Player Matchup

Danzaburou
Danzaburou
DeniSam12
Danzaburou
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 22L
1,146 Elo+
Solo
Gilgamesh
Gilgamesh
Dr InDeep
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,051 Elo+
Party 2
Anubis
Anubis
Dr Lovehart
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,051 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,083 Elo+

VS

Team Averages
Level 30
1,335 SR
1,323 Elo+
Chronos
Chronos
fluffy_cat
Chronos
Level 39
God Stats
17W - 13L
1,583 SR
Queue Stats
53W - 60L
1,348 Elo+
Party 1
Poseidon
Poseidon
lucasac7
Poseidon
Level 25
God Stats
2W - 2L
1,436 SR
Queue Stats
19W - 23L
1,289 Elo+
Party 1
Thanatos
Thanatos
thatoneboi_a
Thanatos
Level 27
God Stats
1W - 5L
986 SR
Queue Stats
23W - 24L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeniSam12
Danzaburou
17
3 / 5 / 9
13,140
730
13,881
15,416
6,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Dr InDeep
Gilgamesh
17
9 / 3 / 5
13,559
753
22,600
24,282
24,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
17
4 / 9 / 9
12,816
712
16,159
19,578
9,803
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
fluffy_cat
Chronos
18
4 / 5 / 8
13,219
734
15,637
25,274
19,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
lucasac7
Poseidon
16
2 / 7 / 8
12,055
670
16,105
16,948
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
thatoneboi_a
Thanatos
19
11 / 4 / 5
14,649
814
18,495
24,198
10,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
16
Kills
17
17
Deaths
16
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeniSam12
Danzaburou
3
5
9
1.5
L
Gilgamesh
Dr InDeep
Gilgamesh
9
3
5
3.83
L
Anubis
4
9
9
0.94
W
Chronos
fluffy_cat
Chronos
4
5
8
1.6
W
Poseidon
lucasac7
Poseidon
2
7
8
0.86
W
Thanatos
thatoneboi_a
Thanatos
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,640
Damage
50,237
59,276
Taken
66,420
40,777
Mitigated
34,165
13,316
Healing
30,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeniSam12
Danzaburou
13,881
6,408
0
4,340
15,416
6,941
87
6,920
8,496
0
52,686
L
Gilgamesh
Dr InDeep
Gilgamesh
22,600
8,712
820
2,073
24,282
24,033
1,010
13,958
10,324
0
38,165
L
Anubis
16,159
805
0
6,083
19,578
9,803
903
9,479
10,099
46,992
0
W
Chronos
fluffy_cat
Chronos
15,637
5,004
0
7,288
25,274
19,350
2,256
6,342
18,932
69,068
5,706
W
Poseidon
lucasac7
Poseidon
16,105
2,710
105
4,077
16,948
4,636
438
3,599
13,349
44,167
0
W
Thanatos
thatoneboi_a
Thanatos
18,495
7,937
0
19,499
24,198
10,179
748
7,137
17,061
0
44,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
39,923
176
Minions Killed
235
5
Camps Cleared
13
887,027
Distance Traveled
921,390
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,140
730
85
5
3
306,457
3
L
Gilgamesh
13,559
753
33
2
0
318,110
0
L
Anubis
12,816
712
58
3
2
262,460
4
W
Chronos
13,219
734
123
7
3
281,007
3
W
Poseidon
12,055
670
67
4
5
306,116
2
W
Thanatos
14,649
814
45
3
5
334,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role