Player Matchup

Bellona
Bellona
Aveoes
Bellona
Level 123
God Stats
0W - 1L
1,344 SR
Queue Stats
8W - 17L
1,307 Elo+
Party 1
Bacchus
Bacchus
Kill Fuzzy1310
Bacchus
Level 85
God Stats
3W - 5L
1,514 SR
Queue Stats
399W - 429L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
SaintTEK
Danzaburou
Level 57
God Stats
2W - 3L
1,736 SR
Queue Stats
300W - 360L
1,339 Elo+
Party 2
Loki
Loki
StandbyIowa664
Loki
Level 83
God Stats
6W - 9L
1,338 SR
Queue Stats
251W - 287L
1,388 Elo+
Party 2
Persephone
Persephone
XoHubb
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,302 Elo+
Party 1
Team Averages
Level 82
1,486 SR
1,337 Elo+

VS

Team Averages
Level 103
1,463 SR
1,363 Elo+
Gilgamesh
Gilgamesh
Ambros01
Gilgamesh
Level 128
God Stats
4W - 7L
1,366 SR
Queue Stats
114W - 125L
1,330 Elo+
Party 3
Zhong Kui
Zhong Kui
H8m0Thug
Zhong Kui
Level 120
God Stats
4W - 3L
1,319 SR
Queue Stats
71W - 89L
1,346 Elo+
Party 3
Nemesis
Nemesis
KingFischer5108
Nemesis
Level 65
God Stats
6W - 3L
1,614 SR
Queue Stats
139W - 136L
1,472 Elo+
Solo
Atlas
Atlas
Lazyboy066
Atlas
Level 125
God Stats
5W - 5L
1,515 SR
Queue Stats
148W - 175L
1,337 Elo+
Party 3
Xbalanque
Xbalanque
SR Delta1814
Xbalanque
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aveoes
Bellona
17
0 / 5 / 3
12,341
411
11,732
31,106
29,611
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 3 / 7
14,056
469
14,472
37,992
73,543
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SaintTEK
Danzaburou
20
3 / 5 / 6
13,293
443
21,012
31,465
20,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 4 / 3
14,283
476
16,766
29,407
17,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
XoHubb
Persephone
18
2 / 7 / 5
12,943
431
16,411
21,880
12,195
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ambros01
Gilgamesh
20
4 / 2 / 7
16,208
540
22,975
32,924
35,213
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
H8m0Thug
Zhong Kui
20
3 / 4 / 6
15,120
504
28,951
27,087
21,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 3 / 5
16,775
559
23,130
27,686
16,426
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
19
1 / 2 / 11
15,364
512
12,617
28,221
38,859
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
SR Delta1814
Xbalanque
20
5 / 5 / 7
15,669
522
30,750
29,448
16,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
16
Kills
23
24
Deaths
16
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ambros01
Gilgamesh
4
2
7
3.75
L
Bellona
Aveoes
Bellona
0
5
3
0.3
W
Zhong Kui
H8m0Thug
Zhong Kui
3
4
6
1.5
L
3
3
7
2.17
W
10
3
5
4.17
W
Atlas
1
2
11
3.25
W
Xbalanque
SR Delta1814
Xbalanque
5
5
7
1.7
L
Danzaburou
SaintTEK
Danzaburou
3
5
6
1.2
L
8
4
3
2.38
L
Persephone
XoHubb
Persephone
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,393
Damage
118,423
151,850
Taken
145,366
153,130
Mitigated
128,730
30,661
Healing
58,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ambros01
Gilgamesh
22,975
4,719
0
12,006
32,924
35,213
4,164
5,586
27,338
0
109,901
L
Bellona
Aveoes
Bellona
11,732
4,424
0
4,447
31,106
29,611
1,080
5,175
25,322
0
89,125
W
Zhong Kui
H8m0Thug
Zhong Kui
28,951
1,855
1,085
15,064
27,087
21,723
4,630
9,791
17,296
124,512
0
L
14,472
1,508
5,427
7,920
37,992
73,543
0
11,011
26,981
53,125
0
W
23,130
10,984
0
6,046
27,686
16,426
2,380
8,144
19,542
0
164,617
W
Atlas
12,617
5,316
3,628
8,734
28,221
38,859
1,506
6,943
21,278
58,013
0
W
Xbalanque
SR Delta1814
Xbalanque
30,750
18,994
0
12,223
29,448
16,509
9,915
5,723
23,725
0
151,852
L
Danzaburou
SaintTEK
Danzaburou
21,012
7,961
0
10,161
31,465
20,264
0
7,962
23,503
0
141,920
L
16,766
7,608
0
240
29,407
17,517
0
6,942
22,264
0
116,097
L
Persephone
XoHubb
Persephone
16,411
1,051
0
2,466
21,880
12,195
1,074
10,477
11,396
93,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,916
Gold Earned
79,136
701
Minions Killed
751
0
Camps Cleared
0
2,749,276
Distance Traveled
2,955,097
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,208
540
175
6
0
588,187
8
L
Bellona
12,341
411
160
5
0
545,114
5
W
Zhong Kui
15,120
504
155
5
0
543,457
4
L
Bacchus
14,056
469
58
2
0
562,265
4
W
Nemesis
16,775
559
193
6
0
679,282
2
W
Atlas
15,364
512
53
2
0
589,917
6
W
Xbalanque
15,669
522
175
6
0
554,254
2
L
Danzaburou
13,293
443
175
6
0
549,340
1
L
Loki
14,283
476
157
5
0
585,597
0
L
Persephone
12,943
431
151
5
0
506,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role