Player Matchup

Sol
Sol
GoBY
Sol
Level 139
God Stats
4W - 0L
1,844 SR
Queue Stats
88W - 27L
1,846 Elo+
Party 2
Artemis
Artemis
MeetTheNinja95
Artemis
Level 83
God Stats
1W - 0L
1,315 SR
Queue Stats
47W - 15L
1,837 Elo+
Party 2
Kuzenbo
Kuzenbo
tz13
Kuzenbo
Level 160
God Stats
17W - 4L
1,673 SR
Queue Stats
350W - 111L
1,860 Elo+
Party 2
Team Averages
Level 127
1,611 SR
1,848 Elo+

VS

Team Averages
Level 77
1,590 SR
1,516 Elo+
Ratatoskr
Ratatoskr
LiftedKiba
Ratatoskr
Level 43
God Stats
1W - 3L
1,534 SR
Queue Stats
9W - 18L
1,403 Elo+
Party 1
Ra
Ra
RogueKnight1989
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,394 Elo+
Party 1
Serqet
Serqet
torelia
Serqet
Level 159
God Stats
1W - 2L
1,736 SR
Queue Stats
154W - 91L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GoBY
Sol
12
7 / 2 / 10
8,611
861
12,392
10,987
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 3 / 10
8,032
803
8,159
8,402
3,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
tz13
Kuzenbo
12
6 / 1 / 12
8,568
857
5,615
10,090
12,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LiftedKiba
Ratatoskr
12
3 / 8 / 3
8,140
814
7,240
11,866
6,480
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
1 / 7 / 4
7,675
768
5,494
9,731
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
torelia
Serqet
10
2 / 4 / 3
7,168
717
6,613
10,460
11,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
18
Kills
6
6
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
GoBY
Sol
7
2
10
6
L
Ratatoskr
LiftedKiba
Ratatoskr
3
8
3
0.56
W
5
3
10
3.33
L
1
7
4
0.43
L
Serqet
torelia
Serqet
2
4
3
0.88
W
Kuzenbo
tz13
Kuzenbo
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,166
Damage
19,347
29,479
Taken
32,057
20,155
Mitigated
21,875
11,049
Healing
2,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
GoBY
Sol
12,392
5,080
0
5,822
10,987
4,620
2,220
1,655
8,810
33,457
3,482
L
Ratatoskr
LiftedKiba
Ratatoskr
7,240
1,709
0
646
11,866
6,480
0
5,816
6,050
0
17,175
W
8,159
5,081
0
1,509
8,402
3,083
510
1,816
6,473
0
26,271
L
5,494
1,226
238
1,130
9,731
3,940
0
5,019
4,712
26,465
0
L
Serqet
torelia
Serqet
6,613
1,577
0
360
10,460
11,455
0
6,300
4,160
0
11,283
W
Kuzenbo
tz13
Kuzenbo
5,615
3,426
583
3,135
10,090
12,452
426
2,350
7,455
9,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
22,983
96
Minions Killed
76
5
Camps Cleared
4
505,946
Distance Traveled
499,660
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,611
861
58
6
3
177,925
3
L
Ratatoskr
8,140
814
19
2
1
159,077
0
W
Artemis
8,032
803
32
3
1
164,439
0
L
Ra
7,675
768
48
5
2
148,831
1
L
Serqet
7,168
717
9
1
1
191,752
3
W
Kuzenbo
8,568
857
6
1
1
163,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role