Player Matchup

Achilles
Achilles
JorgeDisk
Achilles
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 36L
1,267 Elo+
Solo
Mercury
Mercury
Sargeduble07
Mercury
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 146L
1,215 Elo+
Party 1
Olorun
Olorun
TwinLord
Olorun
Level 61
God Stats
3W - 6L
1,254 SR
Queue Stats
183W - 202L
1,313 Elo+
Party 1
Hel
Hel
l0jumpman0l
Hel
Level 108
God Stats
28W - 27L
1,535 SR
Queue Stats
438W - 401L
1,512 Elo+
Solo
Hou Yi
Hou Yi
lllLucifer666
Hou Yi
Level 89
God Stats
9W - 10L
1,477 SR
Queue Stats
238W - 248L
1,381 Elo+
Solo
Team Averages
Level 93
1,453 SR
1,338 Elo+

VS

Team Averages
Level 94
1,440 SR
1,441 Elo+
Sol
Sol
Drippybaka
Sol
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 25L
1,416 Elo+
Solo
Fafnir
Fafnir
GallonOfMilkADay
Fafnir
Level 95
God Stats
18W - 18L
1,479 SR
Queue Stats
188W - 179L
1,548 Elo+
Solo
Skadi
Skadi
INUNEI
Skadi
Level 77
God Stats
4W - 1L
1,511 SR
Queue Stats
11W - 7L
1,482 Elo+
Party 2
Odin
Odin
scubawaugh
Odin
Level 73
God Stats
2W - 3L
1,227 SR
Queue Stats
33W - 45L
1,275 Elo+
Solo
Serqet
Serqet
trouble956
Serqet
Level 144
God Stats
1W - 0L
1,485 SR
Queue Stats
11W - 7L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JorgeDisk
Achilles
13
0 / 0 / 0
7,485
535
4,480
7,203
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
Sargeduble07
Mercury
9
1 / 7 / 1
5,950
425
4,120
12,844
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
TwinLord
Olorun
10
1 / 7 / 1
6,135
438
7,015
10,287
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 0
6,864
490
5,184
9,674
3,744
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
6,255
447
6,949
9,305
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 1
8,726
623
12,399
12,135
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 3
6,855
490
4,449
10,900
10,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
INUNEI
Skadi
11
1 / 0 / 0
6,270
448
8,142
10,695
3,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 3
7,564
540
3,695
6,351
4,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Serqet
trouble956
Serqet
12
2 / 2 / 7
7,321
523
5,039
9,496
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
W
0
0
3
1.5
W
Skadi
INUNEI
Skadi
1
0
0
1
L
Achilles
JorgeDisk
Achilles
0
0
0
0
L
Mercury
Sargeduble07
Mercury
1
7
1
0.21
L
Olorun
TwinLord
Olorun
1
7
1
0.21
L
1
1
0
1
L
0
1
1
0.5
W
1
0
3
2.5
W
Serqet
trouble956
Serqet
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,748
Damage
33,724
49,313
Taken
49,577
23,780
Mitigated
27,165
13,296
Healing
21,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,399
8,163
0
6,916
12,135
4,803
543
3,749
8,353
60,103
0
W
4,449
1,223
2,115
3,286
10,900
10,626
0
2,824
7,748
17,560
0
W
Skadi
INUNEI
Skadi
8,142
4,161
0
4,343
10,695
3,429
1,302
2,124
8,571
0
40,448
L
Achilles
JorgeDisk
Achilles
4,480
1,051
0
1,883
7,203
7,430
0
1,270
5,933
0
53,207
L
Mercury
Sargeduble07
Mercury
4,120
3,385
0
1,071
12,844
4,919
222
5,464
7,203
0
27,961
L
Olorun
TwinLord
Olorun
7,015
3,290
0
718
10,287
4,249
456
5,740
4,391
44,658
0
L
5,184
520
2,889
6,021
9,674
3,744
0
2,376
7,163
34,334
0
L
6,949
3,477
0
714
9,305
3,438
259
1,998
7,133
0
40,178
W
3,695
1,794
0
375
6,351
4,270
974
481
5,540
0
43,912
W
Serqet
trouble956
Serqet
5,039
790
0
4,102
9,496
4,037
0
3,021
6,444
0
39,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
36,736
314
Minions Killed
327
0
Camps Cleared
0
1,256,680
Distance Traveled
1,348,851
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,726
623
92
7
0
248,423
1
W
Fafnir
6,855
490
15
1
0
279,326
4
W
Skadi
6,270
448
62
4
0
266,469
2
L
Achilles
7,485
535
101
7
0
284,760
1
L
Mercury
5,950
425
46
3
0
272,405
0
L
Olorun
6,135
438
41
3
0
206,253
0
L
Hel
6,864
490
45
3
0
254,499
3
L
Hou Yi
6,255
447
81
6
0
238,763
2
W
Odin
7,564
540
92
7
0
253,418
4
W
Serqet
7,321
523
66
5
0
301,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role