Player Matchup

Tyr
Tyr
SmoothDuder
Tyr
Level 126
God Stats
1W - 1L
1,329 SR
Queue Stats
96W - 68L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
Suttl3
Sun Wukong
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 28L
1,520 Elo+
Party 2
Agni
Agni
Xaephyr
Agni
Level 122
God Stats
3W - 1L
1,715 SR
Queue Stats
94W - 72L
1,538 Elo+
Party 2
Hades
Hades
acampos33
Hades
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 12L
1,571 Elo+
Party 2
Guan Yu
Guan Yu
cl0aked da99ers
Guan Yu
Level 149
God Stats
7W - 3L
1,721 SR
Queue Stats
212W - 200L
1,537 Elo+
Solo
Team Averages
Level 108
1,553 SR
1,548 Elo+

VS

Team Averages
Level 110
1,512 SR
1,532 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Flarx83
Skadi
Level 37
God Stats
2W - 3L
1,404 SR
Queue Stats
109W - 91L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
bossfrisone
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 59L
1,596 Elo+
Party 1
Terra
Terra
realDeepSleeper
Terra
Level 122
God Stats
0W - 2L
1,657 SR
Queue Stats
30W - 36L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 19
10,733
767
13,216
19,372
26,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Suttl3
Sun Wukong
17
6 / 3 / 18
10,629
759
13,613
17,762
21,541
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
Xaephyr
Agni
20
7 / 1 / 21
11,821
844
31,053
13,718
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
acampos33
Hades
15
3 / 3 / 17
9,668
691
11,021
14,360
11,116
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 3 / 20
10,766
769
8,040
25,331
30,591
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 5 / 5
10,286
735
20,047
18,267
6,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
13
0 / 4 / 2
7,635
545
7,535
12,790
12,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Flarx83
Skadi
17
3 / 5 / 3
9,154
654
18,409
13,258
5,972
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
bossfrisone
Danzaburou
15
3 / 9 / 6
9,452
675
12,290
17,141
7,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 5 / 6
9,760
697
7,842
19,015
20,852
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
34
28
Kills
12
12
Deaths
28
95
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
5
5
1.3
L
Sobek
 
Sobek
0
4
2
0.25
L
Skadi
Flarx83
Skadi
3
5
3
0.9
W
7
2
19
8.25
W
Sun Wukong
Suttl3
Sun Wukong
6
3
18
5
W
Agni
Xaephyr
Agni
7
1
21
17.5
W
Hades
acampos33
Hades
3
3
17
3.83
L
Danzaburou
bossfrisone
Danzaburou
3
9
6
0.67
W
5
3
20
5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,943
Damage
66,123
90,543
Taken
80,471
97,020
Mitigated
53,803
42,107
Healing
22,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
20,047
7,830
2,448
5,337
18,267
6,868
0
10,360
7,808
0
47,494
L
Sobek
 
Sobek
7,535
238
1,150
3,890
12,790
12,751
0
6,409
6,122
13,259
0
L
Skadi
Flarx83
Skadi
18,409
4,858
243
1,090
13,258
5,972
0
8,127
5,012
0
35,538
W
13,216
1,970
1,950
4,122
19,372
26,103
931
3,367
16,005
0
22,529
W
Sun Wukong
Suttl3
Sun Wukong
13,613
2,763
2,740
2,318
17,762
21,541
1,899
3,198
14,564
0
23,915
W
Agni
Xaephyr
Agni
31,053
3,584
2,169
1,978
13,718
7,669
2,641
2,216
11,502
74,353
0
W
Hades
acampos33
Hades
11,021
416
1,644
2,437
14,360
11,116
1,693
1,865
12,495
16,629
0
L
Danzaburou
bossfrisone
Danzaburou
12,290
6,767
551
1,833
17,141
7,360
183
8,552
8,397
0
20,370
W
8,040
393
13,171
9,578
25,331
30,591
517
4,731
20,600
0
14,485
L
7,842
448
2,789
2,742
19,015
20,852
0
8,626
10,012
13,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,617
Gold Earned
46,287
158
Minions Killed
135
0
Camps Cleared
0
1,370,748
Distance Traveled
1,037,970
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,286
735
46
3
0
243,713
3
L
Sobek
7,635
545
14
1
0
183,803
4
L
Skadi
9,154
654
40
3
0
207,061
1
W
Tyr
10,733
767
12
1
0
304,178
2
W
Sun Wukong
10,629
759
31
2
0
270,145
0
W
Agni
11,821
844
85
6
0
253,001
3
W
Hades
9,668
691
13
1
0
261,297
4
L
Danzaburou
9,452
675
26
2
0
174,710
0
W
Guan Yu
10,766
769
17
1
0
282,127
0
L
Terra
9,760
697
9
1
0
228,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role