Player Matchup

Sun Wukong
Sun Wukong
ABuffGoat
Sun Wukong
Level 119
God Stats
3W - 1L
1,824 SR
Queue Stats
32W - 36L
1,468 Elo+
Party 1
Chiron
Chiron
ElBanju
Chiron
Level 84
God Stats
23W - 16L
1,518 SR
Queue Stats
180W - 180L
1,425 Elo+
Party 4
Thor
Thor
Lorenzoby55
Thor
Level 124
God Stats
6W - 0L
1,720 SR
Queue Stats
34W - 28L
1,457 Elo+
Solo
Janus
Janus
TheNorthCole187
Janus
Level 148
God Stats
35W - 38L
1,500 SR
Queue Stats
253W - 259L
1,484 Elo+
Party 1
Cerberus
Cerberus
the_eggman56
Cerberus
Level 103
God Stats
22W - 10L
1,656 SR
Queue Stats
147W - 143L
1,393 Elo+
Party 4
Team Averages
Level 116
1,643 SR
1,445 Elo+

VS

Team Averages
Level 91
1,537 SR
1,471 Elo+
Hera
Hera
 
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hordenary
Tsukuyomi
Level 125
God Stats
42W - 33L
1,564 SR
Queue Stats
257W - 274L
1,483 Elo+
Solo
Skadi
Skadi
MrDude2012
Skadi
Level 59
God Stats
30W - 29L
1,540 SR
Queue Stats
98W - 131L
1,422 Elo+
Party 3
Sylvanus
Sylvanus
Seanbob69
Sylvanus
Level 108
God Stats
125W - 136L
1,474 SR
Queue Stats
138W - 149L
1,436 Elo+
Party 3
Loki
Loki
Tangling37
Loki
Level 95
God Stats
5W - 3L
1,607 SR
Queue Stats
204W - 214L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ABuffGoat
Sun Wukong
16
0 / 0 / 2
9,744
609
7,728
15,309
11,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
ElBanju
Chiron
13
4 / 2 / 6
8,277
517
9,528
11,722
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 7
7,447
465
4,772
8,489
3,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

14
1 / 1 / 0
8,626
539
3,228
6,196
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
the_eggman56
Cerberus
14
6 / 0 / 4
9,128
571
10,675
12,136
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 2 / 1
8,349
522
3,979
6,556
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Hordenary
Tsukuyomi
11
1 / 2 / 1
6,901
431
5,588
11,863
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
12
1 / 4 / 0
6,974
436
7,657
12,398
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Seanbob69
Sylvanus
11
1 / 4 / 1
6,817
426
6,514
12,839
10,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 0
6,910
432
3,801
6,142
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
4
4
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
1
0.25
W
Sun Wukong
ABuffGoat
Sun Wukong
0
0
2
1
W
Chiron
ElBanju
Chiron
4
2
6
3.5
L
Tsukuyomi
Hordenary
Tsukuyomi
1
2
1
0.75
W
2
1
7
5.5
L
Skadi
1
4
0
0.25
L
Sylvanus
Seanbob69
Sylvanus
1
4
1
0.38
L
1
1
0
1
W
1
1
0
1
W
Cerberus
the_eggman56
Cerberus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
27,539
53,852
Taken
49,798
34,920
Mitigated
26,494
22,679
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,979
1,847
0
125
6,556
2,594
1,191
3,041
3,285
76,653
0
W
Sun Wukong
ABuffGoat
Sun Wukong
7,728
1,111
0
9,042
15,309
11,948
502
115
14,743
0
88,572
W
Chiron
ElBanju
Chiron
9,528
3,232
797
3,481
11,722
4,348
654
2,976
8,674
0
47,647
L
Tsukuyomi
Hordenary
Tsukuyomi
5,588
1,596
0
4,646
11,863
4,370
0
1,521
10,294
0
48,919
W
4,772
882
0
3,208
8,489
3,406
576
967
7,454
0
37,856
L
Skadi
7,657
3,251
354
2,384
12,398
4,623
66
3,885
8,513
0
44,773
L
Sylvanus
Seanbob69
Sylvanus
6,514
1,966
1,766
4,328
12,839
10,260
105
4,628
8,211
35,090
14,355
L
3,801
1,014
0
996
6,142
4,647
0
550
5,592
0
43,491
W
3,228
249
0
500
6,196
2,641
895
3,055
3,105
68,802
0
W
Cerberus
the_eggman56
Cerberus
10,675
333
299
5,352
12,136
12,577
81
2,609
9,489
42,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,222
Gold Earned
35,951
479
Minions Killed
427
0
Camps Cleared
0
1,446,947
Distance Traveled
1,444,822
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,349
522
143
9
0
291,217
5
W
Sun Wukong
9,744
609
163
10
0
348,056
4
W
Chiron
8,277
517
75
5
0
284,653
1
L
Tsukuyomi
6,901
431
79
5
0
299,162
2
W
Thor
7,447
465
56
4
0
206,082
0
L
Skadi
6,974
436
79
5
0
280,686
3
L
Sylvanus
6,817
426
72
5
0
286,257
0
L
Loki
6,910
432
54
3
0
287,500
3
W
Janus
8,626
539
128
8
0
297,849
5
W
Cerberus
9,128
571
57
4
0
310,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role