Player Matchup

Bacchus
Bacchus
Brandoozler
Bacchus
Level 102
God Stats
4W - 3L
1,591 SR
Queue Stats
79W - 83L
1,495 Elo+
Party 1
Da Ji
Da Ji
Hegglund7
Da Ji
Level 47
God Stats
3W - 2L
1,626 SR
Queue Stats
4W - 5L
1,452 Elo+
Party 1
Ullr
Ullr
codrocks1111
Ullr
Level 109
God Stats
2W - 2L
1,612 SR
Queue Stats
65W - 72L
1,452 Elo+
Party 1
Team Averages
Level 86
1,610 SR
1,466 Elo+

VS

Team Averages
Level 75
1,684 SR
1,454 Elo+
Susano
Susano
GeTCLaPPeD87445
Susano
Level 127
God Stats
8W - 6L
1,734 SR
Queue Stats
109W - 144L
1,498 Elo+
Solo
Olorun
Olorun
Lucidl1ght
Olorun
Level 49
God Stats
9W - 2L
1,530 SR
Queue Stats
42W - 45L
1,410 Elo+
Party 2
Neith
Neith
M1BZ2
Neith
Level 49
God Stats
6W - 3L
1,788 SR
Queue Stats
70W - 68L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brandoozler
Bacchus
13
0 / 4 / 2
8,960
640
10,211
19,996
23,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Hegglund7
Da Ji
12
1 / 6 / 1
8,179
584
5,219
13,166
6,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 0
8,244
589
8,843
15,725
7,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
10,508
751
14,460
12,671
5,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Olorun
Lucidl1ght
Olorun
16
8 / 1 / 6
10,732
767
15,178
11,105
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
M1BZ2
Neith
13
4 / 1 / 10
9,771
698
13,813
10,444
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
17
17
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brandoozler
Bacchus
0
4
2
0.25
W
5
0
12
11
L
Da Ji
Hegglund7
Da Ji
1
6
1
0.25
W
Olorun
Lucidl1ght
Olorun
8
1
6
11
W
Neith
M1BZ2
Neith
4
1
10
9
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
43,451
48,887
Taken
34,220
36,944
Mitigated
16,208
9,352
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brandoozler
Bacchus
10,211
1,545
406
5,042
19,996
23,673
0
5,299
14,697
27,142
0
W
14,460
3,295
0
4,443
12,671
5,534
98
2,495
10,176
0
37,862
L
Da Ji
Hegglund7
Da Ji
5,219
664
0
1,620
13,166
6,079
0
3,006
10,160
0
18,829
W
Olorun
Lucidl1ght
Olorun
15,178
6,991
591
6,263
11,105
5,953
302
3,524
7,581
38,143
4,084
W
Neith
M1BZ2
Neith
13,813
6,003
0
1,377
10,444
4,721
1,833
4,846
5,598
0
34,480
L
8,843
3,155
0
2,284
15,725
7,192
0
5,251
10,474
0
34,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,383
Gold Earned
31,011
110
Minions Killed
134
6
Camps Cleared
7
739,976
Distance Traveled
813,252
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,960
640
26
2
1
254,183
2
W
Susano
10,508
751
52
4
5
296,317
5
L
Da Ji
8,179
584
52
4
0
255,701
1
W
Olorun
10,732
767
46
3
2
257,703
2
W
Neith
9,771
698
36
3
0
259,232
5
L
Ullr
8,244
589
32
2
5
230,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role