Player Matchup

Bacchus
Bacchus
BarryMinkow
Bacchus
Level 26
God Stats
3W - 1L
1,767 SR
Queue Stats
22W - 15L
1,564 Elo+
Party 2
Tyr
Tyr
Howardyamagucci
Tyr
Level 157
God Stats
1W - 0L
1,758 SR
Queue Stats
47W - 52L
1,531 Elo+
Party 3
Thanatos
Thanatos
MeClapoAphro
Thanatos
Level 22
God Stats
2W - 1L
1,341 SR
Queue Stats
38W - 41L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
Mobitron
Danzaburou
Level 126
God Stats
4W - 4L
1,814 SR
Queue Stats
21W - 20L
1,437 Elo+
Party 3
Yemoja
Yemoja
asianpeppers
Yemoja
Level 49
God Stats
5W - 3L
1,592 SR
Queue Stats
59W - 67L
1,559 Elo+
Party 2
Team Averages
Level 76
1,654 SR
1,540 Elo+

VS

Team Averages
Level 92
1,610 SR
1,586 Elo+
Hera
Hera
 
Hera
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CwithpyCweamyy
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,528 Elo+
Party 1
Pele
Pele
StephenFire
Pele
Level 160
God Stats
1W - 1L
1,863 SR
Queue Stats
80W - 58L
1,661 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StoneHeart899
Cu Chulainn
Level 149
God Stats
1W - 1L
1,457 SR
Queue Stats
33W - 50L
1,606 Elo+
Party 1
Athena
Athena
drago_cklo
Athena
Level 88
God Stats
0W - 1L
1,729 SR
Queue Stats
47W - 27L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BarryMinkow
Bacchus
15
4 / 0 / 9
10,274
541
12,979
17,161
16,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 1 / 5
11,223
591
9,530
14,230
17,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MeClapoAphro
Thanatos
16
6 / 5 / 6
10,056
529
10,695
19,769
8,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Mobitron
Danzaburou
17
6 / 2 / 6
11,150
587
14,058
17,121
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
1 / 1 / 9
9,095
479
9,149
10,563
4,147
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 6 / 3
8,728
459
10,330
12,804
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
CwithpyCweamyy
Charybdis
7
1 / 2 / 0
6,487
341
3,572
6,067
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 6 / 1
10,107
532
15,669
25,305
12,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
StoneHeart899
Cu Chulainn
14
1 / 2 / 1
8,921
470
5,515
11,464
14,124
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
drago_cklo
Athena
13
0 / 4 / 6
8,348
439
5,676
19,529
20,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
20
Kills
8
9
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
6
3
0.58
W
Bacchus
BarryMinkow
Bacchus
4
0
9
8.5
L
Charybdis
CwithpyCweamyy
Charybdis
1
2
0
0.5
W
3
1
5
5.5
W
Thanatos
MeClapoAphro
Thanatos
6
5
6
1.8
W
Danzaburou
Mobitron
Danzaburou
6
2
6
4.5
L
4
6
1
0.75
L
Cu Chulainn
StoneHeart899
Cu Chulainn
1
2
1
0.75
W
Yemoja
1
1
9
5.5
L
Athena
drago_cklo
Athena
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,411
Damage
40,762
78,844
Taken
75,169
55,023
Mitigated
55,059
39,435
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,330
1,948
0
705
12,804
6,529
366
5,286
7,518
74,348
0
W
Bacchus
BarryMinkow
Bacchus
12,979
1,967
896
5,703
17,161
16,760
150
4,160
13,001
51,480
0
L
Charybdis
CwithpyCweamyy
Charybdis
3,572
1,954
0
2,363
6,067
1,707
0
1,434
4,633
0
29,557
W
9,530
464
1
5,931
14,230
17,575
0
513
13,717
0
84,855
W
Thanatos
MeClapoAphro
Thanatos
10,695
3,337
3
14,331
19,769
8,975
0
4,384
15,385
0
69,978
W
Danzaburou
Mobitron
Danzaburou
14,058
8,465
0
6,708
17,121
7,566
4,699
1,785
15,336
0
92,397
L
15,669
3,706
0
12,254
25,305
12,507
0
4,787
20,518
0
102,029
L
Cu Chulainn
StoneHeart899
Cu Chulainn
5,515
783
0
978
11,464
14,124
1,038
1,254
10,210
0
70,149
W
Yemoja
9,149
2,822
3,236
2,626
10,563
4,147
76
5,164
5,399
67,074
0
L
Athena
drago_cklo
Athena
5,676
1,319
0
1,554
19,529
20,192
67
9,367
10,162
23,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,798
Gold Earned
42,591
561
Minions Killed
491
0
Camps Cleared
0
1,818,746
Distance Traveled
1,611,512
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,728
459
139
7
0
333,620
6
W
Bacchus
10,274
541
54
3
0
378,840
5
L
Charybdis
6,487
341
49
3
0
152,865
4
W
Tyr
11,223
591
161
8
0
429,640
4
W
Thanatos
10,056
529
103
5
0
350,014
3
W
Danzaburou
11,150
587
137
7
0
334,226
0
L
Pele
10,107
532
140
7
0
372,988
2
L
Cu Chulainn
8,921
470
125
7
0
386,992
3
W
Yemoja
9,095
479
106
6
0
326,026
7
L
Athena
8,348
439
38
2
0
365,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role