Player Matchup

Freya
Freya
Alexander55
Freya
Level 37
God Stats
5W - 1L
1,496 SR
Queue Stats
127W - 101L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
Khaaun
Hun Batz
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 133L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
ThatGuyOrgoth
Jormungandr
Level 94
God Stats
8W - 7L
1,461 SR
Queue Stats
183W - 197L
1,478 Elo+
Party 3
Baron Samedi
Baron Samedi
Todays Savior
Baron Samedi
Level 136
God Stats
7W - 4L
1,657 SR
Queue Stats
99W - 72L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
TruLandragon
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,488 Elo+
Party 3
Team Averages
Level 87
1,523 SR
1,511 Elo+

VS

Team Averages
Level 49
1,568 SR
1,510 Elo+
Arachne
Arachne
CAPTD0D0
Arachne
Level 65
God Stats
2W - 5L
1,523 SR
Queue Stats
250W - 282L
1,495 Elo+
Party 2
Chernobog
Chernobog
Coobertson
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,594 Elo+
Party 2
Chang'e
Chang'e
GrandSoleil
Chang'e
Level 90
God Stats
6W - 7L
1,414 SR
Queue Stats
48W - 50L
1,503 Elo+
Party 4
Discordia
Discordia
MarshAllan
Discordia
Level 46
God Stats
12W - 9L
1,700 SR
Queue Stats
132W - 144L
1,399 Elo+
Solo
Atlas
Atlas
Nidrako
Atlas
Level 14
God Stats
1W - 2L
1,705 SR
Queue Stats
8W - 10L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,799
520
11,981
15,606
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Khaaun
Hun Batz
14
5 / 3 / 2
8,285
552
8,325
13,046
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
ThatGuyOrgoth
Jormungandr
15
2 / 2 / 1
9,225
615
10,479
9,660
6,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Todays Savior
Baron Samedi
13
3 / 1 / 4
8,431
562
5,414
9,990
7,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
TruLandragon
Jing Wei
13
0 / 1 / 3
7,344
490
3,037
14,426
5,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CAPTD0D0
Arachne
12
2 / 5 / 3
7,503
500
8,721
15,667
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Coobertson
Chernobog
12
1 / 2 / 2
6,934
462
7,700
10,989
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
GrandSoleil
Chang'e
13
2 / 2 / 1
7,166
478
5,233
12,354
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
MarshAllan
Discordia
13
1 / 2 / 1
7,547
503
11,913
7,433
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Nidrako
Atlas
10
1 / 2 / 1
6,498
433
4,365
9,882
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
7
8
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Arachne
CAPTD0D0
Arachne
2
5
3
0.7
L
Chernobog
Coobertson
Chernobog
1
2
2
1
L
Chang'e
GrandSoleil
Chang'e
2
2
1
1.25
W
Hun Batz
Khaaun
Hun Batz
5
3
2
2
L
Discordia
MarshAllan
Discordia
1
2
1
0.75
L
Atlas
Nidrako
Atlas
1
2
1
0.75
W
Jormungandr
ThatGuyOrgoth
Jormungandr
2
2
1
1.25
W
Baron Samedi
Todays Savior
Baron Samedi
3
1
4
5
W
Jing Wei
TruLandragon
Jing Wei
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,236
Damage
37,932
62,728
Taken
56,325
31,411
Mitigated
25,052
24,158
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,981
3,916
0
9,556
15,606
6,443
0
2,376
13,230
55,367
0
L
Arachne
CAPTD0D0
Arachne
8,721
6,937
0
1,610
15,667
6,245
0
4,432
11,235
0
65,093
L
Chernobog
Coobertson
Chernobog
7,700
5,007
0
3,308
10,989
4,456
0
7,096
3,893
0
55,356
L
Chang'e
GrandSoleil
Chang'e
5,233
384
707
5,276
12,354
5,039
37
7,653
4,701
36,318
0
W
Hun Batz
Khaaun
Hun Batz
8,325
2,445
0
1,751
13,046
5,407
0
2,727
10,241
0
60,053
L
Discordia
MarshAllan
Discordia
11,913
1,345
0
1,420
7,433
2,804
0
1,295
6,138
62,855
0
L
Atlas
Nidrako
Atlas
4,365
571
163
2,198
9,882
6,508
0
7,398
2,484
17,142
0
W
Jormungandr
ThatGuyOrgoth
Jormungandr
10,479
3,143
0
950
9,660
6,529
1,320
3,512
5,806
81,427
0
W
Baron Samedi
Todays Savior
Baron Samedi
5,414
781
2,852
3,288
9,990
7,228
87
2,671
7,275
30,176
0
W
Jing Wei
TruLandragon
Jing Wei
3,037
1,592
0
5,761
14,426
5,804
1,188
9,709
4,665
0
49,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,084
Gold Earned
35,648
492
Minions Killed
386
0
Camps Cleared
0
1,424,086
Distance Traveled
1,439,273
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,799
520
114
8
0
267,270
4
L
Arachne
7,503
500
93
6
0
302,286
0
L
Chernobog
6,934
462
93
6
0
274,076
4
L
Chang'e
7,166
478
84
6
0
277,031
4
W
Hun Batz
8,285
552
93
6
0
327,360
5
L
Discordia
7,547
503
101
7
0
278,308
7
L
Atlas
6,498
433
15
1
0
307,572
0
W
Jormungandr
9,225
615
167
11
0
276,171
1
W
Baron Samedi
8,431
562
30
2
0
246,305
2
W
Jing Wei
7,344
490
88
6
0
306,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role