Player Matchup

Heimdallr
Heimdallr
DHys9
Heimdallr
Level 127
God Stats
0W - 2L
1,783 SR
Queue Stats
67W - 58L
1,585 Elo+
Party 2
Shiva
Shiva
SaltyPenguin24
Shiva
Level 47
God Stats
1W - 1L
1,616 SR
Queue Stats
57W - 65L
1,468 Elo+
Party 2
Tyr
Tyr
Usernamejsy2
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,473 Elo+
Party 4
He Bo
He Bo
montiewontie
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 4
Fenrir
Fenrir
ydiii
Fenrir
Level 116
God Stats
1W - 1L
1,704 SR
Queue Stats
11W - 10L
1,539 Elo+
Party 4
Team Averages
Level 70
1,621 SR
1,570 Elo+

VS

Team Averages
Level 77
1,455 SR
1,565 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Sniper45_god
Zeus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 186L
1,417 Elo+
Solo
Cupid
Cupid
Squirrel
Cupid
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 49L
1,652 Elo+
Party 3
Nike
Nike
SquirrelSucks
Nike
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,761 Elo+
Party 3
Janus
Janus
iiTwizUpS
Janus
Level 160
God Stats
1W - 0L
1,273 SR
Queue Stats
53W - 57L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DHys9
Heimdallr
19
6 / 7 / 7
10,634
760
15,668
17,004
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 4 / 7
8,998
643
9,168
16,636
17,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 9 / 7
10,082
720
9,483
20,621
19,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 11 / 6
8,911
637
6,807
14,699
5,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
ydiii
Fenrir
17
6 / 8 / 5
10,797
771
19,087
24,319
20,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
13 / 2 / 18
12,222
873
22,198
15,663
8,895
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
2 / 5 / 23
10,423
745
13,435
14,550
6,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Squirrel
Cupid
17
3 / 3 / 25
10,705
765
16,049
19,431
10,166
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
17 / 4 / 19
12,852
918
21,722
22,154
35,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
iiTwizUpS
Janus
18
4 / 2 / 14
10,871
777
9,728
8,356
8,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
138
16
Kills
39
39
Deaths
16
32
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
13
2
18
11
L
Heimdallr
DHys9
Heimdallr
6
7
7
1.36
L
1
4
7
1.13
W
2
5
23
2.7
W
Cupid
Squirrel
Cupid
3
3
25
5.17
W
17
4
19
6.63
L
2
9
7
0.61
W
Janus
iiTwizUpS
Janus
4
2
14
5.5
L
1
11
6
0.36
L
Fenrir
ydiii
Fenrir
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,213
Damage
83,132
93,279
Taken
80,154
72,838
Mitigated
69,589
20,911
Healing
26,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
22,198
3,067
2,510
5,271
15,663
8,895
2,548
1,651
14,012
38,719
0
L
Heimdallr
DHys9
Heimdallr
15,668
6,994
47
2,307
17,004
9,394
0
8,818
7,980
0
32,281
L
9,168
347
943
2,929
16,636
17,172
0
7,043
9,315
0
23,971
W
13,435
2,324
1,389
2,452
14,550
6,393
1,344
0
14,550
28,986
0
W
Cupid
Squirrel
Cupid
16,049
6,710
4,834
6,181
19,431
10,166
1,801
1,957
17,467
0
27,739
W
21,722
2,320
1,074
991
22,154
35,339
703
3,199
18,955
0
28,549
L
9,483
885
773
3,764
20,621
19,716
0
9,599
10,664
0
12,971
W
Janus
iiTwizUpS
Janus
9,728
785
1,073
858
8,356
8,796
1,305
0
8,356
32,199
0
L
6,807
355
0
478
14,699
5,932
0
7,304
7,351
18,818
0
L
Fenrir
ydiii
Fenrir
19,087
3,825
1,822
7,848
24,319
20,624
0
11,427
12,608
0
26,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,422
Gold Earned
57,073
114
Minions Killed
155
0
Camps Cleared
0
1,179,608
Distance Traveled
1,426,895
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,222
873
30
2
0
287,877
1
L
Heimdallr
10,634
760
34
2
0
207,179
0
L
Shiva
8,998
643
34
2
0
280,277
0
W
Zeus
10,423
745
38
3
0
269,416
0
W
Cupid
10,705
765
30
2
0
333,368
1
W
Nike
12,852
918
12
1
0
284,015
0
L
Tyr
10,082
720
6
0
0
238,790
1
W
Janus
10,871
777
45
3
0
252,219
1
L
He Bo
8,911
637
26
2
0
195,655
1
L
Fenrir
10,797
771
14
1
0
257,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role