Player Matchup

Nu Wa
Nu Wa
Cashpanda20
Nu Wa
Level 46
God Stats
18W - 9L
1,618 SR
Queue Stats
81W - 42L
1,686 Elo+
Solo
Thanatos
Thanatos
Ecuamerican89
Thanatos
Level 109
God Stats
3W - 1L
1,668 SR
Queue Stats
94W - 81L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
JoeWITHH
Zhong Kui
Level 132
God Stats
4W - 5L
1,723 SR
Queue Stats
54W - 70L
1,513 Elo+
Solo
Charybdis
Charybdis
StormGazer
Charybdis
Level 80
God Stats
23W - 31L
1,492 SR
Queue Stats
344W - 387L
1,519 Elo+
Solo
Xing Tian
Xing Tian
killa4sure
Xing Tian
Level 118
God Stats
5W - 7L
1,604 SR
Queue Stats
116W - 119L
1,518 Elo+
Party 1
Team Averages
Level 97
1,621 SR
1,551 Elo+

VS

Team Averages
Level 123
1,546 SR
1,446 Elo+
Neith
Neith
Farva13942
Neith
Level 147
God Stats
8W - 21L
1,357 SR
Queue Stats
180W - 187L
1,513 Elo+
Solo
Atlas
Atlas
GoD Smouk
Atlas
Level 154
God Stats
1W - 0L
1,609 SR
Queue Stats
132W - 149L
1,495 Elo+
Solo
Nox
Nox
LukenGooood
Nox
Level 144
God Stats
14W - 12L
1,616 SR
Queue Stats
127W - 153L
1,432 Elo+
Solo
Sol
Sol
Mavikartil
Sol
Level 125
God Stats
5W - 6L
1,542 SR
Queue Stats
44W - 66L
1,308 Elo+
Solo
Loki
Loki
PaleDeathHunter
Loki
Level 43
God Stats
33W - 38L
1,607 SR
Queue Stats
260W - 271L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
8,976
748
13,348
10,529
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Ecuamerican89
Thanatos
15
2 / 7 / 0
8,395
700
4,559
12,247
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
JoeWITHH
Zhong Kui
11
0 / 1 / 1
7,012
584
1,272
3,421
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
StormGazer
Charybdis
16
6 / 4 / 1
9,334
778
14,892
12,755
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
killa4sure
Xing Tian
14
0 / 1 / 3
8,220
685
2,605
10,220
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 3 / 8
8,811
734
7,542
7,375
3,210
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
GoD Smouk
Atlas
15
5 / 2 / 4
8,876
740
6,549
12,430
6,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 4
9,432
786
7,392
9,666
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 5
9,131
761
12,389
13,192
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 4 / 4
9,520
793
6,550
11,776
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
17
17
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Thanatos
Ecuamerican89
Thanatos
2
7
0
0.29
W
Neith
0
3
8
1.33
W
Atlas
GoD Smouk
Atlas
5
2
4
3.5
L
Zhong Kui
JoeWITHH
Zhong Kui
0
1
1
0.5
W
5
1
4
7
W
1
1
5
3.5
W
6
4
4
2
L
Charybdis
StormGazer
Charybdis
6
4
1
1.63
L
Xing Tian
killa4sure
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,676
Damage
40,422
49,172
Taken
54,439
29,082
Mitigated
24,690
9,394
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,348
3,860
0
629
10,529
4,922
27
7,197
3,144
40,699
0
L
Thanatos
Ecuamerican89
Thanatos
4,559
884
0
3,793
12,247
6,473
0
3,657
8,454
0
27,657
W
Neith
7,542
3,286
0
1,198
7,375
3,210
1,629
1,837
5,431
0
32,765
W
Atlas
GoD Smouk
Atlas
6,549
1,493
0
1,374
12,430
6,264
340
3,570
8,583
23,178
0
L
Zhong Kui
JoeWITHH
Zhong Kui
1,272
30
0
1,170
3,421
1,993
0
1,665
1,718
4,207
0
W
7,392
467
0
0
9,666
4,234
1,128
4,253
5,198
29,100
0
W
12,389
3,807
0
9,035
13,192
5,134
2,269
3,699
9,384
54,939
0
W
6,550
683
0
133
11,776
5,848
0
3,045
8,618
0
25,199
L
Charybdis
StormGazer
Charybdis
14,892
6,158
0
2,797
12,755
6,165
153
8,377
4,222
0
34,293
L
Xing Tian
killa4sure
Xing Tian
2,605
0
0
1,005
10,220
9,529
26
4,750
5,304
11,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,937
Gold Earned
45,770
194
Minions Killed
268
0
Camps Cleared
0
1,000,441
Distance Traveled
1,225,430
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,976
748
73
6
0
217,082
3
L
Thanatos
8,395
700
44
4
0
208,996
3
W
Neith
8,811
734
59
5
0
233,344
1
W
Atlas
8,876
740
27
2
0
236,175
1
L
Zhong Kui
7,012
584
9
1
0
126,791
0
W
Nox
9,432
786
60
5
0
271,548
2
W
Sol
9,131
761
80
7
0
221,740
3
W
Loki
9,520
793
42
4
0
262,623
4
L
Charybdis
9,334
778
51
4
0
225,260
4
L
Xing Tian
8,220
685
17
1
0
222,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role