Player Matchup

Hades
Hades
 
Hades
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
AdeptGoose
Shiva
Level 88
God Stats
10W - 5L
1,743 SR
Queue Stats
27W - 34L
1,531 Elo+
Party 2
Medusa
Medusa
BbyJet
Medusa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
EliteStork
Cthulhu
Level 26
God Stats
1W - 0L
1,821 SR
Queue Stats
11W - 7L
1,708 Elo+
Party 2
Thor
Thor
TyeLyed
Thor
Level 28
God Stats
34W - 42L
1,617 SR
Queue Stats
105W - 113L
1,574 Elo+
Solo
Team Averages
Level 42
1,636 SR
1,562 Elo+

VS

Team Averages
Level 68
1,526 SR
1,474 Elo+
Lancelot
Lancelot
ADAB Tom
Lancelot
Level 106
God Stats
2W - 5L
1,515 SR
Queue Stats
11W - 25L
1,339 Elo+
Party 1
Achilles
Achilles
FaintCalf24532
Achilles
Level 39
God Stats
0W - 2L
1,606 SR
Queue Stats
10W - 17L
1,355 Elo+
Party 1
Hou Yi
Hou Yi
starboard012
Hou Yi
Level 101
God Stats
12W - 23L
1,465 SR
Queue Stats
675W - 653L
1,618 Elo+
Solo
Anubis
Anubis
tThunderman0
Anubis
Level 28
God Stats
0W - 1L
1,452 SR
Queue Stats
1W - 8L
1,556 Elo+
Party 1
Chaac
Chaac
zHyperVenom
Chaac
Level 68
God Stats
1W - 2L
1,593 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
11 / 3 / 23
15,125
840
30,429
21,514
19,621
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
20
14 / 1 / 19
15,302
850
34,202
27,263
45,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
BbyJet
Medusa
18
1 / 6 / 10
11,992
666
5,168
15,476
8,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
EliteStork
Cthulhu
20
6 / 4 / 13
14,488
805
20,462
25,256
41,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
TyeLyed
Thor
20
4 / 2 / 20
13,380
743
17,843
16,235
10,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ADAB Tom
Lancelot
20
2 / 8 / 6
13,101
728
12,407
27,676
18,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
18
2 / 7 / 5
11,608
645
10,746
30,840
34,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
19
2 / 5 / 8
12,202
678
26,489
16,262
8,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
18
2 / 11 / 6
11,567
643
9,525
20,648
11,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 5 / 6
13,735
763
21,618
29,321
30,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
47
36
Kills
16
16
Deaths
36
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
3
23
7.5
L
Lancelot
ADAB Tom
Lancelot
2
8
6
0.63
W
Shiva
14
1
19
23.5
W
Medusa
BbyJet
Medusa
1
6
10
1
W
Cthulhu
EliteStork
Cthulhu
6
4
13
3.13
L
Achilles
2
7
5
0.64
W
Thor
TyeLyed
Thor
4
2
20
7
L
Hou Yi
2
5
8
1.2
L
Anubis
2
11
6
0.45
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,104
Damage
80,785
105,744
Taken
124,747
125,647
Mitigated
103,714
22,168
Healing
25,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
30,429
2,084
1,729
10,154
21,514
19,621
4,498
1,792
19,382
72,269
0
L
Lancelot
ADAB Tom
Lancelot
12,407
2,222
0
4,085
27,676
18,556
26
8,852
18,824
0
57,000
W
Shiva
34,202
4,071
1,710
2,256
27,263
45,041
551
2,237
24,726
0
66,310
W
Medusa
BbyJet
Medusa
5,168
3,141
0
689
15,476
8,541
1,672
984
14,492
0
22,148
W
Cthulhu
EliteStork
Cthulhu
20,462
921
3,381
1,430
25,256
41,609
494
3,624
21,235
43,456
0
L
Achilles
10,746
2,936
0
4,952
30,840
34,529
0
15,698
15,142
0
29,974
W
Thor
TyeLyed
Thor
17,843
2,896
0
819
16,235
10,835
139
832
15,311
0
59,968
L
Hou Yi
26,489
11,080
0
4,805
16,262
8,305
723
5,448
10,814
0
61,634
L
Anubis
9,525
1,332
0
2,818
20,648
11,932
64
9,871
10,777
27,494
0
L
21,618
3,202
0
9,184
29,321
30,392
465
11,022
18,213
0
56,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,287
Gold Earned
62,213
292
Minions Killed
309
0
Camps Cleared
0
1,813,036
Distance Traveled
1,678,818
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,125
840
106
6
0
342,702
0
L
Lancelot
13,101
728
84
5
0
360,795
0
W
Shiva
15,302
850
52
3
0
431,525
1
W
Medusa
11,992
666
46
3
0
281,283
2
W
Cthulhu
14,488
805
39
2
0
362,136
1
L
Achilles
11,608
645
45
3
0
352,356
0
W
Thor
13,380
743
49
3
0
395,390
4
L
Hou Yi
12,202
678
77
4
0
335,485
1
L
Anubis
11,567
643
41
2
0
277,118
0
L
Chaac
13,735
763
62
3
0
353,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role