Player Matchup

King Arthur
King Arthur
Downed Star
King Arthur
Level 141
God Stats
10W - 6L
1,563 SR
Queue Stats
206W - 209L
1,471 Elo+
Party 2
Kali
Kali
Jag546
Kali
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,482 Elo+
Party 2
Ah Puch
Ah Puch
JanMichaels16
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Solo
Khepri
Khepri
NormalEzra
Khepri
Level 152
God Stats
2W - 7L
1,353 SR
Queue Stats
197W - 200L
1,501 Elo+
Party 2
Neith
Neith
Teddy5556
Neith
Level 12
God Stats
1W - 1L
1,511 SR
Queue Stats
9W - 9L
1,503 Elo+
Party 2
Team Averages
Level 75
1,485 SR
1,487 Elo+

VS

Team Averages
Level 53
1,419 SR
1,423 Elo+
Izanami
Izanami
Insta_Kill781
Izanami
Level 62
God Stats
7W - 1L
1,344 SR
Queue Stats
43W - 51L
1,383 Elo+
Party 1
Atlas
Atlas
Mr Grinch2737
Atlas
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 36L
1,240 Elo+
Party 1
Zhong Kui
Zhong Kui
SatanicSwarm
Zhong Kui
Level 103
God Stats
11W - 9L
1,583 SR
Queue Stats
84W - 88L
1,496 Elo+
Solo
Amaterasu
Amaterasu
ThehotchemistXD
Amaterasu
Level 42
God Stats
1W - 2L
1,170 SR
Queue Stats
70W - 63L
1,510 Elo+
Solo
Tiamat
Tiamat
blackjakx15
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Downed Star
King Arthur
17
2 / 4 / 4
9,932
662
12,076
23,403
22,595
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
Jag546
Kali
17
1 / 2 / 1
9,956
664
5,902
16,787
9,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
17
2 / 6 / 0
10,266
684
14,423
16,168
8,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
NormalEzra
Khepri
16
0 / 4 / 2
10,131
675
5,673
21,018
25,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Teddy5556
Neith
17
2 / 2 / 2
9,575
638
11,989
12,010
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
4 / 0 / 6
10,447
696
12,598
9,578
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 5
9,273
618
8,196
11,689
6,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Zhong Kui
SatanicSwarm
Zhong Kui
19
6 / 3 / 9
11,479
765
28,674
16,472
13,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
ThehotchemistXD
Amaterasu
18
5 / 0 / 7
10,981
732
10,637
18,380
16,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
19
3 / 1 / 11
11,128
742
16,819
11,509
9,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
18
18
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Downed Star
King Arthur
2
4
4
1
W
Izanami
4
0
6
7
L
Kali
Jag546
Kali
1
2
1
0.75
L
Ah Puch
2
6
0
0.33
W
0
3
5
0.83
L
Khepri
NormalEzra
Khepri
0
4
2
0.25
W
Zhong Kui
SatanicSwarm
Zhong Kui
6
3
9
3.5
L
Neith
Teddy5556
Neith
2
2
2
1.5
W
Amaterasu
ThehotchemistXD
Amaterasu
5
0
7
8.5
W
Tiamat
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,063
Damage
76,924
89,386
Taken
67,628
73,135
Mitigated
50,488
13,978
Healing
24,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Downed Star
King Arthur
12,076
1,363
1,029
3,710
23,403
22,595
106
13,824
9,579
0
34,493
W
Izanami
12,598
8,336
0
3,679
9,578
4,496
962
3,642
5,936
0
33,230
L
Kali
Jag546
Kali
5,902
2,216
0
2,617
16,787
9,208
673
8,959
7,828
0
44,623
L
Ah Puch
14,423
1,438
0
1,419
16,168
8,983
124
9,607
6,561
48,110
0
W
8,196
2,366
0
0
11,689
6,290
132
4,939
6,750
32,316
0
L
Khepri
NormalEzra
Khepri
5,673
212
350
2,668
21,018
25,261
0
11,790
9,228
22,755
0
W
Zhong Kui
SatanicSwarm
Zhong Kui
28,674
5,939
0
7,913
16,472
13,812
937
3,502
12,970
67,194
0
L
Neith
Teddy5556
Neith
11,989
4,374
0
2,185
12,010
7,088
0
9,509
2,501
0
35,577
W
Amaterasu
ThehotchemistXD
Amaterasu
10,637
3,844
0
7,838
18,380
16,410
328
4,346
14,034
0
27,427
W
Tiamat
16,819
1,625
740
3,848
11,509
9,480
280
3,667
7,842
55,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,860
Gold Earned
53,308
310
Minions Killed
360
0
Camps Cleared
0
1,467,305
Distance Traveled
1,528,315
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,932
662
50
3
0
300,384
0
W
Izanami
10,447
696
70
5
0
285,900
0
L
Kali
9,956
664
78
5
0
336,653
0
L
Ah Puch
10,266
684
98
7
0
261,459
1
W
Atlas
9,273
618
39
3
0
291,748
0
L
Khepri
10,131
675
27
2
0
293,142
1
W
Zhong Kui
11,479
765
101
7
0
277,985
2
L
Neith
9,575
638
57
4
0
275,667
0
W
Amaterasu
10,981
732
43
3
0
354,789
0
W
Tiamat
11,128
742
107
7
0
317,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role