Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
B0TzY04
Thanatos
Level 63
God Stats
10W - 14L
1,334 SR
Queue Stats
178W - 205L
1,510 Elo+
Party 2
Atlas
Atlas
Usafmessi19
Atlas
Level 49
God Stats
4W - 1L
1,837 SR
Queue Stats
99W - 52L
1,595 Elo+
Party 2
Team Averages
Level 89
1,557 SR
1,535 Elo+

VS

Team Averages
Level 70
1,127 SR
1,232 Elo+
Bakasura
Bakasura
McLovin92
Bakasura
Level 114
God Stats
1W - 1L
1,317 SR
Queue Stats
72W - 94L
1,459 Elo+
Solo
Ra
Ra
TragicTaste
Ra
Level 48
God Stats
1W - 9L
1,056 SR
Queue Stats
7W - 48L
1,119 Elo+
Party 1
Gilgamesh
Gilgamesh
UnbendingKhan
Gilgamesh
Level 47
God Stats
2W - 14L
1,008 SR
Queue Stats
8W - 52L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 3 / 9
11,355
668
12,255
9,674
3,952
Thanatos
B0TzY04
Thanatos
17
13 / 7 / 1
13,372
787
18,465
16,605
9,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 7
11,204
659
7,138
15,345
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
McLovin92
Bakasura
18
7 / 4 / 4
12,892
758
13,648
15,515
8,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 6
12,298
723
7,839
10,426
4,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
UnbendingKhan
Gilgamesh
17
3 / 8 / 8
12,465
733
12,509
22,258
11,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
17
Kills
13
13
Deaths
17
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
9
2.5
L
Thanatos
B0TzY04
Thanatos
13
7
1
1.93
W
Bakasura
McLovin92
Bakasura
7
4
4
2.25
W
3
5
6
1.2
W
Gilgamesh
UnbendingKhan
Gilgamesh
3
8
8
0.88
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
33,996
41,624
Taken
48,199
32,052
Mitigated
24,760
13,519
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,255
589
0
529
9,674
3,952
0
2,246
6,767
47,315
0
L
Thanatos
B0TzY04
Thanatos
18,465
5,494
0
11,332
16,605
9,123
588
3,077
12,311
0
38,831
W
Bakasura
McLovin92
Bakasura
13,648
7,582
487
3,168
15,515
8,252
537
6,270
9,245
0
36,067
W
7,839
1,345
836
1,913
10,426
4,844
722
5,073
5,353
43,052
0
W
Gilgamesh
UnbendingKhan
Gilgamesh
12,509
4,030
621
2,023
22,258
11,664
717
8,834
13,424
240
37,594
L
7,138
3,057
0
1,658
15,345
18,977
0
3,056
11,147
23,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,931
Gold Earned
37,655
154
Minions Killed
184
9
Camps Cleared
6
837,289
Distance Traveled
844,401
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,355
668
87
5
4
281,493
6
L
Thanatos
13,372
787
39
2
1
298,431
1
W
Bakasura
12,892
758
64
4
3
301,891
5
W
Ra
12,298
723
76
4
1
249,089
2
W
Gilgamesh
12,465
733
44
3
2
293,421
2
L
Atlas
11,204
659
28
2
4
257,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role