Player Matchup

Merlin
Merlin
Barnstormer2021
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,203 Elo+
Party 1
Yu Huang
Yu Huang
BennyCrane
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Bl2psycho
Hou Yi
Level 125
God Stats
0W - 2L
1,281 SR
Queue Stats
16W - 23L
1,412 Elo+
Solo
Sol
Sol
EpicCerberus
Sol
Level 106
God Stats
1W - 2L
1,522 SR
Queue Stats
87W - 57L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Scout11111111
Tsukuyomi
Level 28
God Stats
1W - 1L
1,690 SR
Queue Stats
15W - 17L
1,439 Elo+
Party 1
Team Averages
Level 59
1,499 SR
1,432 Elo+

VS

Team Averages
Level 113
1,463 SR
1,493 Elo+
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Tommyguns831
Fenrir
Level 20
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 23L
1,487 Elo+
Party 3
Achilles
Achilles
jointboy613
Achilles
Level 117
God Stats
1W - 1L
1,294 SR
Queue Stats
155W - 171L
1,462 Elo+
Party 3
Apollo
Apollo
sokiboi78
Apollo
Level 160
God Stats
4W - 3L
1,457 SR
Queue Stats
497W - 582L
1,422 Elo+
Party 2
Loki
Loki
sweek420
Loki
Level 160
God Stats
1W - 1L
1,346 SR
Queue Stats
72W - 61L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 13
11,483
604
8,857
17,065
6,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
BennyCrane
Yu Huang
20
3 / 7 / 17
13,193
694
13,914
14,121
6,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Bl2psycho
Hou Yi
20
3 / 11 / 16
13,177
694
17,487
24,416
10,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 6 / 14
14,801
779
28,407
26,903
11,604
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Scout11111111
Tsukuyomi
20
13 / 10 / 14
14,691
773
24,582
24,169
11,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
3 / 6 / 25
13,245
697
13,463
23,928
10,710
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
12 / 6 / 17
14,318
754
28,044
23,959
21,403
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
jointboy613
Achilles
20
12 / 7 / 17
14,855
782
15,207
27,368
31,075
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
sokiboi78
Apollo
20
9 / 8 / 15
14,413
759
14,779
21,018
12,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
20
8 / 7 / 17
14,206
748
29,527
27,484
13,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
135
33
Kills
44
44
Deaths
34
74
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
6
25
2.58
L
2
10
13
0.85
L
Yu Huang
BennyCrane
Yu Huang
3
7
17
1.64
L
Hou Yi
Bl2psycho
Hou Yi
3
11
16
1
L
12
6
14
3.17
L
Tsukuyomi
Scout11111111
Tsukuyomi
13
10
14
2
W
Fenrir
12
6
17
3.42
W
Achilles
jointboy613
Achilles
12
7
17
2.93
W
Apollo
sokiboi78
Apollo
9
8
15
2.06
W
Loki
8
7
17
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,247
Damage
101,020
106,674
Taken
123,757
47,741
Mitigated
89,468
24,773
Healing
37,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,463
5,600
1,520
5,313
23,928
10,710
2,876
8,872
14,694
37,018
0
L
8,857
305
109
907
17,065
6,936
123
1,220
15,614
23,444
0
L
Yu Huang
BennyCrane
Yu Huang
13,914
1,878
244
883
14,121
6,494
135
2,055
11,843
28,175
0
L
Hou Yi
Bl2psycho
Hou Yi
17,487
9,750
943
2,905
24,416
10,914
68
3,440
20,381
0
41,484
L
28,407
15,038
748
13,581
26,903
11,604
1,028
3,560
23,092
50,676
0
L
Tsukuyomi
Scout11111111
Tsukuyomi
24,582
7,159
607
3,846
24,169
11,793
0
3,887
20,058
0
26,508
W
Fenrir
28,044
2,419
4,354
5,127
23,959
21,403
989
10,683
12,874
842
37,482
W
Achilles
jointboy613
Achilles
15,207
4,085
1,703
6,067
27,368
31,075
532
7,903
18,737
0
22,284
W
Apollo
sokiboi78
Apollo
14,779
3,951
2,858
2,655
21,018
12,670
2,474
7,157
13,429
0
37,154
W
Loki
29,527
3,383
1,298
6,919
27,484
13,610
576
14,178
12,845
0
57,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,345
Gold Earned
71,037
176
Minions Killed
164
0
Camps Cleared
0
1,441,743
Distance Traveled
1,649,697
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,245
697
46
2
0
320,336
1
L
Merlin
11,483
604
30
2
0
252,639
0
L
Yu Huang
13,193
694
47
2
0
284,042
0
L
Hou Yi
13,177
694
50
3
0
254,989
1
L
Sol
14,801
779
45
2
0
313,442
1
L
Tsukuyomi
14,691
773
4
0
0
336,631
0
W
Fenrir
14,318
754
13
1
0
351,568
0
W
Achilles
14,855
782
15
1
0
327,809
0
W
Apollo
14,413
759
41
2
0
328,349
1
W
Loki
14,206
748
49
3
0
321,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role