Player Matchup

Cernunnos
Cernunnos
BigB Was There
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
Devastatxonz
Nu Wa
Level 148
God Stats
12W - 3L
1,676 SR
Queue Stats
164W - 107L
1,608 Elo+
Party 1
Chaac
Chaac
SpacingTempertj
Chaac
Level 119
God Stats
15W - 14L
1,592 SR
Queue Stats
87W - 60L
1,541 Elo+
Party 1
Team Averages
Level 98
1,589 SR
1,569 Elo+

VS

Team Averages
Level 106
1,539 SR
1,539 Elo+
Chiron
Chiron
AH PUCH BR
Chiron
Level 155
God Stats
1W - 5L
1,452 SR
Queue Stats
233W - 269L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
FazzyD34TH
Gilgamesh
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 58L
1,536 Elo+
Party 2
Freya
Freya
Simply Hook
Freya
Level 157
God Stats
3W - 3L
1,665 SR
Queue Stats
142W - 101L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigB Was There
Cernunnos
19
12 / 2 / 5
14,758
738
29,870
24,878
13,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 7 / 12
14,882
744
36,450
16,868
7,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 2 / 13
12,454
623
21,957
26,529
31,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AH PUCH BR
Chiron
19
3 / 3 / 6
13,345
667
21,271
30,308
12,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
FazzyD34TH
Gilgamesh
13
2 / 13 / 4
11,863
593
6,111
31,391
16,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 2 / 3
14,164
708
26,413
41,256
18,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
18
Kills
11
11
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
AH PUCH BR
Chiron
3
3
6
2
W
Cernunnos
BigB Was There
Cernunnos
12
2
5
7.25
W
5
7
12
1.57
L
Gilgamesh
FazzyD34TH
Gilgamesh
2
13
4
0.31
L
6
2
3
3.75
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,277
Damage
53,795
68,275
Taken
102,955
52,500
Mitigated
47,494
18,779
Healing
33,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AH PUCH BR
Chiron
21,271
7,673
1,748
5,463
30,308
12,670
1,629
10,115
20,193
0
73,483
W
Cernunnos
BigB Was There
Cernunnos
29,870
19,585
0
9,451
24,878
13,698
1,206
9,590
14,630
0
82,062
W
36,450
12,294
0
240
16,868
7,390
1,260
8,306
8,138
82,306
0
L
Gilgamesh
FazzyD34TH
Gilgamesh
6,111
1,547
534
1,369
31,391
16,458
96
10,282
21,109
0
14,965
L
26,413
7,637
0
24,052
41,256
18,366
63
17,205
24,051
84,954
0
W
21,957
2,817
750
8,338
26,529
31,412
163
7,359
18,838
0
42,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,094
Gold Earned
39,372
240
Minions Killed
242
6
Camps Cleared
11
1,093,875
Distance Traveled
975,721
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,345
667
104
5
2
331,774
4
W
Cernunnos
14,758
738
104
5
4
381,043
0
W
Nu Wa
14,882
744
95
5
2
310,831
0
L
Gilgamesh
11,863
593
5
0
0
295,988
0
L
Freya
14,164
708
133
7
9
347,959
6
W
Chaac
12,454
623
41
2
0
402,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role