Player Matchup

Cu Chulainn
Cu Chulainn
Kaimro
Cu Chulainn
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 57L
1,189 Elo+
Party 2
Chang'e
Chang'e
Kianagorawrr
Chang'e
Level 58
God Stats
7W - 9L
1,257 SR
Queue Stats
83W - 135L
1,256 Elo+
Party 2
Sol
Sol
LBCallahan
Sol
Level 69
God Stats
67W - 53L
1,533 SR
Queue Stats
196W - 245L
1,450 Elo+
Party 2
Team Averages
Level 72
1,430 SR
1,298 Elo+

VS

Team Averages
Level 34
1,370 SR
1,010 Elo+
Bacchus
Bacchus
Eclipseprism312
Bacchus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 175L
1,088 Elo+
Party 1
Hachiman
Hachiman
Kami-Sama_01_
Hachiman
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 43L
1,129 Elo+
Party 1
Cerberus
Cerberus
Prism8316
Cerberus
Level 17
God Stats
0W - 3L
1,109 SR
Queue Stats
5W - 26L
812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kaimro
Cu Chulainn
16
9 / 1 / 3
10,745
827
16,466
14,284
10,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Kianagorawrr
Chang'e
13
2 / 2 / 10
9,134
703
6,480
10,014
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 10
10,071
775
13,541
9,689
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,980
614
9,664
14,408
9,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Kami-Sama_01_
Hachiman
12
1 / 4 / 2
7,878
606
6,798
11,492
5,024
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Prism8316
Cerberus
11
0 / 5 / 2
7,452
573
4,160
19,067
20,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Cu Chulainn
Kaimro
Cu Chulainn
9
1
3
10.5
L
Hachiman
Kami-Sama_01_
Hachiman
1
4
2
0.5
W
Chang'e
Kianagorawrr
Chang'e
2
2
10
3.5
W
2
0
10
7
L
Cerberus
Prism8316
Cerberus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,487
Damage
20,622
33,987
Taken
44,967
18,677
Mitigated
35,557
13,333
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,664
645
552
1,087
14,408
9,951
0
5,200
9,208
23,759
0
W
Cu Chulainn
Kaimro
Cu Chulainn
16,466
3,715
310
2,492
14,284
10,812
524
4,400
9,680
0
46,576
L
Hachiman
Kami-Sama_01_
Hachiman
6,798
4,307
180
182
11,492
5,024
0
4,781
6,711
0
27,181
W
Chang'e
Kianagorawrr
Chang'e
6,480
604
1,811
4,016
10,014
3,966
1,156
5,347
4,383
22,311
994
W
13,541
5,538
0
4,704
9,689
3,899
1,390
3,914
5,507
45,770
5,666
L
Cerberus
Prism8316
Cerberus
4,160
419
250
2,242
19,067
20,582
0
8,683
10,384
17,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
23,310
157
Minions Killed
107
11
Camps Cleared
2
750,707
Distance Traveled
644,984
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,980
614
40
3
2
231,893
2
W
Cu Chulainn
10,745
827
55
4
3
271,389
2
L
Hachiman
7,878
606
47
4
0
203,091
1
W
Chang'e
9,134
703
26
2
3
237,813
1
W
Sol
10,071
775
76
6
5
241,505
6
L
Cerberus
7,452
573
20
2
0
210,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role