Player Matchup

Chaac
Chaac
BeerdadFisherman
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,295 Elo+
Party 2
Sylvanus
Sylvanus
Lolipolice4219
Sylvanus
Level 62
God Stats
4W - 8L
1,500 SR
Queue Stats
173W - 216L
1,406 Elo+
Party 2
Izanami
Izanami
Sergantmini
Izanami
Level 45
God Stats
6W - 6L
1,509 SR
Queue Stats
36W - 34L
1,380 Elo+
Party 3
Shiva
Shiva
Voorbij_Enemy
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 3
Nu Wa
Nu Wa
Waldozeus
Nu Wa
Level 81
God Stats
120W - 89L
1,583 SR
Queue Stats
132W - 103L
1,486 Elo+
Solo
Team Averages
Level 40
1,519 SR
1,345 Elo+

VS

Team Averages
Level 94
1,539 SR
1,663 Elo+
Arachne
Arachne
 
Arachne
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CitedHorizon11
Danzaburou
Level 107
God Stats
1W - 2L
1,309 SR
Queue Stats
149W - 134L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
MrSaltyKaiTTV
Sylvanus
Level 147
God Stats
31W - 15L
1,680 SR
Queue Stats
774W - 491L
1,686 Elo+
Party 1
Zhong Kui
Zhong Kui
NeoBright
Zhong Kui
Level 53
God Stats
4W - 1L
1,704 SR
Queue Stats
482W - 276L
1,746 Elo+
Party 1
Janus
Janus
Sαga
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 27L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,477
948
6,299
16,904
17,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
15
1 / 8 / 1
10,056
1,006
9,081
21,336
13,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Sergantmini
Izanami
15
0 / 6 / 3
9,533
953
7,869
16,364
7,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 3
9,359
936
3,875
13,311
8,679
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
Waldozeus
Nu Wa
15
1 / 4 / 2
10,025
1,003
8,943
11,978
6,584
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

125

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 1 / 11
11,224
1,122
11,981
7,617
6,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
CitedHorizon11
Danzaburou
17
9 / 1 / 12
12,000
1,200
17,943
12,001
6,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MrSaltyKaiTTV
Sylvanus
16
2 / 0 / 19
10,661
1,066
9,568
13,264
19,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
NeoBright
Zhong Kui
17
8 / 0 / 15
11,784
1,178
18,060
6,800
6,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Sαga
Janus
17
3 / 1 / 18
11,367
1,137
19,795
5,905
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
102
2
Kills
27
27
Deaths
3
12
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
11
10.5
L
0
4
3
0.38
W
Danzaburou
CitedHorizon11
Danzaburou
9
1
12
15
L
Sylvanus
1
8
1
0.19
W
Sylvanus
MrSaltyKaiTTV
Sylvanus
2
0
19
11.5
W
Zhong Kui
NeoBright
Zhong Kui
8
0
15
15.5
L
Izanami
Sergantmini
Izanami
0
6
3
0.25
W
Janus
Sαga
Janus
3
1
18
12
L
0
5
3
0.3
L
Nu Wa
Waldozeus
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,067
Damage
77,347
79,893
Taken
45,587
53,722
Mitigated
41,023
9,803
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,981
11,173
0
926
7,617
6,662
0
2,604
4,947
0
26,951
L
6,299
459
0
2,224
16,904
17,434
0
11,131
5,773
0
17,117
W
Danzaburou
CitedHorizon11
Danzaburou
17,943
8,450
0
2,169
12,001
6,412
0
4,710
5,537
0
45,640
L
Sylvanus
9,081
2,252
942
3,911
21,336
13,207
0
10,368
10,968
23,500
4,050
W
Sylvanus
MrSaltyKaiTTV
Sylvanus
9,568
3,892
4,205
3,320
13,264
19,169
0
5,461
7,456
15,840
3,487
W
Zhong Kui
NeoBright
Zhong Kui
18,060
2,853
0
3,419
6,800
6,522
0
2,468
4,205
35,438
0
L
Izanami
Sergantmini
Izanami
7,869
5,810
0
1,732
16,364
7,818
0
9,478
6,886
0
33,098
W
Janus
Sαga
Janus
19,795
425
0
0
5,905
2,258
0
1,969
2,504
43,134
0
L
3,875
329
102
494
13,311
8,679
0
8,046
5,265
0
10,864
L
Nu Wa
Waldozeus
Nu Wa
8,943
5,758
0
398
11,978
6,584
0
7,200
4,778
36,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,450
Gold Earned
57,036
213
Minions Killed
215
5
Camps Cleared
11
865,549
Distance Traveled
981,680
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,224
1,122
32
3
6
203,481
2
L
Chaac
9,477
948
27
3
0
214,304
0
W
Danzaburou
12,000
1,200
51
5
2
206,010
0
L
Sylvanus
10,056
1,006
42
4
1
167,443
1
W
Sylvanus
10,661
1,066
18
2
2
168,328
3
W
Zhong Kui
11,784
1,178
52
5
1
207,471
0
L
Izanami
9,533
953
58
6
1
154,018
0
W
Janus
11,367
1,137
62
6
0
196,390
0
L
Shiva
9,359
936
20
2
2
175,482
0
L
Nu Wa
10,025
1,003
66
7
1
154,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role