Player Matchup

Hun Batz
Hun Batz
Silver II
Iamasimp9180
Hun Batz
Silver II
Level 87
God Stats
5W - 9L
1,682 SR
Queue Stats
577W - 594L
932 MMR
Solo
King Arthur
King Arthur
Silver IV
Paragon03
King Arthur
Silver IV
Level 45
God Stats
10W - 9L
1,521 SR
Queue Stats
55W - 82L
1,040 MMR
Solo
Olorun
Olorun
Silver III
Poseidon247
Olorun
Silver III
Level 68
God Stats
0W - 2L
1,525 SR
Queue Stats
60W - 77L
924 MMR
Party 1
Nox
Nox
Silver II
Shadhunter7
Nox
Silver II
Level 88
God Stats
7W - 9L
1,457 SR
Queue Stats
52W - 62L
1,108 MMR
Party 1
Chronos
Chronos
Silver I
XXAngellXX
Chronos
Silver I
Level 149
God Stats
77W - 57L
1,548 SR
Queue Stats
492W - 482L
1,030 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,547 SR
1,007 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,511 SR
1,154 MMR
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
EdbertAlan
Tyr
Silver II
Level 160
God Stats
2W - 3L
1,506 SR
Queue Stats
151W - 170L
965 MMR
Solo
Fenrir
Fenrir
Gold IV
Samanticz
Fenrir
Gold IV
Level 160
God Stats
12W - 8L
1,625 SR
Queue Stats
221W - 225L
1,372 MMR
Solo
Ares
Ares
Silver III
iAxessor
Ares
Silver III
Level 55
God Stats
35W - 22L
1,577 SR
Queue Stats
116W - 125L
961 MMR
Solo
Kukulkan
Kukulkan
Silver II
supermankyle
Kukulkan
Silver II
Level 54
God Stats
8W - 10L
1,345 SR
Queue Stats
103W - 128L
974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Iamasimp9180
Hun Batz
15
1 / 2 / 1
8,733
460
5,375
13,220
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Paragon03
King Arthur
13
0 / 6 / 0
8,465
446
3,554
17,099
17,144
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
15
3 / 2 / 0
9,710
511
9,601
12,091
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 1 / 3
8,113
427
4,371
7,250
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
XXAngellXX
Chronos
16
0 / 1 / 0
9,521
501
4,555
12,231
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FreyaIzanamiKaliRavana

VS

Bans
AtlasPoseidonArachneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
0 / 1 / 3
10,714
564
7,518
13,870
6,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 4
11,154
587
11,724
12,272
13,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Samanticz
Fenrir
18
4 / 1 / 6
11,257
592
7,212
14,499
7,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
14
1 / 1 / 5
9,202
484
7,913
12,720
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
supermankyle
Kukulkan
18
2 / 0 / 3
10,903
574
7,712
5,030
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
12
12
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
3
1.5
W
5
1
4
7
L
Hun Batz
Iamasimp9180
Hun Batz
1
2
1
0.75
L
King Arthur
Paragon03
King Arthur
0
6
0
0
L
Olorun
3
2
0
1.5
W
Fenrir
Samanticz
Fenrir
4
1
6
7
L
0
1
3
1.5
L
Chronos
XXAngellXX
Chronos
0
1
0
0
W
Ares
1
1
5
3.5
W
Kukulkan
supermankyle
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,456
Damage
42,079
61,891
Taken
58,391
39,636
Mitigated
40,909
21,488
Healing
24,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,518
3,468
0
6,644
13,870
6,043
883
6,633
6,651
0
88,342
W
11,724
1,785
0
5,920
12,272
13,587
588
2,120
10,152
0
67,768
L
Hun Batz
Iamasimp9180
Hun Batz
5,375
1,644
0
5,461
13,220
5,759
0
2,342
10,807
0
76,514
L
King Arthur
Paragon03
King Arthur
3,554
523
0
1,124
17,099
17,144
0
1,952
14,335
0
60,297
L
Olorun
9,601
5,739
281
6,742
12,091
4,268
0
1,241
10,850
85,275
0
W
Fenrir
Samanticz
Fenrir
7,212
1,090
0
6,750
14,499
7,450
903
1,009
13,490
0
110,233
L
4,371
364
0
2,141
7,250
6,477
0
2,747
4,422
20,198
0
L
Chronos
XXAngellXX
Chronos
4,555
1,555
0
5,739
12,231
5,988
0
7,343
4,888
104,321
0
W
Ares
7,913
547
575
2,890
12,720
11,275
0
7,011
5,709
27,615
0
W
Kukulkan
supermankyle
Kukulkan
7,712
946
0
1,639
5,030
2,554
709
2,563
2,467
117,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
53,230
620
Minions Killed
660
0
Camps Cleared
0
1,839,964
Distance Traveled
1,983,404
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,714
564
159
8
0
381,142
7
W
Tyr
11,154
587
127
7
0
373,581
5
L
Hun Batz
8,733
460
126
7
0
390,871
2
L
King Arthur
8,465
446
118
6
0
346,252
3
L
Olorun
9,710
511
163
9
0
338,821
4
W
Fenrir
11,257
592
150
8
0
467,225
7
L
Nox
8,113
427
32
2
0
381,113
10
L
Chronos
9,521
501
181
10
0
382,907
8
W
Ares
9,202
484
36
2
0
409,043
4
W
Kukulkan
10,903
574
188
10
0
352,413
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role