Player Matchup

Thor
Thor
Platinum III
D0NT B PC
Thor
Platinum III
Level 160
God Stats
116W - 138L
1,562 SR
Queue Stats
216W - 235L
1,875 MMR
Party 1
Athena
Athena
Platinum III
LiaraLovegood
Athena
Platinum III
Level 160
God Stats
9W - 16L
1,433 SR
Queue Stats
68W - 79L
1,865 MMR
Party 1
Freya
Freya
Platinum IV
SmurfGodGM
Freya
Platinum IV
Level 66
God Stats
5W - 2L
1,820 SR
Queue Stats
38W - 29L
1,803 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,605 SR
1,848 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,435 SR
1,631 MMR
Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
Matthus-_-
Jormungandr
Gold IV
Level 81
God Stats
75W - 78L
1,554 SR
Queue Stats
256W - 294L
1,510 MMR
Solo
Skadi
Skadi
Platinum II
PackhamX
Skadi
Platinum II
Level 134
God Stats
1W - 6L
1,251 SR
Queue Stats
64W - 71L
1,883 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 0 / 14
12,868
677
20,251
20,951
15,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 2 / 18
13,183
694
12,218
28,832
31,411
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Freya
20
17 / 1 / 3
14,764
777
39,790
24,090
14,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ah Muzen CabShivaAtlasMulanBastet

VS

Bans
GilgameshChaacBaron SamediGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 5 / 1
11,066
582
20,196
29,288
18,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
Matthus-_-
Jormungandr
14
0 / 5 / 2
10,012
527
17,459
25,616
23,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
PackhamX
Skadi
15
1 / 12 / 2
10,892
573
11,750
24,783
12,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
22
Kills
3
3
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
1
0.5
W
Thor
5
0
14
12
W
0
2
18
4.5
L
Jormungandr
Matthus-_-
Jormungandr
0
5
2
0.2
L
Skadi
PackhamX
Skadi
1
12
2
0.17
W
Freya
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,259
Damage
49,405
73,873
Taken
79,687
61,792
Mitigated
54,337
23,293
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
20,196
927
0
11,645
29,288
18,325
141
17,693
11,077
54,007
0
W
Thor
20,251
3,672
0
3,479
20,951
15,997
265
10,831
9,738
0
41,480
W
12,218
3,097
0
3,745
28,832
31,411
486
14,143
14,075
36,532
0
L
Jormungandr
Matthus-_-
Jormungandr
17,459
3,638
0
3,540
25,616
23,886
0
16,902
8,380
34,224
0
L
Skadi
PackhamX
Skadi
11,750
4,750
0
430
24,783
12,126
115
14,439
9,861
0
40,616
W
Freya
39,790
13,202
0
16,069
24,090
14,384
1,795
11,586
12,198
87,553
6,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
31,970
176
Minions Killed
182
8
Camps Cleared
8
1,078,699
Distance Traveled
895,088
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,066
582
77
4
4
327,512
0
W
Thor
12,868
677
43
2
4
359,062
3
W
Athena
13,183
694
27
1
0
366,745
4
L
Jormungandr
10,012
527
45
2
2
315,670
2
L
Skadi
10,892
573
60
3
2
251,906
1
W
Freya
14,764
777
106
6
4
352,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role