Player Matchup

Chiron
Chiron
HahaWar2020
Chiron
Level 84
God Stats
38W - 43L
1,546 SR
Queue Stats
88W - 120L
1,566 Elo+
Party 1
Cerberus
Cerberus
MKbeast9
Cerberus
Level 104
God Stats
3W - 1L
1,652 SR
Queue Stats
98W - 119L
1,587 Elo+
Party 1
Susano
Susano
QuietManZ
Susano
Level 125
God Stats
13W - 10L
1,599 SR
Queue Stats
183W - 157L
1,590 Elo+
Party 1
Zhong Kui
Zhong Kui
Xetradia
Zhong Kui
Level 85
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 45L
1,531 Elo+
Party 1
Hades
Hades
evanisawesome3
Hades
Level 125
God Stats
15W - 7L
1,427 SR
Queue Stats
176W - 159L
1,585 Elo+
Party 1
Team Averages
Level 105
1,545 SR
1,572 Elo+

VS

Team Averages
Level 136
1,559 SR
1,606 Elo+
Khepri
Khepri
DIABLO 661
Khepri
Level 133
God Stats
130W - 99L
1,712 SR
Queue Stats
188W - 156L
1,659 Elo+
Solo
Loki
Loki
Darboy05
Loki
Level 109
God Stats
1W - 5L
1,464 SR
Queue Stats
39W - 36L
1,543 Elo+
Party 2
King Arthur
King Arthur
IconicEon
King Arthur
Level 119
God Stats
1W - 1L
1,761 SR
Queue Stats
120W - 104L
1,616 Elo+
Party 2
Merlin
Merlin
STRONGMAN465
Merlin
Level 157
God Stats
1W - 1L
1,294 SR
Queue Stats
141W - 102L
1,639 Elo+
Party 2
Heimdallr
Heimdallr
Samtheham22
Heimdallr
Level 160
God Stats
1W - 3L
1,562 SR
Queue Stats
193W - 155L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
0 / 2 / 2
9,193
541
3,014
8,577
3,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
MKbeast9
Cerberus
14
1 / 0 / 7
8,909
524
3,980
12,181
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
QuietManZ
Susano
16
9 / 0 / 4
10,256
603
9,882
13,254
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Xetradia
Zhong Kui
17
5 / 1 / 3
10,797
635
10,519
12,187
9,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 0 / 5
10,199
600
8,630
10,870
6,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DIABLO 661
Khepri
12
0 / 4 / 0
6,579
387
3,714
10,495
7,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
13
0 / 4 / 2
7,765
457
4,983
11,968
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
IconicEon
King Arthur
14
1 / 4 / 0
8,745
514
5,682
14,542
13,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
14
0 / 3 / 0
7,679
452
5,590
8,951
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Samtheham22
Heimdallr
15
2 / 3 / 0
9,012
530
7,980
12,641
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
3
3
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
DIABLO 661
Khepri
0
4
0
0
L
Loki
0
4
2
0.25
W
Chiron
0
2
2
0.5
L
King Arthur
IconicEon
King Arthur
1
4
0
0.25
W
Cerberus
MKbeast9
Cerberus
1
0
7
4.5
W
Susano
QuietManZ
Susano
9
0
4
11
L
Merlin
0
3
0
0
L
Heimdallr
Samtheham22
Heimdallr
2
3
0
0.67
W
Zhong Kui
Xetradia
Zhong Kui
5
1
3
6.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,025
Damage
27,949
57,069
Taken
58,597
36,772
Mitigated
35,257
31,099
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DIABLO 661
Khepri
3,714
759
0
2,110
10,495
7,667
0
6,906
3,397
34,871
0
L
Loki
4,983
1,546
0
2,822
11,968
5,726
0
4,008
7,960
0
58,838
W
Chiron
3,014
669
318
3,249
8,577
3,567
720
369
8,203
0
67,968
L
King Arthur
IconicEon
King Arthur
5,682
688
0
750
14,542
13,160
0
6,595
7,947
0
67,126
W
Cerberus
MKbeast9
Cerberus
3,980
82
202
3,874
12,181
11,025
0
4,126
8,055
33,003
0
W
Susano
QuietManZ
Susano
9,882
2,871
0
6,441
13,254
5,902
0
1,467
11,787
0
76,830
L
Merlin
5,590
446
0
1,862
8,951
3,202
0
1,658
7,239
76,382
0
L
Heimdallr
Samtheham22
Heimdallr
7,980
3,891
0
4,460
12,641
5,502
0
3,642
8,925
0
83,993
W
Zhong Kui
Xetradia
Zhong Kui
10,519
2,312
0
7,929
12,187
9,530
744
342
11,845
87,693
0
W
8,630
1,449
956
8,130
10,870
6,748
80
3,623
7,247
108,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,354
Gold Earned
39,780
652
Minions Killed
546
0
Camps Cleared
0
1,776,204
Distance Traveled
1,577,608
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,579
387
46
3
0
294,971
5
L
Loki
7,765
457
98
6
0
341,907
0
W
Chiron
9,193
541
131
8
0
340,637
6
L
King Arthur
8,745
514
125
7
0
318,401
0
W
Cerberus
8,909
524
70
4
0
402,277
2
W
Susano
10,256
603
110
6
0
396,359
7
L
Merlin
7,679
452
137
8
0
329,087
4
L
Heimdallr
9,012
530
140
8
0
293,242
5
W
Zhong Kui
10,797
635
146
9
0
311,396
9
W
Hades
10,199
600
195
11
0
325,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role