Player Matchup

Thoth
Thoth
DONWIZY
Thoth
Level 108
God Stats
2W - 1L
1,627 SR
Queue Stats
215W - 114L
1,700 Elo+
Party 1
Odin
Odin
DestroDX0
Odin
Level 13
God Stats
2W - 0L
1,750 SR
Queue Stats
20W - 7L
1,656 Elo+
Party 1
Medusa
Medusa
Ronnlegend
Medusa
Level 127
God Stats
2W - 0L
1,755 SR
Queue Stats
137W - 60L
1,759 Elo+
Party 1
Da Ji
Da Ji
Shanchu
Da Ji
Level 46
God Stats
10W - 4L
1,428 SR
Queue Stats
97W - 48L
1,655 Elo+
Party 1
Gilgamesh
Gilgamesh
whyyyyynot
Gilgamesh
Level 103
God Stats
3W - 1L
1,849 SR
Queue Stats
83W - 37L
1,693 Elo+
Party 1
Team Averages
Level 79
1,682 SR
1,693 Elo+

VS

Team Averages
Level 100
1,513 SR
1,514 Elo+
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ACLSCV
Sun Wukong
Level 129
God Stats
5W - 5L
1,481 SR
Queue Stats
105W - 109L
1,446 Elo+
Solo
Geb
Geb
Axton_118
Geb
Level 141
God Stats
1W - 4L
1,353 SR
Queue Stats
271W - 256L
1,549 Elo+
Party 2
Artemis
Artemis
B1gSimpin
Artemis
Level 14
God Stats
2W - 2L
1,808 SR
Queue Stats
32W - 32L
1,562 Elo+
Party 2
Ah Puch
Ah Puch
BeefiestTube
Ah Puch
Level 60
God Stats
0W - 2L
1,423 SR
Queue Stats
496W - 506L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DONWIZY
Thoth
16
3 / 0 / 15
10,396
1,155
10,878
6,227
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
15
1 / 1 / 10
8,889
988
3,316
10,081
7,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Ronnlegend
Medusa
16
4 / 1 / 12
10,260
1,140
11,314
9,437
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Shanchu
Da Ji
15
6 / 2 / 10
10,027
1,114
12,888
12,146
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
whyyyyynot
Gilgamesh
15
5 / 0 / 11
9,950
1,106
8,785
12,384
12,294
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

288

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 4 / 3
8,808
979
10,846
9,812
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ACLSCV
Sun Wukong
14
1 / 3 / 2
8,793
977
7,890
8,857
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 3
9,436
1,048
7,925
11,059
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
B1gSimpin
Artemis
14
0 / 6 / 4
8,450
939
9,540
11,262
4,915
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
BeefiestTube
Ah Puch
14
2 / 5 / 2
9,152
1,017
8,045
9,652
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
19
Kills
4
4
Deaths
19
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
3
0.38
L
Sun Wukong
ACLSCV
Sun Wukong
1
3
2
0.67
L
1
1
3
2.5
L
Artemis
B1gSimpin
Artemis
0
6
4
0.33
L
Ah Puch
BeefiestTube
Ah Puch
2
5
2
0.6
W
Thoth
DONWIZY
Thoth
3
0
15
10.5
W
Odin
1
1
10
6
W
Medusa
Ronnlegend
Medusa
4
1
12
10
W
Da Ji
Shanchu
Da Ji
6
2
10
5.5
W
Gilgamesh
whyyyyynot
Gilgamesh
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,181
Damage
44,246
50,275
Taken
50,642
33,146
Mitigated
35,857
2,339
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,846
1,341
0
0
9,812
4,863
0
2,007
7,789
28,677
0
L
Sun Wukong
ACLSCV
Sun Wukong
7,890
1,193
0
1,158
8,857
7,791
0
2,045
6,812
0
22,713
L
7,925
627
0
816
11,059
13,386
0
2,467
8,592
17,858
0
L
Artemis
B1gSimpin
Artemis
9,540
5,795
0
186
11,262
4,915
0
2,787
8,449
0
21,503
L
Ah Puch
BeefiestTube
Ah Puch
8,045
1,086
26
706
9,652
4,902
0
1,572
8,080
23,345
0
W
Thoth
DONWIZY
Thoth
10,878
619
0
1,205
6,227
2,742
0
2,944
3,250
31,477
0
W
Odin
3,316
1,184
0
14
10,081
7,254
0
3,001
6,933
0
6,408
W
Medusa
Ronnlegend
Medusa
11,314
5,540
0
323
9,437
4,432
0
5,927
3,439
0
38,174
W
Da Ji
Shanchu
Da Ji
12,888
3,371
0
67
12,146
6,424
0
6,981
5,165
0
22,772
W
Gilgamesh
whyyyyynot
Gilgamesh
8,785
2,328
0
730
12,384
12,294
0
7,963
4,353
0
17,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,522
Gold Earned
44,639
171
Minions Killed
163
8
Camps Cleared
5
850,016
Distance Traveled
809,441
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,808
979
49
5
2
179,374
0
L
Sun Wukong
8,793
977
34
4
1
128,545
0
L
Geb
9,436
1,048
12
1
0
192,620
1
L
Artemis
8,450
939
28
3
0
145,853
0
L
Ah Puch
9,152
1,017
40
4
2
163,049
1
W
Thoth
10,396
1,155
54
6
2
183,198
2
W
Odin
8,889
988
4
0
0
159,985
0
W
Medusa
10,260
1,140
68
8
4
169,551
0
W
Da Ji
10,027
1,114
18
2
2
161,550
0
W
Gilgamesh
9,950
1,106
27
3
0
175,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role