Player Matchup

Hun Batz
Hun Batz
GlacierAce
Hun Batz
Level 145
God Stats
9W - 5L
1,558 SR
Queue Stats
728W - 725L
1,459 Elo+
Party 2
Thoth
Thoth
TemmikMada
Thoth
Level 120
God Stats
2W - 3L
1,168 SR
Queue Stats
323W - 332L
1,405 Elo+
Party 2
Izanami
Izanami
WG RED WOLVES
Izanami
Level 98
God Stats
4W - 3L
1,474 SR
Queue Stats
355W - 425L
1,360 Elo+
Solo
Cthulhu
Cthulhu
averymkiller15
Cthulhu
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 199L
1,490 Elo+
Party 2
Athena
Athena
eliseuwu
Athena
Level 47
God Stats
3W - 5L
1,311 SR
Queue Stats
165W - 195L
1,336 Elo+
Party 2
Team Averages
Level 104
1,402 SR
1,410 Elo+

VS

Team Averages
Level 39
1,442 SR
1,309 Elo+
Thanatos
Thanatos
JamaicanMula
Thanatos
Level 28
God Stats
0W - 4L
1,049 SR
Queue Stats
27W - 58L
1,268 Elo+
Party 1
Nox
Nox
JimboHatake
Nox
Level 26
God Stats
3W - 3L
1,870 SR
Queue Stats
19W - 34L
1,286 Elo+
Party 1
Ravana
Ravana
armire
Ravana
Level 78
God Stats
18W - 24L
1,433 SR
Queue Stats
415W - 424L
1,379 Elo+
Solo
Olorun
Olorun
kahlil20
Olorun
Level 16
God Stats
5W - 3L
1,616 SR
Queue Stats
13W - 21L
1,317 Elo+
Party 1
Skadi
Skadi
mG x Wake
Skadi
Level 46
God Stats
0W - 2L
1,243 SR
Queue Stats
43W - 66L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GlacierAce
Hun Batz
18
10 / 1 / 9
11,341
597
13,885
13,819
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
18
9 / 1 / 6
11,699
616
11,159
8,659
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
14
4 / 3 / 2
9,108
479
15,495
12,395
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 3
10,551
555
8,977
10,627
9,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
eliseuwu
Athena
14
2 / 1 / 7
8,867
467
4,023
14,183
14,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JamaicanMula
Thanatos
11
0 / 14 / 0
7,174
378
4,285
21,087
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 4
9,408
495
4,627
13,677
10,812
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
armire
Ravana
15
0 / 3 / 0
8,817
464
5,510
11,806
12,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
kahlil20
Olorun
13
1 / 8 / 1
8,302
437
5,775
15,742
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
mG x Wake
Skadi
12
4 / 3 / 1
8,017
422
11,054
14,923
4,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
28
Kills
6
6
Deaths
29
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
GlacierAce
Hun Batz
10
1
9
14.5
L
Thanatos
JamaicanMula
Thanatos
0
14
0
0
L
1
1
4
3
W
Thoth
9
1
6
12
W
Izanami
4
3
2
1.67
L
Ravana
armire
Ravana
0
3
0
0
W
3
0
3
4.5
W
Athena
eliseuwu
Athena
2
1
7
5.5
L
Olorun
kahlil20
Olorun
1
8
1
0.19
L
Skadi
mG x Wake
Skadi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,539
Damage
31,251
59,683
Taken
77,235
40,765
Mitigated
40,184
13,250
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
GlacierAce
Hun Batz
13,885
5,874
0
5,968
13,819
6,534
534
1,339
12,480
0
102,179
L
Thanatos
JamaicanMula
Thanatos
4,285
1,728
0
7,819
21,087
7,047
0
5,630
15,381
0
44,821
L
4,627
747
0
3,303
13,677
10,812
64
2,026
11,651
28,491
0
W
Thoth
11,159
962
0
935
8,659
3,860
2,144
1,863
6,796
97,863
0
W
Izanami
15,495
10,168
0
2,329
12,395
6,426
1,873
2,604
9,791
0
69,816
L
Ravana
armire
Ravana
5,510
1,635
0
3,408
11,806
12,343
0
6,403
4,808
0
68,535
W
8,977
2,525
74
2,170
10,627
9,637
0
1,062
9,565
71,011
0
W
Athena
eliseuwu
Athena
4,023
1,060
0
1,774
14,183
14,308
147
3,534
10,649
22,823
0
L
Olorun
kahlil20
Olorun
5,775
2,919
16
3,454
15,742
5,430
1,530
6,365
9,331
47,874
0
L
Skadi
mG x Wake
Skadi
11,054
7,584
0
5,564
14,923
4,552
0
3,018
11,905
0
65,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,566
Gold Earned
41,718
614
Minions Killed
412
0
Camps Cleared
0
1,806,354
Distance Traveled
1,587,680
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,341
597
153
8
0
418,396
3
L
Thanatos
7,174
378
67
4
0
323,138
0
L
Nox
9,408
495
50
3
0
327,088
0
W
Thoth
11,699
616
171
9
0
340,080
2
W
Izanami
9,108
479
108
6
0
310,991
5
L
Ravana
8,817
464
119
6
0
301,859
3
W
Cthulhu
10,551
555
155
8
0
366,631
3
W
Athena
8,867
467
27
1
0
370,256
0
L
Olorun
8,302
437
75
4
0
306,825
0
L
Skadi
8,017
422
101
5
0
328,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role