Player Matchup

Sylvanus
Sylvanus
PotatoBeater610
Sylvanus
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 127L
1,410 Elo+
Party 2
Hades
Hades
XdashotaboyX
Hades
Level 84
God Stats
8W - 1L
1,982 SR
Queue Stats
188W - 202L
1,379 Elo+
Party 2
Hercules
Hercules
o Indica
Hercules
Level 129
God Stats
12W - 7L
1,500 SR
Queue Stats
497W - 368L
1,513 Elo+
Party 2
Team Averages
Level 75
1,661 SR
1,434 Elo+

VS

Team Averages
Level 42
1,220 SR
1,129 Elo+
Bakasura
Bakasura
Alienkilla12
Bakasura
Level 87
God Stats
6W - 16L
1,277 SR
Queue Stats
20W - 34L
1,279 Elo+
Party 1
Merlin
Merlin
SuperNormie
Merlin
Level 21
God Stats
0W - 3L
1,197 SR
Queue Stats
1W - 15L
970 Elo+
Party 1
Fafnir
Fafnir
Unrealthunder45
Fafnir
Level 18
God Stats
2W - 10L
1,186 SR
Queue Stats
2W - 16L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
5 / 0 / 6
10,716
765
25,681
17,148
11,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 6
9,923
709
13,013
13,640
6,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
o Indica
Hercules
14
2 / 1 / 4
9,464
676
7,177
13,773
10,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alienkilla12
Bakasura
12
2 / 5 / 0
8,551
611
7,276
18,976
11,026
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
12
0 / 4 / 2
7,918
566
10,919
13,319
5,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 2 / 1
7,797
557
4,366
20,531
16,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alienkilla12
Bakasura
2
5
0
0.4
W
Sylvanus
5
0
6
8
L
Merlin
0
4
2
0.25
L
0
2
1
0.25
W
4
1
6
7
W
Hercules
o Indica
Hercules
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,871
Damage
22,561
44,561
Taken
52,826
28,440
Mitigated
32,902
22,638
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alienkilla12
Bakasura
7,276
5,156
0
1,562
18,976
11,026
0
11,288
7,688
0
17,202
W
Sylvanus
25,681
10,516
3,609
8,283
17,148
11,300
1,617
7,282
9,426
55,847
12,093
L
Merlin
10,919
859
72
1,562
13,319
5,248
0
9,045
4,274
32,707
0
L
4,366
1,968
0
1,241
20,531
16,628
0
15,262
5,269
10,878
0
W
13,013
1,253
3,379
5,717
13,640
6,942
388
2,978
10,122
42,975
0
W
Hercules
o Indica
Hercules
7,177
1,875
0
1,650
13,773
10,198
664
5,508
7,210
0
26,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
24,266
173
Minions Killed
108
12
Camps Cleared
2
736,425
Distance Traveled
744,591
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,551
611
52
4
2
289,142
0
W
Sylvanus
10,716
765
73
5
4
243,489
6
L
Merlin
7,918
566
43
3
0
198,062
0
L
Fafnir
7,797
557
13
1
0
257,387
0
W
Hades
9,923
709
56
4
2
246,757
6
W
Hercules
9,464
676
44
3
6
246,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role