Player Matchup

Neith
Neith
BigLocDog88
Neith
Level 160
God Stats
8W - 11L
1,480 SR
Queue Stats
471W - 382L
1,602 Elo+
Party 2
Ymir
Ymir
OgreMidron
Ymir
Level 148
God Stats
15W - 18L
1,486 SR
Queue Stats
187W - 137L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TJF Meno
Morgan Le Fay
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,928 Elo+
Party 2
Team Averages
Level 106
1,489 SR
1,699 Elo+

VS

Team Averages
Level 92
1,409 SR
1,378 Elo+
Janus
Janus
E3TREmi
Janus
Level 25
God Stats
2W - 4L
1,284 SR
Queue Stats
39W - 40L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
chicho_1015
Ne Zha
Level 123
God Stats
22W - 21L
1,688 SR
Queue Stats
196W - 211L
1,365 Elo+
Party 1
Skadi
Skadi
ofwgkta487
Skadi
Level 129
God Stats
1W - 4L
1,256 SR
Queue Stats
209W - 225L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,478
677
9,832
12,486
6,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 1 / 3
10,008
715
9,661
18,149
22,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
TJF Meno
Morgan Le Fay
14
2 / 4 / 3
9,110
651
10,352
11,653
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
E3TREmi
Janus
14
2 / 3 / 2
9,459
676
9,589
12,185
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
15
3 / 3 / 4
9,308
665
13,443
14,140
6,884
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
14
3 / 2 / 3
9,106
650
14,500
11,103
5,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
8
8
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Janus
E3TREmi
Janus
2
3
2
1
W
4
1
3
5.5
W
Morgan Le Fay
TJF Meno
Morgan Le Fay
2
4
3
0.88
L
Ne Zha
3
3
4
1.67
L
Skadi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,845
Damage
37,532
42,288
Taken
37,428
33,653
Mitigated
18,006
8,855
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,832
2,504
0
3,897
12,486
6,049
0
2,098
10,125
0
33,545
L
Janus
E3TREmi
Janus
9,589
137
0
3,042
12,185
5,856
132
8,556
3,629
33,206
0
W
9,661
1,432
870
2,057
18,149
22,128
0
4,484
13,265
25,343
0
W
Morgan Le Fay
TJF Meno
Morgan Le Fay
10,352
597
250
1,781
11,653
5,476
0
2,564
8,901
31,767
0
L
Ne Zha
13,443
3,455
0
4,812
14,140
6,884
85
7,273
6,867
0
35,227
L
Skadi
14,500
5,946
0
591
11,103
5,266
787
4,971
6,132
0
43,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
27,873
150
Minions Killed
162
4
Camps Cleared
8
708,605
Distance Traveled
789,848
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,478
677
53
4
1
232,193
2
L
Janus
9,459
676
76
5
3
256,815
3
W
Ymir
10,008
715
46
3
1
245,781
0
W
Morgan Le Fay
9,110
651
51
4
2
230,631
0
L
Ne Zha
9,308
665
27
2
1
280,080
5
L
Skadi
9,106
650
59
4
4
252,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role