Player Matchup

Anhur
Anhur
ColossalSweat
Anhur
Level 129
God Stats
3W - 2L
1,585 SR
Queue Stats
132W - 98L
1,617 Elo+
Party 1
Discordia
Discordia
The Donvar
Discordia
Level 120
God Stats
4W - 1L
1,322 SR
Queue Stats
165W - 150L
1,466 Elo+
Party 1
Bellona
Bellona
dialektike
Bellona
Level 156
God Stats
16W - 15L
1,516 SR
Queue Stats
904W - 831L
1,581 Elo+
Party 1
Geb
Geb
ksupremekai
Geb
Level 160
God Stats
13W - 12L
1,610 SR
Queue Stats
865W - 772L
1,599 Elo+
Party 1
Pele
Pele
tiktokjoshy
Pele
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,535 Elo+
Party 1
Team Averages
Level 141
1,507 SR
1,560 Elo+

VS

Team Averages
Level 130
1,637 SR
1,569 Elo+
Lancelot
Lancelot
 
Lancelot
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ANDROSS90
Bacchus
Level 159
God Stats
4W - 3L
1,851 SR
Queue Stats
86W - 65L
1,538 Elo+
Solo
Izanami
Izanami
Darkstar7
Izanami
Level 107
God Stats
21W - 18L
1,668 SR
Queue Stats
82W - 72L
1,602 Elo+
Party 2
Scylla
Scylla
Heaven118
Scylla
Level 121
God Stats
2W - 2L
1,531 SR
Queue Stats
175W - 162L
1,607 Elo+
Party 2
Thor
Thor
Superedpanda
Thor
Level 147
God Stats
4W - 4L
1,634 SR
Queue Stats
246W - 251L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,380
676
770
2,671
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
The Donvar
Discordia
5
0 / 1 / 0
3,106
621
937
2,365
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
dialektike
Bellona
5
0 / 1 / 1
3,284
657
1,249
3,762
1,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 1 / 1
3,942
788
1,855
2,033
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
2 / 1 / 2
3,583
717
2,069
3,359
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
4
0 / 2 / 0
2,883
577
723
3,367
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ANDROSS90
Bacchus
1
0 / 0 / 0
915
183
0
0
0
Izanami
Darkstar7
Izanami
5
0 / 1 / 1
3,286
657
1,389
2,102
320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Heaven118
Scylla
6
1 / 0 / 0
3,627
725
1,641
2,279
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
2 / 2 / 0
3,317
663
2,464
3,314
1,014
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
4
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
L
Bacchus
ANDROSS90
Bacchus
0
0
0
0
W
1
0
0
1
L
Izanami
Darkstar7
Izanami
0
1
1
0.5
L
Scylla
Heaven118
Scylla
1
0
0
1
L
2
2
0
1
W
Discordia
The Donvar
Discordia
0
1
0
0
W
Bellona
dialektike
Bellona
0
1
1
0.5
W
2
1
1
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,880
Damage
6,217
14,190
Taken
11,062
4,706
Mitigated
2,925
4,392
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
723
194
0
1,226
3,367
1,016
0
706
2,507
0
10,522
L
Bacchus
ANDROSS90
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
770
400
0
1,295
2,671
659
0
0
2,671
0
17,578
L
Izanami
Darkstar7
Izanami
1,389
1,124
0
728
2,102
320
0
0
2,102
0
15,256
L
Scylla
Heaven118
Scylla
1,641
74
0
500
2,279
575
0
603
1,416
17,650
0
L
2,464
346
0
490
3,314
1,014
0
893
2,245
0
9,516
W
Discordia
The Donvar
Discordia
937
75
0
550
2,365
681
0
912
1,315
11,700
0
W
Bellona
dialektike
Bellona
1,249
344
557
1,215
3,762
1,677
0
95
3,657
0
5,645
W
1,855
410
0
625
2,033
726
0
0
2,033
10,605
0
W
2,069
1,020
0
150
3,359
963
0
420
2,873
0
9,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,295
Gold Earned
14,028
113
Minions Killed
113
0
Camps Cleared
0
450,816
Distance Traveled
379,707
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
2,883
577
27
5
0
105,633
0
L
Bacchus
915
183
0
0
0
0
0
W
Anhur
3,380
676
32
6
0
78,979
2
L
Izanami
3,286
657
27
5
0
82,175
2
L
Scylla
3,627
725
46
9
0
86,774
0
L
Thor
3,317
663
13
3
0
105,125
1
W
Discordia
3,106
621
20
4
0
80,367
0
W
Bellona
3,284
657
10
2
0
87,504
2
W
Geb
3,942
788
27
5
0
95,202
1
W
Pele
3,583
717
24
5
0
108,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role