,954
11,970
5,647
213
3,906
8,064
0
17,431
W
Hera
IAmReag
Hera
11,523
2,446
2,812
2,072
10,464
4,876
938
3,586
6,878
26,723
0
L
The Morrigan
OnLy-_PuPp3tz119
The Morrigan
7,586
935
947
855
8,317
4,519
0
4,441
3,747
13,243
3,915
W
23,990
11,843
1,607
4,965
14,797
7,532
2,547
6,521
8,276
0
52,967
W
Ymir
Suttl3
Ymir
7,473
891
1,950
2,558
16,155
14,270
86
5,365
10,790
13,404
0
W
Sol
12,839
5,008
2,862
5,902
13,768
7,229
3,807
5,758
8,010
39,370
1,330
W
Thanatos
acampos33
Thanatos
8,100
1,298
2,402
6,472
14,224
7,140
781
4,740
9,484
0
16,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,333
Gold Earned
45,202
158
Minions Killed
128
0
Camps Cleared
0
1,162,375
Distance Traveled
1,128,960
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,290
774
49
4
0
230,681
0
L
Geb
8,517
710
4
0
0
251,326
1
L
Xbalanque
9,634
803
30
3
0
201,981
0
L
Danzaburou
8,329
694
21
2
0
233,497
0
W
Hera
8,819
735
27
2
0
246,168
0
L
The Morrigan
9,432
786
24
2
0
211,475
0
W
Rama
11,201
933
63
5
0
222,015
3
W
Ymir
9,900
825
9
1
0
226,751
0
W
Sol
10,106
842
43
4
0
213,332
5
W
Thanatos
9,307
776
16
1
0
254,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role