Player Matchup

He Bo
He Bo
CYCLOPS091
He Bo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 40L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
IcedArcc
Amaterasu
Level 66
God Stats
45W - 41L
1,505 SR
Queue Stats
192W - 231L
1,479 Elo+
Solo
Bacchus
Bacchus
STARF1RE7254
Bacchus
Level 7
God Stats
2W - 4L
1,444 SR
Queue Stats
3W - 4L
1,488 Elo+
Party 2
Team Averages
Level 54
1,483 SR
1,488 Elo+

VS

Team Averages
Level 65
1,541 SR
1,307 Elo+
Olorun
Olorun
DiabolicDreams
Olorun
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,222 Elo+
Party 1
Thanatos
Thanatos
DiabolicFate
Thanatos
Level 96
God Stats
3W - 1L
1,773 SR
Queue Stats
52W - 53L
1,321 Elo+
Party 1
Izanami
Izanami
LORDCONSUECO
Izanami
Level 29
God Stats
6W - 5L
1,350 SR
Queue Stats
14W - 15L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
7 / 3 / 4
14,354
652
22,593
14,538
7,244
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
IcedArcc
Amaterasu
17
3 / 7 / 5
13,021
592
21,650
27,853
29,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
STARF1RE7254
Bacchus
18
1 / 2 / 9
12,992
591
3,291
21,345
38,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
15,686
713
23,275
18,349
9,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
DiabolicFate
Thanatos
19
5 / 3 / 5
14,692
668
11,861
16,829
9,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
LORDCONSUECO
Izanami
18
3 / 6 / 5
14,288
649
17,529
21,325
9,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
11
Kills
12
12
Deaths
11
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
7
3
4
3
W
4
2
6
3.5
W
Thanatos
DiabolicFate
Thanatos
5
3
5
2.5
L
Amaterasu
IcedArcc
Amaterasu
3
7
5
0.79
W
Izanami
LORDCONSUECO
Izanami
3
6
5
0.92
L
Bacchus
STARF1RE7254
Bacchus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,534
Damage
52,665
63,736
Taken
56,503
75,917
Mitigated
28,091
10,749
Healing
27,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
22,593
1,449
0
4,189
14,538
7,244
364
5,490
9,048
86,937
0
W
23,275
14,254
839
12,271
18,349
9,408
2,147
9,786
8,563
81,158
0
W
Thanatos
DiabolicFate
Thanatos
11,861
2,548
0
9,572
16,829
9,258
0
5,735
11,094
0
43,956
L
Amaterasu
IcedArcc
Amaterasu
21,650
8,544
767
5,793
27,853
29,849
551
9,277
18,576
0
47,504
W
Izanami
LORDCONSUECO
Izanami
17,529
12,304
0
4,759
21,325
9,425
1,329
12,133
9,192
0
75,292
L
Bacchus
STARF1RE7254
Bacchus
3,291
213
0
0
21,345
38,824
0
8,797
12,548
23,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,367
Gold Earned
44,666
208
Minions Killed
262
6
Camps Cleared
14
1,052,357
Distance Traveled
1,076,678
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,354
652
119
5
2
356,152
1
W
Olorun
15,686
713
104
5
1
361,314
5
W
Thanatos
14,692
668
63
3
8
383,197
4
L
Amaterasu
13,021
592
52
2
3
349,271
1
W
Izanami
14,288
649
95
4
5
332,167
4
L
Bacchus
12,992
591
37
2
1
346,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role