Player Matchup

Poseidon
Poseidon
Inzyy
Poseidon
Level 31
God Stats
7W - 7L
1,629 SR
Queue Stats
40W - 43L
1,488 Elo+
Party 1
Atlas
Atlas
Shifty7
Atlas
Level 32
God Stats
2W - 7L
1,344 SR
Queue Stats
45W - 47L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
XptcvboyX
Cernunnos
Level 146
God Stats
15W - 16L
1,570 SR
Queue Stats
833W - 905L
1,564 Elo+
Solo
Team Averages
Level 70
1,514 SR
1,513 Elo+

VS

Team Averages
Level 90
1,455 SR
1,452 Elo+
Mulan
Mulan
COURTBRIAN
Mulan
Level 48
God Stats
3W - 5L
1,432 SR
Queue Stats
118W - 141L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
HurriCAINE01
Ah Puch
Level 116
God Stats
4W - 6L
1,432 SR
Queue Stats
163W - 214L
1,454 Elo+
Party 2
Bacchus
Bacchus
tToz
Bacchus
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 56L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Inzyy
Poseidon
15
3 / 7 / 0
10,272
642
10,435
12,005
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Shifty7
Atlas
13
0 / 2 / 3
9,905
619
8,142
17,362
21,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
XptcvboyX
Cernunnos
13
0 / 7 / 3
8,942
559
11,404
13,520
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 3 / 7
11,032
690
10,236
13,066
12,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
HurriCAINE01
Ah Puch
18
8 / 0 / 8
12,165
760
19,323
14,115
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
tToz
Bacchus
16
3 / 0 / 11
12,082
755
8,386
14,895
21,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
16
16
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
3
7
2.83
W
Ah Puch
HurriCAINE01
Ah Puch
8
0
8
12
L
Poseidon
Inzyy
Poseidon
3
7
0
0.43
L
Atlas
Shifty7
Atlas
0
2
3
0.75
L
Cernunnos
XptcvboyX
Cernunnos
0
7
3
0.21
W
Bacchus
tToz
Bacchus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,981
Damage
37,945
42,887
Taken
42,076
33,957
Mitigated
40,395
1,960
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
10,236
1,163
0
3,290
13,066
12,240
280
6,195
6,871
0
33,719
W
Ah Puch
HurriCAINE01
Ah Puch
19,323
1,132
210
9,354
14,115
6,966
1,276
8,603
5,512
70,156
0
L
Poseidon
Inzyy
Poseidon
10,435
1,645
0
216
12,005
5,767
0
7,097
4,732
47,668
0
L
Atlas
Shifty7
Atlas
8,142
2,994
0
1,211
17,362
21,006
0
11,233
5,785
17,618
0
L
Cernunnos
XptcvboyX
Cernunnos
11,404
5,622
0
533
13,520
7,184
0
9,743
3,622
0
37,815
W
Bacchus
tToz
Bacchus
8,386
807
0
5,467
14,895
21,189
721
4,358
10,537
22,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
35,279
195
Minions Killed
192
7
Camps Cleared
8
833,504
Distance Traveled
925,884
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,032
690
56
4
3
305,947
4
W
Ah Puch
12,165
760
114
7
5
309,117
2
L
Poseidon
10,272
642
109
7
2
261,059
3
L
Atlas
9,905
619
19
1
0
331,249
0
L
Cernunnos
8,942
559
67
4
5
241,196
3
W
Bacchus
12,082
755
22
1
0
310,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role