Player Matchup

Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
DrZenith
Baron Samedi
Level 78
God Stats
7W - 1L
1,841 SR
Queue Stats
22W - 14L
1,600 Elo+
Party 2
Tyr
Tyr
Fuchisa
Tyr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 5L
1,803 Elo+
Party 3
Fenrir
Fenrir
SkorchedEarth
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 42L
1,709 Elo+
Party 3
Apollo
Apollo
VennQuick
Apollo
Level 86
God Stats
1W - 1L
1,302 SR
Queue Stats
15W - 15L
1,542 Elo+
Party 2
Team Averages
Level 87
1,529 SR
1,631 Elo+

VS

Team Averages
Level 84
1,681 SR
1,560 Elo+
Erlang Shen
Erlang Shen
BeHeMotH_-Mori66
Erlang Shen
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 85L
1,462 Elo+
Solo
Mulan
Mulan
FulminareXII
Mulan
Level 125
God Stats
7W - 7L
1,556 SR
Queue Stats
434W - 407L
1,569 Elo+
Party 1
Tiamat
Tiamat
Shewzie
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 200L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
emuelite345
Cthulhu
Level 89
God Stats
0W - 1L
1,786 SR
Queue Stats
76W - 70L
1,584 Elo+
Party 1
Cupid
Cupid
xCrisppy
Cupid
Level 85
God Stats
12W - 2L
2,063 SR
Queue Stats
519W - 477L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 0
3,624
604
826
4,821
2,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
DrZenith
Baron Samedi
7
0 / 0 / 0
4,001
667
1,959
2,531
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
8
6 / 0 / 0
5,155
859
5,680
7,701
5,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 1 / 0
3,521
587
1,841
4,968
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
VennQuick
Apollo
6
0 / 0 / 0
3,850
642
2,154
2,703
684
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeHeMotH_-Mori66
Erlang Shen
4
0 / 4 / 0
3,134
522
1,380
5,468
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 2 / 0
3,454
576
1,902
5,289
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Shewzie
Tiamat
7
0 / 0 / 0
3,765
628
1,359
2,819
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
emuelite345
Cthulhu
5
0 / 0 / 0
3,799
633
1,734
4,023
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
xCrisppy
Cupid
6
0 / 0 / 0
3,745
624
2,340
2,263
569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
L
Erlang Shen
BeHeMotH_-Mori66
Erlang Shen
0
4
0
0
W
Baron Samedi
DrZenith
Baron Samedi
0
0
0
0
W
Tyr
6
0
0
6
L
0
2
0
0
L
Tiamat
Shewzie
Tiamat
0
0
0
0
W
0
1
0
0
W
Apollo
VennQuick
Apollo
0
0
0
0
L
Cthulhu
emuelite345
Cthulhu
0
0
0
0
L
Cupid
xCrisppy
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,460
Damage
8,715
22,724
Taken
19,862
11,173
Mitigated
7,498
9,066
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
826
375
0
1,518
4,821
2,315
0
1,167
3,654
10,404
0
L
Erlang Shen
BeHeMotH_-Mori66
Erlang Shen
1,380
602
0
1,307
5,468
1,795
0
0
5,468
0
7,917
W
Baron Samedi
DrZenith
Baron Samedi
1,959
345
0
1,029
2,531
989
0
1,210
1,321
23,052
0
W
Tyr
5,680
1,225
0
4,297
7,701
5,661
0
68
7,633
0
25,420
L
1,902
432
0
1,822
5,289
1,974
0
516
4,773
0
14,148
L
Tiamat
Shewzie
Tiamat
1,359
104
0
1,146
2,819
1,238
0
1,533
1,286
17,731
0
W
1,841
982
0
1,004
4,968
1,524
0
365
4,603
0
19,972
W
Apollo
VennQuick
Apollo
2,154
1,683
0
1,218
2,703
684
0
283
2,420
0
23,972
L
Cthulhu
emuelite345
Cthulhu
1,734
33
65
1,805
4,023
1,922
0
597
3,426
13,417
0
L
Cupid
xCrisppy
Cupid
2,340
1,619
175
1,479
2,263
569
0
139
2,124
0
21,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,151
Gold Earned
17,897
201
Minions Killed
148
0
Camps Cleared
0
647,664
Distance Traveled
591,875
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,624
604
20
3
0
136,022
2
L
Erlang Shen
3,134
522
7
1
0
98,169
0
W
Baron Samedi
4,001
667
48
8
0
120,425
3
W
Tyr
5,155
859
38
6
0
132,528
1
L
Mulan
3,454
576
35
6
0
133,752
1
L
Tiamat
3,765
628
33
6
0
120,786
2
W
Fenrir
3,521
587
45
8
0
141,435
1
W
Apollo
3,850
642
50
8
0
117,254
0
L
Cthulhu
3,799
633
19
3
0
127,536
0
L
Cupid
3,745
624
54
9
0
111,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role