Player Matchup

Morgan Le Fay
Morgan Le Fay
BokuNoRico
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,443 Elo+
Party 1
Chernobog
Chernobog
Jaegeroo
Chernobog
Level 95
God Stats
6W - 2L
1,500 SR
Queue Stats
229W - 212L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
Likeurdad
Cernunnos
Level 125
God Stats
0W - 1L
1,703 SR
Queue Stats
53W - 73L
1,364 Elo+
Party 3
Rama
Rama
SnaggyAvenger18
Rama
Level 64
God Stats
1W - 3L
1,197 SR
Queue Stats
63W - 81L
1,367 Elo+
Party 3
Nox
Nox
xxxholidayxxx
Nox
Level 160
God Stats
9W - 12L
1,581 SR
Queue Stats
591W - 525L
1,479 Elo+
Party 1
Team Averages
Level 92
1,496 SR
1,417 Elo+

VS

Team Averages
Level 143
1,648 SR
1,483 Elo+
Ganesha
Ganesha
Ainamaf
Ganesha
Level 125
God Stats
3W - 1L
1,896 SR
Queue Stats
113W - 131L
1,466 Elo+
Solo
Danzaburou
Danzaburou
TheGreatBidoofs
Danzaburou
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,483 Elo+
Party 2
Sol
Sol
sokiboi78
Sol
Level 160
God Stats
11W - 5L
1,463 SR
Queue Stats
497W - 582L
1,400 Elo+
Party 2
Bacchus
Bacchus
sweek420
Bacchus
Level 160
God Stats
1W - 2L
1,783 SR
Queue Stats
72W - 61L
1,581 Elo+
Party 2
Ah Puch
Ah Puch
xPot4CheaPx
Ah Puch
Level 128
God Stats
24W - 12L
1,599 SR
Queue Stats
577W - 595L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BokuNoRico
Morgan Le Fay
16
4 / 7 / 4
8,900
742
4,311
14,687
7,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Jaegeroo
Chernobog
16
8 / 5 / 6
9,656
805
13,987
13,641
7,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
Likeurdad
Cernunnos
17
3 / 6 / 9
9,548
796
11,462
15,654
7,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 4
9,013
751
7,363
14,673
6,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 7
8,007
667
7,901
8,887
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ainamaf
Ganesha
17
1 / 3 / 19
10,275
856
6,861
19,713
25,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
TheGreatBidoofs
Danzaburou
17
12 / 5 / 6
11,696
975
15,075
15,880
10,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 3 / 12
9,360
780
8,726
11,851
6,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
sweek420
Bacchus
17
7 / 4 / 14
10,564
880
14,425
17,944
26,180
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
xPot4CheaPx
Ah Puch
18
6 / 5 / 12
10,724
894
18,692
14,539
7,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
19
Kills
27
28
Deaths
20
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ainamaf
Ganesha
1
3
19
3.5
L
Morgan Le Fay
BokuNoRico
Morgan Le Fay
4
7
4
0.86
L
Chernobog
Jaegeroo
Chernobog
8
5
6
2.2
L
Cernunnos
Likeurdad
Cernunnos
3
6
9
1.25
L
3
6
4
0.83
W
Danzaburou
TheGreatBidoofs
Danzaburou
12
5
6
3
W
1
3
12
2.33
W
Bacchus
sweek420
Bacchus
7
4
14
3.5
W
Ah Puch
xPot4CheaPx
Ah Puch
6
5
12
2.4
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,024
Damage
63,779
67,542
Taken
79,927
33,405
Mitigated
76,954
17,969
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ainamaf
Ganesha
6,861
325
1,185
3,622
19,713
25,889
73
2,847
16,866
9,777
0
L
Morgan Le Fay
BokuNoRico
Morgan Le Fay
4,311
941
0
418
14,687
7,655
0
10,554
4,062
11,134
0
L
Chernobog
Jaegeroo
Chernobog
13,987
6,011
1,668
1,844
13,641
7,197
108
9,756
3,573
0
26,052
L
Cernunnos
Likeurdad
Cernunnos
11,462
3,243
1,750
3,231
15,654
7,284
0
9,887
5,587
0
27,418
L
7,363
5,841
461
2,826
14,673
6,935
42
11,782
2,648
0
13,409
W
Danzaburou
TheGreatBidoofs
Danzaburou
15,075
6,607
3,092
3,841
15,880
10,551
2,523
2,137
13,600
0
29,449
W
8,726
1,011
802
3,336
11,851
6,542
3,445
1,828
10,023
24,491
0
W
Bacchus
sweek420
Bacchus
14,425
659
1,532
2,628
17,944
26,180
249
3,256
14,532
23,154
0
W
Ah Puch
xPot4CheaPx
Ah Puch
18,692
297
1,216
1,590
14,539
7,792
1,383
2,144
12,395
37,585
0
L
7,901
371
3,731
2,040
8,887
4,334
0
5,720
2,968
12,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,124
Gold Earned
52,619
130
Minions Killed
119
0
Camps Cleared
0
994,935
Distance Traveled
1,187,622
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,275
856
0
0
0
253,670
0
L
Morgan Le Fay
8,900
742
18
2
0
142,216
0
L
Chernobog
9,656
805
32
3
0
217,064
0
L
Cernunnos
9,548
796
34
3
0
203,795
1
L
Rama
9,013
751
34
3
0
192,117
0
W
Danzaburou
11,696
975
44
4
0
215,897
2
W
Sol
9,360
780
32
3
0
234,730
2
W
Bacchus
10,564
880
12
1
0
259,318
0
W
Ah Puch
10,724
894
31
3
0
224,007
1
L
Nox
8,007
667
12
1
0
239,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role