Player Matchup

Shiva
Shiva
AlarminglyThicc
Shiva
Level 108
God Stats
2W - 0L
1,698 SR
Queue Stats
19W - 26L
1,334 Elo+
Party 1
Anubis
Anubis
MunkeeBoii8
Anubis
Level 43
God Stats
5W - 1L
1,635 SR
Queue Stats
98W - 112L
1,281 Elo+
Party 1
Pele
Pele
vacanthornet95
Pele
Level 19
God Stats
3W - 2L
1,520 SR
Queue Stats
95W - 81L
1,343 Elo+
Party 1
Team Averages
Level 57
1,618 SR
1,319 Elo+

VS

Team Averages
Level 38
1,420 SR
1,281 Elo+
Arachne
Arachne
Desalation__
Arachne
Level 58
God Stats
18W - 13L
1,514 SR
Queue Stats
161W - 199L
1,330 Elo+
Party 2
Ares
Ares
Ikillacracka
Ares
Level 53
God Stats
8W - 12L
1,405 SR
Queue Stats
108W - 135L
1,345 Elo+
Party 2
Kukulkan
Kukulkan
N3_GR0-_-ninja56
Kukulkan
Level 3
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 14
12,124
808
12,327
16,121
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
2 / 3 / 13
10,570
705
11,882
12,573
7,674
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
16 / 1 / 5
13,311
887
23,069
15,425
7,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Desalation__
Arachne
14
4 / 7 / 3
10,657
710
10,891
20,652
12,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 7 / 4
9,831
655
8,841
22,433
25,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 8 / 3
9,466
631
9,561
12,381
6,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
22
Kills
7
7
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
Arachne
Desalation__
Arachne
4
7
3
0.79
L
1
7
4
0.43
W
Anubis
2
3
13
2.83
L
2
8
3
0.44
W
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,278
Damage
29,293
44,119
Taken
55,466
34,939
Mitigated
43,585
16,481
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,327
1,615
993
3,406
16,121
19,379
353
5,454
10,667
0
36,597
L
Arachne
Desalation__
Arachne
10,891
5,711
0
4,613
20,652
12,268
0
4,574
16,078
0
30,601
L
8,841
414
0
897
22,433
25,293
0
5,717
16,716
22,358
0
W
Anubis
11,882
1,110
327
4,643
12,573
7,674
392
6,215
6,358
37,749
0
L
9,561
493
0
0
12,381
6,024
0
1,993
10,388
28,464
0
W
23,069
4,250
0
7,112
15,425
7,886
800
6,924
8,365
0
56,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
29,954
198
Minions Killed
104
8
Camps Cleared
3
861,540
Distance Traveled
714,050
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,124
808
56
4
1
303,935
1
L
Arachne
10,657
710
38
3
3
273,181
1
L
Ares
9,831
655
22
1
0
227,942
0
W
Anubis
10,570
705
57
4
2
248,807
2
L
Kukulkan
9,466
631
44
3
0
212,927
0
W
Pele
13,311
887
85
6
5
308,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role