Player Matchup

Charybdis
Charybdis
Aeulfr
Charybdis
Level 46
God Stats
14W - 2L
2,075 SR
Queue Stats
269W - 83L
1,774 Elo+
Party 3
Sol
Sol
ExpiredNoodIes
Sol
Level 137
God Stats
1W - 1L
1,306 SR
Queue Stats
200W - 191L
1,406 Elo+
Solo
Thanatos
Thanatos
Geno Wavy
Thanatos
Level 144
God Stats
14W - 6L
1,813 SR
Queue Stats
431W - 202L
1,868 Elo+
Party 3
Anubis
Anubis
MischievousMrCat
Anubis
Level 129
God Stats
3W - 2L
1,602 SR
Queue Stats
182W - 135L
1,699 Elo+
Party 3
Sobek
Sobek
TPPWALLS
Sobek
Level 37
God Stats
4W - 0L
1,831 SR
Queue Stats
231W - 52L
1,880 Elo+
Party 3
Team Averages
Level 99
1,725 SR
1,725 Elo+

VS

Team Averages
Level 100
1,495 SR
1,485 Elo+
Chiron
Chiron
Bucs_Lyfe
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 119L
1,480 Elo+
Party 1
Merlin
Merlin
Jamesdeandidit
Merlin
Level 37
God Stats
11W - 26L
1,254 SR
Queue Stats
216W - 262L
1,456 Elo+
Solo
Kali
Kali
LordScrub420
Kali
Level 124
God Stats
2W - 2L
1,780 SR
Queue Stats
171W - 155L
1,532 Elo+
Party 2
Set
Set
Ms Lys x
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 204L
1,485 Elo+
Party 2
Bacchus
Bacchus
RowdyRonniePipe
Bacchus
Level 123
God Stats
66W - 70L
1,442 SR
Queue Stats
386W - 408L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aeulfr
Charybdis
10
1 / 0 / 1
5,910
591
3,984
5,303
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 5
6,019
602
3,271
4,464
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Geno Wavy
Thanatos
11
10 / 0 / 1
7,207
721
11,191
8,684
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 0
6,386
639
4,463
4,982
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
TPPWALLS
Sobek
9
0 / 0 / 3
5,730
573
2,873
7,345
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bucs_Lyfe
Chiron
9
0 / 0 / 0
4,756
476
3,416
4,068
1,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 6 / 0
4,689
469
2,705
7,129
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,766
477
3,931
8,620
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,554
455
2,788
7,322
2,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
4,407
441
3,460
9,600
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
13
Kills
0
0
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aeulfr
Charybdis
1
0
1
1.5
L
Chiron
Bucs_Lyfe
Chiron
0
0
0
0
W
0
0
5
2.5
W
Thanatos
Geno Wavy
Thanatos
10
0
1
10.5
L
0
6
0
0
L
0
3
0
0
W
2
0
0
2
L
0
3
0
0
L
0
1
0
0
W
Sobek
TPPWALLS
Sobek
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,782
Damage
16,300
30,778
Taken
36,739
14,917
Mitigated
14,298
21,311
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aeulfr
Charybdis
3,984
2,420
0
3,124
5,303
1,742
1,386
872
4,431
0
46,143
L
Chiron
Bucs_Lyfe
Chiron
3,416
772
504
1,614
4,068
1,301
0
903
3,165
0
33,187
W
3,271
1,474
0
2,912
4,464
1,520
1,428
1,429
3,035
38,452
0
W
Thanatos
Geno Wavy
Thanatos
11,191
3,816
0
9,944
8,684
3,978
0
1,846
6,838
0
47,312
L
2,705
280
0
529
7,129
2,086
0
2,190
4,939
26,460
0
L
3,931
1,976
0
1,440
8,620
2,633
0
1,176
7,444
0
31,079
W
4,463
499
0
2,362
4,982
2,396
701
0
4,982
42,661
0
L
2,788
1,121
0
1,018
7,322
2,334
0
3,325
3,997
0
28,138
L
3,460
523
0
2,401
9,600
5,944
0
3,013
6,587
10,725
0
W
Sobek
TPPWALLS
Sobek
2,873
263
0
2,969
7,345
5,281
0
2,018
5,327
13,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,252
Gold Earned
23,172
322
Minions Killed
233
0
Camps Cleared
0
939,643
Distance Traveled
903,412
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,910
591
88
9
0
170,712
1
L
Chiron
4,756
476
62
6
0
183,448
1
W
Sol
6,019
602
75
8
0
183,342
2
W
Thanatos
7,207
721
65
7
0
214,315
3
L
Merlin
4,689
469
46
5
0
161,745
2
L
Kali
4,766
477
65
7
0
208,414
2
W
Anubis
6,386
639
77
8
0
164,996
9
L
Set
4,554
455
47
5
0
168,806
0
L
Bacchus
4,407
441
13
1
0
180,999
3
W
Sobek
5,730
573
17
2
0
206,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role